Feel free to put your thoughts and rate this build :)Apu of Kwik E 01:32, 8 November 2007 (CET)

Don't we already have a build like this?--Godess of Angels 02:47, 8 November 2007 (CET)

there are many builds that use shadow form and sliver armor but this build provides a specific way on how to farm tombs for ectos quickly. I didnt see any other builds that was similar to this one so i went and put it together. While im talking about this, I didnt invent this build. I have seen others use it and it wasnt on here so i put it on for others to benefit from.=)Apu of Kwik E 02:53, 8 November 2007 (CET)

That's wierd, i have the exact same skill bar on my sin atm, just switched 2 skills around...--Godess of Angels 02:54, 8 November 2007 (CET)

well if you already have it thats great. It is a great build. Hopefully others can benefit out of it as well. If you do like it then please rate. I don't know if i'm allowed to vote on it because i made it but i wont just to see how others think of it.Apu of Kwik E 02:57, 8 November 2007 (CET)

Found where i saw it before ---> Sin Speed Tombs. It was added May 9,2007 btw.--Godess of Angels 02:58, 8 November 2007 (CET)

Yep thats also where i have seen it as well. As a matter of fact I have that video as a reference in to "See Also" portion of the build. Yep i knew it was there around May but recently i wondered why it wasnt on wiki because IMO it is effective. So i put it on here because I know this site is a frequent for farming builds.Apu of Kwik E 03:01, 8 November 2007 (CET)

lol, wow, cant belive that was there, i only really look at the "builds" portion of the sites >.<--Godess of Angels 03:02, 8 November 2007 (CET)

oh dont worry. its all good. but thanks for the suggestion anyway. the video does help alot to show how the build is done and possibly eliminate some confusion in some details mentioned in build maybe :)Apu of Kwik E 03:04, 8 November 2007 (CET)

Ya, there is a very similiar variant, and surprisingly, its the one that I submitted, lol, but hey, who cares Devintomb1 03:52, 8 November 2007 (CET)


Apu, please don't change the untested featured builds unless they've been vetted already or have been featured for 7 days. Nevermind, I should be whining at Jtfire55. --Mafaraxas 05:25, 8 November 2007 (CET)

LoL dupe, well? MassiveGc-bonedragon.gif 15:03, 8 November 2007 (CET)

Whats the difference! Feel the difference Massive

oh sorry i didnt know about changing the unfeatured build and stuff. and I didnt see the variant in here but if i had i prolly wouldnt have done all this but i figured it would help anyway.=)Apu of Kwik E 23:45, 8 November 2007 (CET)

Ive been using this for months been great for farming ectos. Shureshot

Thanks for adding this build Apu...it works great! 47 Ectos & counting................ Ben Thun Da


Recall Nerf

Does the nerf really even affect the build!?

I doubt it, as the build was posted today. Also, please sign your posts with four tildes (~~~~), it helps keep the conversation neater. --71.229.204.25 02:24, 9 November 2007 (CET)
No update yet. Lord Belar 02:25, 9 November 2007 (CET)
Wow, didn't notice the update. It shouldn't, you need to heal up anyway, so the disabled skills don't make a difference. And LoD just got fucked so hard. --71.229.204.25 02:29, 9 November 2007 (CET)
Yea, i saw the nerf and I agree. Recall makes all ur skills disabled for 10 seconds but it does not add 10 more seconds to shadow form's recharge time so the recall nerf doesn't affect this build. If anything I guess it motivates you to wait a few seconds so that you do not go in without shadow form's recharge and prevent a death maybe lol. BTW, you don't need to heal up for this build because you never take damage according to the proper sequence of skills and timing.Apu of Kwik E 03:22, 9 November 2007 (CET)
SF drops you down to 53~ hp, so ye you might need to heal up a bit. Xiao 09:08, 9 November 2007 (CET)
If you're never going to take damage, there is no reason to heal yourself. You can just leave it at 53 for the entire run. VegaObscura 09:59, 9 November 2007 (CET)
You can, I just feel more comfortable with more of a buffer. Besides, with the 30 second cooldown of Sliver Armor you wouldn't be going back out in the ten seconds Recall locks you down anyway, so it's pretty moot. --71.229.204.25 10:06, 9 November 2007 (CET)

GREAT?

This build is NOT great, it's just a dupe of an existing build. See Build: A/E Solo Green Farmer --Guild of Deals 20:02, 9 November 2007 (CET)

Wrong, this build and the one you posted, both achieve different things and have different skills to achieve those things. The A/E Solo Green farmer is ment for green item farming, this build is ment for ecto farming and you can cearly see they have variations in skills. Also on a side note please sign your comments with (~~~~), OblivionDanny 13:13, 9 November 2007 (CET)
I dissagree greatly, this build is not designed to farm bosses and its bar is made especially for tombs, just becuz it uses the basic shadow form sliver idea it goes around a whole new concept of using recall , 2 shadow steps,energy management with GoLE, and it uses deadly paradox so the cycle can be repeated faster unlike the green farmer were its just one run then done this goes on perpetually, the other build does not have this and was not designed to farm tombs, just bosses i do not think it should be deleted. Abadabadoo 12:51, 11 November 2007 (CET)
This build is not a dupe. I tried A/E Solo Green Farmer in the tombs and didn't have the same results. This build is much better for soloing the Tombs. ~~Serenity of Dust

Def. dont delete

The Build:A/E Solo Green Farmer isnt really close to this build, sure, the aggro, and sliver armor trick isnt new, but with the Build:A/E Solo Green Farmer, you can only do one run, there is nothing to assure that you wont die, now builds like this, and the Build:A/E Elemental Sword Farmer, do have a process as to where you repeatedly go in, through shadow stepping. Devinanger.jpgDevintomb1 +talk 16:19, 9 November 2007 (CET)

If you do delete please list it as a variable under the other build - the other is a one run while this is repeatable in short amounts of time - I think that is important enough that the variation should be easily available to visitors to the site.

Sweet

Btw, I did three runs with this so far, I got an ecto on my first run, and 2-3 golds on the second two -_-Devinanger.jpgDevintomb1 +talk 16:22, 9 November 2007 (CET)


It still doesn't matter, it's the same idea. Any retard can throw DP on their and get it to go faster. As long as it's the same exact idea, it's a dupe. --Guild of Deals 20:01, 9 November 2007 (CET)

Don't be a jerk. It's a great build. Vgfanatic2 20:03, 11 June 2008 (EDT)

E/A

Anyone think of or have tried running this with an E/A? - Yesi 208.54.15.226 23:14, 9 November 2007 (CET)

Whether you throw Deadly Paradox in there or not the two builds are completley different. The solo green farmer gives and explains details on how to farm greens. This build gives you the exact process on how to farm ectos in tombs using a particular skill sequence that, though uses sliver armor and shadow form, is much different in sequence than the solo green farmer. In my opinion, i totally disagree with deletion of this build.BTW you can try and see if this build works with E/A it might work. Since shadow form time is lower you wont have as much time but if you get earth magic to 16 it might be enough to work. Test it out and see.And also, you guys can wait for yourself to regen if u want but its not necessary at all.If you are really worried about your health then you will get a good amount of health when you shadow step to an enemy using death's charge. Apu of Kwik E 00:21, 10 November 2007 (CET)

I tried it with E/A, the very same set of skills, and it works great. You must pay close attention to Shadow Form, since it has a lower duration, but with earth magic 16 your Sliver Armor does more damage. 65.23.232.115 08:07, 12 November 2007 (CET)
Build:E/A_Tombs_Solo_Farmer - Lord Xivor 01:36, 18 November 2007 (CET)

Why bother?

This is just a variant of an already existing build, Recall is nerfed, to use Shadow of Haste! I much prefer it over Recall as Energy regen is more than welcome in my eyes.

clearly this is not a variation of something that already exists.Please read above discussion. Recall is nerfed in some context but not for this build. You can use what ever skills YOU want to if u think it works for u but I wouldnt use shadow of haste because then I would have to use another skill like dark escape or dash to get out of haste. Why use 2 skills when i can use 1 with the same effect(with this build anyway)Apu of Kwik E 01:27, 18 November 2007 (CET)

not real a varient

this may seen like it is just a varient but it really isnt. ive been looking at other builds with a simialer kill condition to this build and doing a repeatable method for this is not intuitive. It is then nessecary to list this as its own separate build. this could more properly be called a hybrid of the a/e green farm and the solo tombs sin in how they operate. 00:29, 24 November 2007 (CET)

Though both builds look similar, this one should be merged or kept as its on independent build since its a different purpose. Best would be to merge as variants and show how to farm tombs.- Jak123X 21:55, 28 November 2007 (CET)

Deadly Paradox nerf

Now fifteen energy. Still viable without it, just takes longer. --71.229.204.25 03:33, 30 November 2007 (CET)

For those without nightfall

I've found that obsidian flame helps in place of deadly paradox. With a bit of skill and luck on your side, you can take down 3 monsters in one trip.

Build no longer "best"

maybe I'm the only one that's noticed it... but this build is SLOW, and on top of that, the second level of tombs has much more mobs that drop ecto's.... there is a build on here already <though ORIGINALLY made, tested and published by myself> that has the capability of CLEARING then ENTIRE first level of tombs in (thank you stop watch) as fast as 3:43...... the second level of tombs has over 20 (average 23) mobs that can drop ecto's, while the first level has.... 6

Template code for solo 4 minute run <hard mode>: OwVTMY/8ZSnZJgHxEgF0G0tE3BA Shadow Form <E>, Arcane Echo, Deadly paradox, Channeling, Ether nightmare (kurz/luxon), Cry of Pain (sunspear), Radiation Field (asura) Viper's Defense

16 shadow arts 12 inspiration 3 deadly arts

Asguard 02:06, 24 April 2008 (EDT)

To be honest, I'm sure people were using the build at the same time or even before you. With millions of players, it's a possibility you should consider. Also, just post that build somewhere. It's not really difficult. - PANIC! Panic sig4.png sexiness! 04:40, 24 April 2008 (EDT)

new update

build works better as E/A w/ the SF buff.--IM BLUE! 20:33, 23 May 2008 (EDT)

Could be edited for perma, +glyph of swiftness? tho sliver buff is needed realyHowe304sig.jpgHowe304 05:31, 24 May 2008 (EDT)

Now you can just use it with glyph of swiftness, i guess Plohek 10:10, 24 May 2008 (EDT)

I'd say archive it, if you mod it for perma you'll just end up with Build:A/E Perma Sliver Form or a gimped form of it--Goldenstar 16:13, 24 May 2008 (EDT)

Underworld/FoW farming?

Would this build work to farm the FoW or the Underworld if you use Glyph of Swiftness?

like they said in the comment above, it would basically be the Build:A/E_Perma_Sliver_Form build. And yes, it should work, although I don't have eotn so i cant try it. --Vgfanatic2 20:11, 11 June 2008 (EDT)

Ectos in NM?

This doesn't really have to do with the build but do ectos drop just as often in NM? Cause i heard somewhere else they do. --Vgfanatic2 20:12, 11 June 2008 (EDT)

Ecto drop rate is unchanged by Normal/Hard mode. — Abedeus User Abedeus Sig.jpg 06:13, 14 June 2008 (EDT)
Ok, ty! --Vgfanatic2 19:05, 16 June 2008 (EDT)
THis is faster in HM though btw. THey atk faster. ~~     Frvwfr2     talk    contribs    admin   19:38, 16 June 2008 (EDT)

NERFED

yup...they nerfed it

and i quote "The primary goal of this update is to address the high efficiency of Shadow Form farming builds. It had long been possible to maintain Shadow Form permanently, but when the duration of this skill was increased, many new and more powerful build options became viable. We are not opposed to players using Shadow Form for farming, but it is not good for the game economy for high-end farming activities to become too easy or too efficient. The new set of builds enabled by Shadow Form did exactly that.

This update is intended to bring builds based around Shadow Form more in line with other farming builds. In order to accomplish this, we’ve not only altered Shadow Form itself but also made some changes to creatures within the Chaos Planes. At this time, we have not made it more difficult to maintain Shadow Form permanently, because this would be more likely to remove Shadow Form farming as an option for many players. We will, however, continue to monitor the effects of these changes moving forward and will make further changes if necessary. [edit] PvE [edit] Assassin

   * Shadow Form Shadow Form: now reduces the damage dealt by the caster by 50% while active. 

This is intended to slow down killing while under the effects of Shadow Form. We recognize that this does not affect killing by Health degeneration. That is primarily being addressed through the creature changes listed below. [edit] Underworld

   * Added Hex Breaker to Mindblade Spectres found in the Underworld.
   * Several Banished Dream Riders Chaos Plains region of the Underworld have been replaced with Cursed Dream Riders.
   * When Cursed Dream Riders are killed, they cause Mindflay Spectres to spawn. Mindflay Spectres have Signet of Disenchantment instead of Hex Breaker. 

The use of Hex Breaker by Mindblade Specters should require more skillful play by characters who are using Shadow Form in conjunction with hexes. Because Shadow Form does not protect against Signet of Disenchantment, these characters will also want to avoid confrontations with Mindflay Spectres. The net effect of these changes should be to decrease the overall killing speed for Shadow Form characters in the Underworld.

All the nerfs except to SF are for the Underworld and not Tombs, though, right? ــмıкεнaшк 20:58, 2 July 2008 (EDT)
It still works. It's just slower now. --70.152.66.227 21:20, 2 July 2008 (EDT)
Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.