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:and how does one manage energy when spamming bspeed? [[User:Falrach|Falrach]] 14:12, June 1, 2010 (UTC)
 
:and how does one manage energy when spamming bspeed? [[User:Falrach|Falrach]] 14:12, June 1, 2010 (UTC)
 
::Fire atoonmint and GoLE, also you do not 'spam' Burning Speed, you only use it every 8 seconds I think to maintain the burning?... --[[File:Samsig.png]] 15:27, June 1, 2010 (UTC)
 
::Fire atoonmint and GoLE, also you do not 'spam' Burning Speed, you only use it every 8 seconds I think to maintain the burning?... --[[File:Samsig.png]] 15:27, June 1, 2010 (UTC)
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== A/Mo ==
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Couldn't the A/Mo variant use Symbol of Wrath in place of Balthazar's Aura? It costs less energy and actually ends up dealing more damage at higher smiting--[[User:S F I R|S F I R]] 00:17, June 25, 2010 (UTC)

Revision as of 00:17, June 25, 2010

Maybe you should.. idk, Discribe the buildFleshcrawler Soban 06:48, April 6, 2010 (UTC)

Forgot about it completely tbh. I don't even recall putting it into trial xD Docta Jenkins 02:08, April 7, 2010 (UTC)
K I guess I'll fix this up. I kinda want this vetted but it's not super amazing so don't 0-0 or 5-5 it. Just get it into good so I can forget about it. Docta Jenkins 06:00, April 30, 2010 (UTC)
Or you could make it any/A. Wouldnt be hard. first 3 or 4 skills and damage. Zedone2 10:07, May 14, 2010 (UTC)
I guess. Rangers or dervs would be my only second choice. Caster's are super squishy :< Docta Jenkins 00:57, May 15, 2010 (UTC)

A/D

I've noticed this works better as the degen one does not affect Golems with disease. I Think that an A/E with burning speed and frigid armor(i think thats the name of it) would work better in degen. Riff 14:07, June 1, 2010 (UTC)

and how does one manage energy when spamming bspeed? Falrach 14:12, June 1, 2010 (UTC)
Fire atoonmint and GoLE, also you do not 'spam' Burning Speed, you only use it every 8 seconds I think to maintain the burning?... --Samsig 15:27, June 1, 2010 (UTC)

A/Mo

Couldn't the A/Mo variant use Symbol of Wrath in place of Balthazar's Aura? It costs less energy and actually ends up dealing more damage at higher smiting--S F I R 00:17, June 25, 2010 (UTC)

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