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Template:Tested-build

A Warrior build primarily designed for use in PvE. Using the Hammer Mastery line, you gain the ability to constantly interrupt the enemy and disable them through knockdowns, as well as deal tremedous damage through your combination of attack skills. Using it with skills from the Tactics line, you also gain defensive abilities that helps protect you and your party from enemy attacks and spells.

Attributes and Skills

Warning

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Warrior / Any Attribute Rank
Hammer Mastery 12 + 1 + 1
Strength 8 + 1
Tactics 10 + 1

<pvxbig> [Irresistible Blow][Devastating Hammer][Crushing Blow][Heavy Blow]["Watch Yourself!"]["For Great Justice!"][Healing Signet][Generic resurrect] </pvxbig>


Equipment

  • Gladiator's Armor for the extra Energy.
  • Stonefist Gauntlets to lengthen knockdowns.
  • A Hammer, such as Victo's Maul

Usage

  • Use "For Great Justice!" at the beginning of the battle for a quick start of adrenaline.
  • Spam Irresistible Blow when Energy permits, aiming for enemies that Block attacks.
  • Knock down foes with Devastating Hammer followed by Crushing Blow, and then a second knockdown with Heavy Blow.
  • Apply "Watch Yourself!" as needed, to make up for the lost armor without a shield.

Counters

  • Blind and Weakness
  • Degeneration

Variants

  • Replace Healing Signet or "For Great Justice!" with condition removal, such as Mend Ailment or Purge Conditions.
  • Replace Devastating Hammer with Forceful Blow for additional conditions and damage.
  • Replace Crushing Blow with Counter Blow for an additional knock-down.
  • Replace "For Great Justice!" with Berserker Stance for an attack speed bonus while charging adrenaline, sacrificing the ability to use skills if you wish to recharge.
  • Irresistible Blow can be replaced by another fast-recharging attack, such as Power Attack.
  • Replacing "Watch Yourself!" with Endure Pain allows for more health in place of armor.
  • You may also want to replace Irresistible Blow or Heavy Blow with Fierce Blow.
  • Auspicious Blow can be used for energy gain.
  • With an open secondary profession, consider taking Plague Touch, Remedy Signet, or Mending Touch for condition removal.
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