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Discuss[]
which bar to use this:
or this
this revert war has to stop, or bannings will have to take place =) — Skakid9090 22:09, 30 August 2007 (CEST)
i prefer the top bar, since it has a trigger for deep wound, high damage, and an anti-block which is extremely useful with no knockdown, in comparison to a knockdown and high damage, with a 1.33 second DW trigger and no anti-block. — Skakid9090 22:15, 30 August 2007 (CEST)
- Question: who uses that bar anymore? --Edru viransu//QQ about me/sysop 00:39, 31 August 2007 (CEST)
Either put both or the top one IMO Swiftslash \\ (contributions *warrior guide) 23:16, 30 August 2007 (CEST)
Readem asked for someone to change it to the bottom one with Recall as a variant. --Hikari 23:58, 30 August 2007 (CEST)
Gank version uses Recall and the bottom. We have two builds for a reason :P. Readem (talk*pvxcontribs) 00:02, 31 August 2007 (CEST)
" Just add Recall as a variant, use the same chain BLS<HotO<BSS<BoS<Impale, and I'll just remove delete the other one. This is the one, almost everyone is using currently (if at all :P). " ~ Tis what you told me -_- , cmon I put this blastedly over used bar up in the first place! ( Old Guild Wiki, not here. =P ). Whatever...that just leaves me to go n change my ratings and get the other build into the great section somehow. --Hikari 00:31, 31 August 2007 (CEST)
I'd like to bring this bar:
into discussion as well. — Rapta (talk|contribs) 00:33, 31 August 2007 (CEST)
- Uses Expose, which is Epic Fail for everything but RA/TA. Readem (talk*pvxcontribs) 00:37, 31 August 2007 (CEST)
- Build:A/Me Disrupting Steel, the on you have is close to of the original build that was posted way back when it started on the Old Guild Wiki.
Wohoo! It's back to the good version! ^_^ --Hikari 00:41, 31 August 2007 (CEST)
mmm...ima make the page prettier. --Hikari 00:43, 31 August 2007 (CEST)
STOP THE FUCKING REVERT WAR, OR BE BANNED. discuss which variant should be on the page, don't abuse your goddamn power and change the build as you please. — Skakid9090 05:21, 31 August 2007 (CEST)
- Why not just put them in mini skill bars in the Variants? It's not like someone is trying to slide in a bad bar under the variants section, and all of those bars get run; variants are precisely what they are to one another. - Krowman {{sysop}} 05:35, 31 August 2007 (CEST)
My pretty skill icons! Noooo...oh well, at least it's staying the way it's supposed to be. --Hikari 20:15, 31 August 2007 (CEST)
Nerf Modifications?[]
After playing around with this build perhaps a bit too much, and becoming irritant at the idea of using a 4 second stance, I came up with this. I'm not sure if it warrants its own page, or simply a variant. Lemme know, or do it yourself and lemme know. If using it in RA, etc., use Res Sig instead of Restful. Also, note that SP is pretty much only a cover hex, and your target can only get off a 1/4 second spell, 1/2 if they're lucky, in between KDs. Atts: Critical Strikes:10+1 Deadly Arts:10+1 Dagger Mastery:11+1+1 -Also, it needs mentioning that this build requires 35 energy to run. Peace. cedave(contributions_buildpage) 01:52, 7 September 2007 (CEST)
- Um, which nerf? It's been awhile, and TS-BLS-HotO-BSS-BoS-Impale is pretty much the best option for an SP sin. Also, Mark of Instability is kinda fail. --Edru viransu//QQ about me/sysop 02:03, 7 September 2007 (CEST)
- The pseudo-nerf of Black Spider and SP. And why is MoI fail? cedave(contributions_buildpage) 02:05, 7 September 2007 (CEST)
- Because you build your combo around it, and it is quite likely to get removed. --Edru viransu//QQ about me/sysop 02:24, 7 September 2007 (CEST)
- The pseudo-nerf of Black Spider and SP. And why is MoI fail? cedave(contributions_buildpage) 02:05, 7 September 2007 (CEST)
- With a cover hex? I'd beg to differ, much. Particularly the fact that it's off in.. ~5.25 seconds, anyway. Only a focused-hex-removal monk as support or a Contemplation of Purity monk as your target would have a chance at that feat. cedave(contributions_buildpage) 02:33, 7 September 2007 (CEST)
- See a sin use MoI, begin casting hex removal, and you'll remove it most of the time. --Edru viransu//QQ about me/sysop 02:43, 7 September 2007 (CEST)
- With a cover hex? I'd beg to differ, much. Particularly the fact that it's off in.. ~5.25 seconds, anyway. Only a focused-hex-removal monk as support or a Contemplation of Purity monk as your target would have a chance at that feat. cedave(contributions_buildpage) 02:33, 7 September 2007 (CEST)
Exactly my point. And besides, most of the time, the monks are busy worrying about condition spam over hex spam. Just look at the meta. RC is practically a staple. cedave(contributions_buildpage) 02:48, 7 September 2007 (CEST)
- Where? HA? I haven't seen RC in GvG in a while. SoD's pretty nearly totally wiped out RC, in GvG, at least. --Edru viransu//QQ about me/sysop 02:51, 7 September 2007 (CEST)
- RA and AB are more my games, and I know a few of my guildies use it in TA. Anyway, still. The hex-removal point still stands. cedave(contributions_buildpage) 03:05, 7 September 2007 (CEST)
Vote Removal[]
there are SEVERAL votes striken (mostly by Readam) on the rate page that are just stupid... they diserve to stay. someone said one of best sin builds... was striken because "Best sin build gets 4 on effectiveness?" come on guys stop abusing and protecting the meta build because if you dont people call you noob... --Bim (talk|contribs) 01:33, 21 September 2007 (CEST)
- Whoa. If I got called a noob, I don't know what I'd do. I might have to wrist to distract myself from the emotional pain. |GD Defender / contribs 01:37, 21 September 2007 (CEST)
- Is this build still even considered meta? If I'm not playing my own KD version of this, I'm simply not playing a Sin.. Boon Smiter ftw? (Although, I haven't seen the Boon Smiter on here yet.) cedave(contributions_buildpage) 05:04, 21 September 2007 (CEST)
- This build is still meta in HB, dunno about elsewhere, although AoD ownzzzz. --Edru viransu//QQ about me/sysop 05:05, 21 September 2007 (CEST)
- Is this build still even considered meta? If I'm not playing my own KD version of this, I'm simply not playing a Sin.. Boon Smiter ftw? (Although, I haven't seen the Boon Smiter on here yet.) cedave(contributions_buildpage) 05:04, 21 September 2007 (CEST)
- I've run into too many Divert Hex/Guardian builds to play Sins much anymore, as mentioned earlier. I've been messing around with Mez Spiking and a few other odd-ends. I just really can't see much of a reason to stick with this build anymore. Either it's almost too easy to gank someone, or it's just impossible. Tryin' to find something that works all-around. cedave(contributions_buildpage) 05:14, 21 September 2007 (CEST)
Smoke Powder Defense[]
Is a great counter to this... if you only run with 1 hex on your team, the spike will NEVER get off. ~~ frvwfr2 (T/C/Sysop) 19:48, 23 September 2007 (CEST)
- Smoke Powder is nice.. but Temple Strike is probably more likely to show up on a skill bar and has relatively the same effect. cedave(contributions_buildpage) 21:00, 23 September 2007 (CEST)
- frvwfr2 probably meant on a monk or another caster. –Ichigo724 21:02, 23 September 2007 (CEST)
- Good point. I don't normally play /A's myself, so I tend to miss subtle implications like that.. T_T cedave(contributions_buildpage) 21:59, 23 September 2007 (CEST)
- Smoke is bugged? How so? I could've sword it was working for me..? >.> cedave(contributions_buildpage) 04:37, 12 October 2007 (CEST)
Critical Agility[]
Can Criticall Agility be used insted of Tiger Stance? I know CA takes 1 sec to activate, but that can be done before the SP. Then u can execute the chain. —The preceding unsigned comment was added by ChaosStein (contribs) .
- Critical agility's PvE only. –Ichigo724 18:36, 26 September 2007 (CEST)
LOL i totally forgot that fact...Thnx ChaosStein 20:27, 28 September 2007 (CEST)
Uhh tiger stance?[]
Why bother? its a 4 second stance with a 20 second recharge, your spike doent work your boned, congrats! Find a better attack booster, Flurry for instance? —The preceding unsigned comment was added by 128.211.178.186 (contribs) .
- See variants. Also, the entire point is the spike, so even the bit of damage flurry makes you lose can make all the difference. –Ichigo724 17:50, 22 October 2007 (CEST)
- Tiger Stance is better. - Rawrawr 17:51, 22 October 2007 (CEST)
- If by "your spike doent work your boned" you mean the Tiger's Stance end clause if you fail to hit then you already answered your question - if you fail to hit then your spike is screwed anyways and you wouldn't need the IAS. If it's SP, Tiger's Stance is the best IAS to use. For pressure builds like Moebius or Shattering Assault per se, Flurry would be the best IAS. I cannot even begin to explain how frustrating it is to see Soldier's Stance as the IAS for sinways. It's so bad when you could use Flurry and an elite that actually does SOMETHING like Shattering Assault. HA is terrible...it's full of people who don't think; they see what's in obs mode and they copy everything and don't even think about other choices. Why Soldier's Stance on a sin when there's Flurry that lowers ~1-3 damage. /rant --216.125.163.56 18:30, 22 October 2007 (CEST)
- Because Flurry is alot less energy effiecient than Soldiers Stance, and shattering assault is _literally_ pointless in sinway. - Rawrawr 18:42, 22 October 2007 (CEST)
- If by "your spike doent work your boned" you mean the Tiger's Stance end clause if you fail to hit then you already answered your question - if you fail to hit then your spike is screwed anyways and you wouldn't need the IAS. If it's SP, Tiger's Stance is the best IAS to use. For pressure builds like Moebius or Shattering Assault per se, Flurry would be the best IAS. I cannot even begin to explain how frustrating it is to see Soldier's Stance as the IAS for sinways. It's so bad when you could use Flurry and an elite that actually does SOMETHING like Shattering Assault. HA is terrible...it's full of people who don't think; they see what's in obs mode and they copy everything and don't even think about other choices. Why Soldier's Stance on a sin when there's Flurry that lowers ~1-3 damage. /rant --216.125.163.56 18:30, 22 October 2007 (CEST)
- Tiger Stance is better. - Rawrawr 17:51, 22 October 2007 (CEST)
You know..[]
I really still fail to see how this build ever got vetted, especially at Great.. People always claim my builds, particularly hex-based ones, are way too conditional.. If a monk has enough sense to pre-vail or bring Divert Hexes in the now-somewhat-hex focused meta, this build's done for. Meh.. I see this one getting archived in the next month or so. That or I'll have to try re-vetting my KD SP Spike build. cedave(contributions_buildpage) 04:42, 23 October 2007 (CEST)
It's still pretty powerful as it is. Deals a spike of 400 odd damage including deep wound, inflicts a few conditions, and inflicts a knockdown. While veiling seems like a problem, these are used in hex builds in GvG, your heroes will often have a backup hex in HB, and in RA/TA/AB monks will often just fail, or you could just spike another squishy, since in 4v4 monks are under a lot of pressure, with the offensive builds that most people run. Tycn 10:26, 23 October 2007 (CEST)
- Well, I stopped running SP's in favor of Aneuryst Mesmers.. I haven't seen any up here, but just for knowledge, they can drop everything but warriors and rangers with great efficiency. Plus, personally, I've been encountering wayy too much pre-veiling or uberhax hex removal. WTS Hexes. Also, this has nothing to do here either, but I've been getting smoked by E-Denial recently.. in AB, nonetheless. I dunno how much longer builds like this can last with what I'm seeing as a meta-shift. I dunno. Maybe I'm just having really bad luck / a case of paranoia. cedave(contributions_buildpage) 22:28, 23 October 2007 (CEST)
- Why would you want to archive, renoway runs them and its HB meta along with the cripple SP sin. - Rawrawr 23:07, 23 October 2007 (CEST)
- I'm not saying yet. I'm just saying I can see it coming relatively soon. cedave(contributions_buildpage) 00:40, 24 October 2007 (CEST)
- Any half decent monk will just use his 25 set if you're using aneurism. We can play rock paper scissors all day. Yes, preveiling screws it over in 1on1. Yes, sod stops it when not exposing. No, it doesn't do enough damage to guarantee a kill. But it's fast, gets a ranged start, does a decent amount of damage, inflicts 2 conditions and KD's. It's good. –Ichigo724 20:10, 24 October 2007 (CEST)
- I know it's good, but it's usefulness is already fading, imo. I wiped two of these guys in a row just about an hour ago.. Without using Empathy!
See one of my crappy builds for what killed the poor guys. (Assassin - Energy = WTFSin)cedave(contributions_buildpage) 01:56, 25 October 2007 (CEST)
- I know it's good, but it's usefulness is already fading, imo. I wiped two of these guys in a row just about an hour ago.. Without using Empathy!
- Point taken, an advertisement de-ad-ified. Though, back to my entire point here, which I don't think violates anything, how long do you think this build will stay in the meta? cedave(contributions_buildpage) 06:18, 25 October 2007 (CEST)
- Until it stops being the best at what it does(123456 spike every x seconds) --Edru viransu//QQ about me/sysop 13:58, 25 October 2007 (CEST)
- Point taken, an advertisement de-ad-ified. Though, back to my entire point here, which I don't think violates anything, how long do you think this build will stay in the meta? cedave(contributions_buildpage) 06:18, 25 October 2007 (CEST)
Remove the bad votes. This is probably the only sin build used in upper-level GvG, aside from AoD. Terror 00:31, 26 October 2007 (CEST)
- The nerfs on this build suck. Tiger stance? Why not frenzy and a cancel stance? like dash? You can only spike once every 20 seconds like this. The person who was spiked can easily be rezed during your downtime. the list goes on....--Shadowsin 16:54, 31 October 2007 (CET)
- Because then you get exploded. --Edru viransu//QQ about me/sysop 23:06, 31 October 2007 (CET)
- Yes, they can be rezzed, but with 15dp which means they have to play more defensively incase they kerplode. And its used for ganking anyway, not at the stand. - Rawrawr 23:08, 31 October 2007 (CET)
- Because then you get exploded. --Edru viransu//QQ about me/sysop 23:06, 31 October 2007 (CET)
- The nerfs on this build suck. Tiger stance? Why not frenzy and a cancel stance? like dash? You can only spike once every 20 seconds like this. The person who was spiked can easily be rezed during your downtime. the list goes on....--Shadowsin 16:54, 31 October 2007 (CET)
- I saw the funniest GvG earlier. One team was running a bunch of some-type-of-SP builds and they brought the Thief out with them in the beginning, spiked the other team immediately, ran into their fortress and ganked their way to the Lord before the other team had even rezzed. I know it shouldn't work, but it was funny to watch it. cedave (contributions_buildpage) 01:20, 1 November 2007 (CET)
- I saw a 5 toucher sor flagger 2 monks team barely lose to rawr, and the toucher team played horribly(and Oln was monking, so their monk probably had hammer bash). --Edru viransu//QQ about me/sysop 01:23, 1 November 2007 (CET)
- I saw the funniest GvG earlier. One team was running a bunch of some-type-of-SP builds and they brought the Thief out with them in the beginning, spiked the other team immediately, ran into their fortress and ganked their way to the Lord before the other team had even rezzed. I know it shouldn't work, but it was funny to watch it. cedave (contributions_buildpage) 01:20, 1 November 2007 (CET)
- IMO, the best game I've seen in a long time was 4 Thunderclappers and 4 Moebius/DB Monksins. Talk about gimmickftw! cedave (contributions_buildpage) 01:32, 1 November 2007 (CET)
- That would just make me cry... Earth tanks can't deal nearly enough damage, and any decent team can kill 'em off with efficiency. cedave (contributions_buildpage) 01:42, 1 November 2007 (CET)
- Or you could just kite 'em after they throw on Armor of Earth, gank their Lord, and call it ftw. cedave (contributions_buildpage) 01:43, 1 November 2007 (CET)
spider[]
why black spider strike when fallign spider does more damage? and costs less energy. black spider is good when not using horns sure, but this bar is. Soqed hozi 21:02, 5 November 2007 (CET)
- Because horns doesn't guarantee a KD. --Mala 21:10, 5 November 2007 (CET)
Tiger Stance - Weapon of Aggression[]
Just move a few points out of deadly arts or critical strikes ( either will do ) and change to /Rt and put in gw:Weapon of Aggression only problem might be energy mangagement.. but it is a much better IAS E.G Can't be Removed , Last's 8 Seconds but Costs 10 Energy
- tbh you only need the stance to last long enough for you to get the spike done, because with no defensive capabilities you shouldn't be there anymore as soon soon as you use impale, the chances of tiger stance being removed before the spike is over is pretty much 0%, and tiger stance has a higher IAS. --Wyvern 07:00, 10 November 2007 (CET)
- Your IAS needs to last for exactly four seconds, and after that you're either dead or hauling ass. Four extra seconds isn't worth another five energy and a full second of HAY GUYS, I'M COMIN YOUR WAY before your spike. --71.208.133.30 07:11, 10 November 2007 (CET)
1RV[]
Anyone? This page has been blanked and unblanked twice. Honestly now... cedave (contributions_buildpage) 17:59, 10 November 2007 (CET)
- I was more-so wondering why Skakid blanked the page, after he had restored it. cedave (contributions_buildpage) 04:33, 11 November 2007 (CET)
This really, REALLY needs to be archived... Most people bring some type of Blinding to PvP situations now just for this build and all Shadow Prison related builds. This ended up like the Touch Ranger: Overplayed and easily counterable. --GuildofDeals 20:28, 11 November 2007 (CET)
- HUH? This is still very much played and very much viable. Should we archive Shock axes? Overplayed is not a measure for archive tbh. Swiftslash \\ (contributions *sandbox) 20:35, 11 November 2007 (CET)
- No I own with this shit — Skakid9090 20:36, 11 November 2007 (CET)
- I'm still in favor of archiving. The people who do still play this build have little to no chance anymore with the new meta. A half-decent monk can counter the spike, seeing as it's only a little obvious nowadays, with E-Denial, KD, and Interrupt making powerful comebacks, SPs are lucky if they can even get their first two skills off. cedave (contributions_buildpage) 23:09, 11 November 2007 (CET)
- Well you're an idiot, and don't count. — Skuld 23:12, 11 November 2007 (CET)
- TBH, we might as well archive all warrior builds too. This build should not be achived becuase it is still ran, and it is still ran with success. It is (still) a quick semi high damage spike with deep wound. Swiftslash \\ (contributions *sandbox) 23:45, 11 November 2007 (CET)
Tiger Stance[]
Hex Breaker and Sight Beyond Sight are pretty popular due to all the Ineptitude and Blinding Surge about. — Skuld 23:11, 11 November 2007 (CET)
I'm sure they are, but this is the SP sin page. Lord Belar 23:46, 11 November 2007 (CET)
- lol. Variant for TS. Swiftslash \\ (contributions *sandbox) 23:49, 11 November 2007 (CET)
- Ima gonna get u oldskool — Skuld 00:03, 12 November 2007 (CET)
- Boonprot? Lord Belar 01:12, 12 November 2007 (CET)
- But if you're not using an IAS build, what's the freaking point? It's a 7-second spike then, at best. cedave (contributions_buildpage) 02:13, 13 November 2007 (CET)
- 5.82 seconds, actually. IAS would decrease it to just over 4 seconds. --Edru viransu//QQ about me/sysop 02:15, 13 November 2007 (CET)
- Exactly, big loss. Its a split build. — Skuld 16:15, 13 November 2007 (CET)
- Half of an assassin is much of a threat... :P Lord Belar 22:35, 13 November 2007 (CET)
- Better than no assassin :p — Skuld 22:41, 13 November 2007 (CET)
- Yeah, but you can only do either offhands or leads, depending on which half it is. Lord Belar 22:42, 13 November 2007 (CET)
- What if its just the legs? Viet (talk*pvxcontribs) 22:43, 13 November 2007 (CET)
- Then you run flags? Lord Belar 22:43, 13 November 2007 (CET)
- But where would you put... the...
- ...Forget I asked. --71.229.204.25 22:45, 13 November 2007 (CET)
- IMPALE!!! 209.189.130.127 22:55, 13 November 2007 (CET)
- RANDOM!!! Lord Belar 23:04, 13 November 2007 (CET)
- IMPALE!!! 209.189.130.127 22:55, 13 November 2007 (CET)
- Then you run flags? Lord Belar 22:43, 13 November 2007 (CET)
- What if its just the legs? Viet (talk*pvxcontribs) 22:43, 13 November 2007 (CET)
- Yeah, but you can only do either offhands or leads, depending on which half it is. Lord Belar 22:42, 13 November 2007 (CET)
- Better than no assassin :p — Skuld 22:41, 13 November 2007 (CET)
- Half of an assassin is much of a threat... :P Lord Belar 22:35, 13 November 2007 (CET)
- Exactly, big loss. Its a split build. — Skuld 16:15, 13 November 2007 (CET)
- 5.82 seconds, actually. IAS would decrease it to just over 4 seconds. --Edru viransu//QQ about me/sysop 02:15, 13 November 2007 (CET)
- But if you're not using an IAS build, what's the freaking point? It's a 7-second spike then, at best. cedave (contributions_buildpage) 02:13, 13 November 2007 (CET)
Nerf[]
This build just got owned... Bloodfire
11/13/07[]
build needs renovation 24.182.202.189 02:15, 14 November 2007 (CET)
Nerf=yay[]
This was a gaybag build anyways. TG it got nerfed.
- Archive nao? Plzkthxbai! <3 cedave (contributions_buildpage) 02:21, 14 November 2007 (CET)
- NERFT!!! What a dank!! Izzy nerft HoTo... GAH now HB is going to be overrun with all the petty mo/a and mo/w's Himynameisbobbyjoe 02:31, 14 November 2007 (CET)
- Aww... they killed AoD sins, too. I guess it's back to Shock-Falling-TF and a bunch of random utility skills for AoD's. --Edru viransu//QQ about me/sysop 02:49, 14 November 2007 (CET)
- NERFT!!! What a dank!! Izzy nerft HoTo... GAH now HB is going to be overrun with all the petty mo/a and mo/w's Himynameisbobbyjoe 02:31, 14 November 2007 (CET)
No archive yet, he's gonna change — Skakid9090 03:00, 14 November 2007 (CET)
The guy who made it is changing it?
- Well, obviously. But I don't think he'll revert it back. It's been time for this build to die for a while.. I mean.. they can nerf Aggressive Refrain, perhaps one of the few uses the Paragon had, but they can't nerf something that's been getting horribly abused since day 1? I hope this is gg, gn, gb. cedave (contributions_buildpage) 03:04, 14 November 2007 (CET)
- Come to think of it... Im actually kind of glad... No more noobs running around illing people that are experienced just beacsue they can hit 1,2,3,4,5,6,7. Himynameisbobbyjoe 04:07, 14 November 2007 (CET)
- Took so freaking long for the nerf, unrealhavoc's build looks ok, no kd anymore but the extra degen--67.183.110.246 05:53, 14 November 2007 (CET)
- Come to think of it... Im actually kind of glad... No more noobs running around illing people that are experienced just beacsue they can hit 1,2,3,4,5,6,7. Himynameisbobbyjoe 04:07, 14 November 2007 (CET)
New version[]
<pvxbig> [build prof=assas/warri dagger=10+1+1 critic=11+2 deadly=6 shadow=8][Way of the Lotus][shadow prison][tiger stance@0][Golden Phoenix Strike][Twisting Fangs][black spider strike][blades of steel][resurrection signet][/build] </pvxbig>
EDIT: Ooops forgot to sign, sz. Unreal Havoc 04:23, 14 November 2007 (CET)
- Not sure how energy would be managed but Assassin's Remedy could possibly be used as an enchantment? Giving you condition removal (ie: Blind). Unreal Havoc 09:13, 14 November 2007 (CET)
I think its ok.Although u need 35 energy to excecute first 5 skills(and then gain 11 from Way of Lotus), that shouldnt be a problem if GPS gets u 3 energy from critical.ChaosStein
- I'm currently running this with 37 energy, Critical Hits and energy regeneration allow this to function fine. I've added the build into stubs here: Build:A/W Way of the Shadow as this will no doubt be archived and any new version should rightly so go through testing etc first to make sure it's viable rather than being put through on another builds past merits. Unreal Havoc 11:42, 14 November 2007 (CET)
Or we could try something like,
Or maybe...
It's not the end of the SP. Maybe it's gotta' be voted an "Other" build now, but it still has spiking capability. :) --Foolsauce 14:25, 14 November 2007 (CET)
Seems this has now been archived *Sniff* please continue any further discussion regarding a new Shadow Prison build here: Build:A/W Way of the Shadow Hopefully we can all come up with a nice new version. :) Unreal Havoc 14:29, 14 November 2007 (CET)
Trash Ratings and archiving[]
The Trash Ratings are unnessacary, the nerfs are not final. Please stop trashing what was a good (though now broken) build into extinction. Just because it currently needs archiving that does not mean it is/was trash. Also let's wait until the nerfs are finalised before we try to archive this please? As they are subject to change by the end of the week. Unreal Havoc 13:41, 14 November 2007 (CET)
Meh, did someone just call me? :P — eXtinctioN (Talk/Contributions) 18:32, 14 November 2007 (CET)
Lol. :) Unreal Havoc 18:34, 14 November 2007 (CET)
Anyway, Havoc is right, the nerf still can be reverted. This happend various times (though with other skills). EDIT: Imagine what would happen to other builds if we would archive them 'cause of the slightest change with the skills... — eXtinctioN (Talk/Contributions) 18:36, 14 November 2007 (CET)
- Okay, several key skills in the build(BLS, HotO, Impale) have been nerfed to either total uselessness or such that they don't work with the build. That's a slight change? The build can't even function. It isn't a matter of it being ineffective. It's a matter of it being unable to work at all. The nerf happened. If it gets reverted, it can be unarchived. We can't keep builds that can't function in the good/great build section if we intend to be useful as a build documentation site. --Edru viransu//QQ about me/sysop 23:56, 14 November 2007 (CET)
- I agree, but wouldn't it just make more sense to wait until the nerfs are finalised first? Unreal Havoc 00:23, 15 November 2007 (CET)
- They're every bit as final(i.e., not at all final) as the boonprot nerf or the gale nerfs, or the blackout nerf, or the expertise nerfs, etc. --Edru viransu//QQ about me/sysop 00:26, 15 November 2007 (CET)
- Ok, not going to argue about just wondered why so quick to archive. Unreal Havoc 00:37, 15 November 2007 (CET)
- They're every bit as final(i.e., not at all final) as the boonprot nerf or the gale nerfs, or the blackout nerf, or the expertise nerfs, etc. --Edru viransu//QQ about me/sysop 00:26, 15 November 2007 (CET)
- I agree, but wouldn't it just make more sense to wait until the nerfs are finalised first? Unreal Havoc 00:23, 15 November 2007 (CET)
WAAAAHHH!!![]
/cry * 1,000,000 --- Ressmonkey (talk) 00:14, 15 November 2007 (CET)
/slaps Get over it, make a new build. :P Lord Belar 00:17, 15 November 2007 (CET)
- /cries again cuz i got hit :P --- Ressmonkey (talk) 00:45, 15 November 2007 (CET)
- /ducttapes mouth shut :P Lord Belar 00:48, 15 November 2007 (CET)
- At least you won't hear god knows how many people crying "WIKINOOB!" because they got owned by a build they failed to prepare a counter for. I mean come on yu know Assassins are in PvP and the majorty take spike builds. Some sort of blocking or Blind tends to be a good start, lol. Unreal Havoc 00:50, 15 November 2007 (CET)
- Hex breaker ftw. :D Lord Belar 00:52, 15 November 2007 (CET)
- Or FTL, depending on what side of it you are on. :D Unreal Havoc 00:54, 15 November 2007 (CET)
- Hex breaker ftw. :D Lord Belar 00:52, 15 November 2007 (CET)
- /dies_of_suffocation :P --- Ressmonkey (talk) 00:58, 15 November 2007 (CET)
- You don't have a nose? Lord Belar 01:07, 15 November 2007 (CET)
- New skill "SUFFOCATION" Unreal Havoc 01:23, 15 November 2007 (CET)
- Nope, dont have a nose, my dad got punched in the face so hard when he was 17, his children inhereted the broken nose. --- Ressmonkey (talk) 01:59, 15 November 2007 (CET)
- New skill "SUFFOCATION" Unreal Havoc 01:23, 15 November 2007 (CET)
- You don't have a nose? Lord Belar 01:07, 15 November 2007 (CET)
- At least you won't hear god knows how many people crying "WIKINOOB!" because they got owned by a build they failed to prepare a counter for. I mean come on yu know Assassins are in PvP and the majorty take spike builds. Some sort of blocking or Blind tends to be a good start, lol. Unreal Havoc 00:50, 15 November 2007 (CET)
- /ducttapes mouth shut :P Lord Belar 00:48, 15 November 2007 (CET)
FINALLY!![]
I've always hated this build IMO. It became so gimmicky and overused. Now that it's nerfed and archived forever, I can go and frolic through the grass so green. --GuildofDeals 01:21, 17 November 2007 (CET)
- *Cough* --71.229.204.25 01:23, 17 November 2007 (CET)
- NO BUILD GOOD! EAT POO IF U THINK DIS BAED! --- Ressmonkey (talk) 01:27, 17 November 2007 (CET)
- havent seen any SP sins for months, and still nerfing, geez :P oh well...the *Cough* build will do, might try it :P ----InfestedHydralisk (Talk*Contributions) 01:50, 17 November 2007 (CET)
- That build sucks. Build:A/W HB Crippling Ganker is the way to go. Replace expose with res sig. --- Ressmonkey (talk) 01:52, 17 November 2007 (CET)
- Oh yeah, I forgot about HB :P scratch the havent seen any SP sins for months, and still nerfing, geez :P xD ----InfestedHydralisk (Talk*Contributions) 01:54, 17 November 2007 (CET)
- That build sucks. Build:A/W HB Crippling Ganker is the way to go. Replace expose with res sig. --- Ressmonkey (talk) 01:52, 17 November 2007 (CET)
- havent seen any SP sins for months, and still nerfing, geez :P oh well...the *Cough* build will do, might try it :P ----InfestedHydralisk (Talk*Contributions) 01:50, 17 November 2007 (CET)
- NO BUILD GOOD! EAT POO IF U THINK DIS BAED! --- Ressmonkey (talk) 01:27, 17 November 2007 (CET)
An ode to the shadow prison sin[]
- shadow prison sin, i fare thee well,
- for izzy blasted your skill set to hell.
- you would strike fear into the hearts of monks and flaggers
- even if you were using CC daggers.
- your combo used to strike fast and true
- but now it is the GW equivalent of poo.
- your elite badly needs a buff
- but until izzy gains some sense, life will be tough.
~ ʑʌɱʌɳəəɺɨɳɳ(contribs) 05:55, 12 December 2007 (CET)
- +1 Swiftslash \\ (contributions *sandbox) 19:50, 12 December 2007 (CET)
- +1 izzy ftl DarkstoneKnight 08:59, 2 January 2008 (EST)
- +1 Swiftslash \\ (contributions *sandbox) 19:50, 12 December 2007 (CET)
-2 good riddance Lord Belar 14:24, 2 January 2008 (EST)
- we only do + DarkstoneKnight 14:26, 2 January 2008 (EST)
- I do - Lord Belar 14:51, 2 January 2008 (EST)
- no wonder your userpage is red DarkstoneKnight 16:39, 2 January 2008 (EST)
- Yes, it's been deleted several times. :P Lord Belar 19:33, 2 January 2008 (EST)
- no wonder your userpage is red DarkstoneKnight 16:39, 2 January 2008 (EST)
- I do - Lord Belar 14:51, 2 January 2008 (EST)
srsly i want this build back, had epic much fun with this --InfestedHydralisk (Talk*Contributions) 03:52, 14 February 2008 (EST)
Still kind of works[]
In AB, RA, and maybe TA. Sure, almost anything works in AB/RA, but this really works. Put black spider where black lotus is, stick falling lotus in front of BoS, and you're good to go. Silven 07:13, 3 April 2008 (EDT)
omg[]
you do not remove SP sin... it can kill anet-Lisark 21:36, 2 May 2008 (EDT)