I've been using this build for a long time, it works very well but i use a variation that is this:

Mantra of Resolve Channeling Stoneflesh Aura Armor of Earth Mental Block Glyph of Renewal Sliver Armor Ether Feast

it can clear the cave in about 2 minutes and the asuran skill mental block is sufficient defense from the broodmothers attacks, and its also alot easier to use because you can put it on right at the entrance to the cave and not have to worry about it again. I dont know why you included the versions without glyph of renewal, the one including it is far superior. Acerbity 13:06, 24 March 2008 (EDT)

This looks more like a general guide than a build. Also, most of these builds lack elites, which is disgusting.--Fallen (talk) 14:06, 24 March 2008 (EDT)
There isn't really room for elites, the only elite that would be plausible would be shockwave. Corpse 14:21, 24 March 2008 (EDT)
I tried it with shockwave a bit, it works, but it seems to make them scatter. Joshthor 15:26, 24 March 2008 (EDT)
If it works w/o an elite, why not? Sure I tend to make builds around the elites I pick out first, but if it does what it's designed for w/o needing an elite... I remember running some missions with builds w/o elites just because there weren't any that would do much better at that particular time. Not to mention it makes life easier on the people that haven't capped a certain elite yet or can't reach it just yet. - Saz 15:00, 24 March 2008 (EDT)
Should i clean this up and just leave the first build with some skill variants? or should i keep it like it is?Joshthor 15:21, 24 March 2008 (EDT)
Keep it as it is. All of them works so why not keeping them? More variants means more ppl can use the general farm build. --Arthas 16:38, 24 March 2008 (EDT)
Fallen, if you want an elite on it, suggest one and ill try it with it, however, the build works great without an elite Joshthor 15:26, 24 March 2008 (EDT)
Shockwave, GoR. That's all. I just dislike builds without elites, the lack of yellow trim hurts my eyes.--Fallen (talk) 21:36, 21 April 2008 (EDT)

I have been farming with a Me/E. I use the same basic build, but put Sig of Illusions in the optional slot, and replace Ether Feast with Illusion of Weakness. I put 16 in Illusion, 9 in Inspiration, and 8 in FC. I also use a 'Totem' spear to keep aggro on the boss. I have been having excellent results with it. It can be a little tricky at times, but overall it is a good build. The biggest concerns are: a- Sig is interrupted and loses energy without channeling giving any back, and b- You only get three spells boosted, but sometimes you aggro the boss and need to cast fours spells in quick succession.

I noticed that any builds like this were dropped from PvX. Perhaps someone could edit this article to add the Me/E variant?


Just me or does this article need a serious clean up? --Arthas 16:58, 24 March 2008 (EDT)

K, ill work on it a bit. Joshthor 19:27, 24 March 2008 (EDT)
Fixed it, hope it looks nicer to you. Joshthor 19:46, 24 March 2008 (EDT)
Doesn't hurt the eyes as much :P that's for sure, too bad you removed the build hashes on the variants too though, would've been kind of useful to keep 'em there imo - Saz 22:33, 24 March 2008 (EDT)
Eh, i have all the skill changes down there still, but there were complaints it was looking like a "guide" :P, sure they are nice, but it is still just small variations of the main build Joshthor 22:37, 24 March 2008 (EDT)
Yeh I just like to be lazy n_n;; Good work anyway! Keep it up XD - Saz 22:55, 24 March 2008 (EDT)

Why not use Glyph of Renewal? Could keep something like Sliver Armor on you all the time. Natsopaani 09:22, 25 March 2008 (EDT)

Glyph of Renewal isnt very neccesary in this build, as the boss will recharge sliver and you should only need 2, maybe 3 uses of it. However, the glyph is in the variantsJoshthor 11:32, 25 March 2008 (EDT)

Why bother when you can just bomb the living daylights out of them? Sebsig Seb2net (Talk) 11:05, 25 March 2008 (EDT)

"Bombing" Doesnt kill the boss, which this build does. Joshthor 11:32, 25 March 2008 (EDT)
I'll try it whenever i feel like it. to bad the easter weekend ended, would've been handy then. and, 2 bad Flame Djinn's got nerfed, it nerfed the entire build, according to me. btw, i hate builds without an elite as well, aspecialy ele ones. Just kick a skill and put Renewal in it, as suggested earlier Bright is Da Name 16:51, 25 March 2008 (EDT)

I think Aura of Restoration should be added as a variant in the place of Ether Feast.Scarn 20:51, 25 March 2008 (EDT)

No, it is just really used for the spikes, and it wont heal enough to counter it. after the boss is dead you dont even need ether feast. so you will get healed for like... 30ish... not much Joshthor 21:09, 25 March 2008 (EDT)
Aura of Restoration doesn't work, but Glyph of Restoration works much better IMHO EaSyKiLL -- 14:52, 28 April 2008 (EDT)

I'm sure this question has been answered a time or two, but... how do you kill the Broodmother? I've been with a friend who woudl gather the whole mob and kill them all using a variant of this build, but even he said the boss would sometimes kite and he couldn't kill her somethimes. My problem is that I've only killed her a couple times and it gets frustrating. She plays the "hit and run" game and Sliver can't do anything to her when she stays back all the time. Could someone please explain in detail the workings up to the part where you have collected most of the raptors and you are about to aggro the broodmother? I used to use the E/A build which used Flame Djinn's Haste to at least kill all the raptors except the broodmother. I was totally fine with that because who needs her stupid daggers anyway? But after the nerf I've tried to go back to this build again, but I'm still having issues when I aggro her. I'm at a loss ! `\(O.o)/' 18:44, 15 October 2008 (EDT)

The snare (ward against foes) is in there to prevent kiting (buffing damage works, too). Also learn how to use Sliver Armor to target the boss - pull the mobs and get them behind you so you can still move. Make sure the Broodmother is targeted by calling the target (control-T). After recasting Stoneflesh Aura and any pre-broodmother buffs, aggro her by running toward her mob and when she's about a second away time-wise, start casting Sliver Armor. This almost always targets her if done correctly (timing takes practice). --False Prophet 10:17, 24 October 2008 (EDT)
Or you could just attack her with a ranged weapon like a wand, spear or a staff and she'll go back to you and die :) XIViper16 08:08, 26 October 2008 (EDT)

Mantra of Resolve

I have some kind of question. Mantra of Resolve...(i think title made it kindo clear, but hey...) doesn't it give you -6 energy every interupt untill your energy goes 0? (i think it does, so i'll continue a little untill my point gets trough) Therefor, there are a total of 33 Raptor Nestlings in that cave in HM, meaning iff they all get to you, they all use there Disrupting Stab, wich means 33*6=198 energy lost, well, last time i checked, noone ever reached 198 energy... Channeling gives you energy when you cast spells, but will it be able to counter that many interrupts? Bright is Da Name 06:32, 27 March 2008 (EDT)

If you watch the video it shows you that yes you can keep your energy up 21:28, 27 March 2008 (EDT)
Well technically... you can have more than 198 energy... ICYFIFTYFIVE 22:29, 8 June 2008 (EDT)
Usually there first attack is an interrupt so if you wait for that interrupt first and then cast you wont loost any energy at all... T1Cybernetic 06:38, 12 August 2008 (EDT)
Mantra of Resolve only makes you loose energy when u get interrupted when using a skill, so you wont loose any energy when just standing there, and the raptor nestlings are spamming their interrupts so u never get interrupted so much that u loose mantra everytime u make a run. XIViper16 16:38, 26 October 2008 (EDT)

Optional Slot

What are some good options for the optional slot? Would a good PBAoE work?? I was thinking, possibly, Aftershock? -Pas2010<3

they, will work, but it wont help your run in the long term, often times it causes them to scatter Joshthor 22:51, 5 April 2008 (EDT)

I use Shockwave, in case I lag and bounce back into a group of raptors. After 2 uses they scatter and allow you to continue your run. It won't kill any, but they will scatter so you got to re-gather again, but still a useful skill to have.

I use

Armor of Earth Stoneflesh Aura Magnetic Aura Sliver Armor Ebon Battle Standard of Honor Air of Superiority Channeling Mantra of Resolve

Basically, precast Channeling, Mantra, Armor, and Stoneflesh before entering the cave. Run straight into the cave toward the small island slightly to the north (when you get good at it, you can also check for chest spawns at the north end of the cave during this time). If done correctly and quickly enough, you will pull most of the raptors (both big patrols converge there) - if you really want, you can run around the island and pull the ones in the far north, but I find this more of a hassle than it's worth if they're not close. Position yourself just outside boss mob, target the Broodmother (if you haven't already - it is easier to keep track of her and sliver tends to favor targeted enemies), recast Stoneflesh, and then Air and Magnetic, approach boss, cast Sliver, then Ebon and start refreshing skills (I usually start with Armor of Earth and if mantra is stripped while casting, reapply it - stances can be used while other skills are activating). --False Prophet 11:16, 24 October 2008 (EDT)

"Wand" Snare

Instead of using any snare skill, I wand a single target I want to 'snare', and it doesn't run, or will come back after breaking. Good for keeping the boss nearby. Gotta watch how often you do this however, as mantra of resolve will protect your wands from disrupting stab...costing you e if you employ this tactic much. I just use it on the boss.... normaly aggro is big enough to for sliver kill most nestlings before they break away. A basic tactic, I admit, but it's what makes the staff a must have over a totem axe -- If Rekoff breaks away and your trapped in aggro, only way to get her back is to wand her. Otherwise she'll heal up and come back at you with recharged skills... deadly if you dropped the self heal, risky even if you kept it.Yamagawa 12:25, 5 April 2008 (EDT)

works every time, thanks Acerbity 20:17, 31 May 2008 (EDT)

Shockwave Variant

Would someone reword the Shockwave variant, as I believe it isn't a bad elite to bring with you. If you lag and you are trapped by all the raptors, two Shockwaves and your free, with the raptors still alive, although they scatter to regain health, so you have to regroup them, but it's still useful to bring with you --Ipo 16:34, 30 April 2008 (EDT)

Not all builds need Elites, see TTN for an example--Relyk Purifying Veil SigRELYK (Talk | Edits) 20:34, 28 May 2008 (EDT)

Wild Strike

Rekoff uses Wild Strike which will remove any stance being used, hence Mantra of Resolve is gone almost immediately when you're near. I assume Magnetic Aura is being used to compensate for this, however, I'm getting stuffed every time by the boss, but basically cos I don't have Sliver. Does anyone have any idea how to block 100% w. Earth magic? Afaik there isn't. The only thing I came up with is using a build similar to the Galcial / Troll farmer builds using Eruption / Sandstorm. They can't hit you if they're blind..... -User:Klefer 10:23, 2 May 2008 (CET)

Erm, isn't the whole point of the build to kill stuff with sliver? And there's no way to get 100% block in the game.--Goldenstar 20:41, 28 May 2008 (EDT)
Auspicious Parry, Deadly Riposte, Riposte, Shield Bash, Burning Shield, Shield of Force, and Wary Stance (Kind of) ICYFIFTYFIVE 22:33, 8 June 2008 (EDT)
Wot if no factions? = no Sliver .... geddit? Klefer 06:02, 19 June 2008 (EDT)
Ehm... How do you then deal damage? If you don't have factions then don't use a build relying on a factions skill. Godbox GodlyCompanion-cube 06:13, 19 June 2008 (EDT)
The paragraph above actaully says which skills cause damage (pls read).... Was simply seeing if anyone can do this w/out Sliver, but forget the question..... And btw, Wary Stance is v. nearly 100% :D Klefer 08:11, 19 June 2008 (EDT)

From what ive seen

This build cannot sucessfully collect the raptors + Broodmother and farm them. No running skill means you take damage from sitting in the backline. Also your enchantments run out before you get to Brood, therefor doing two seperate parts of the cave instead of all of it under 1 minute.--Crossfire&#039;s Signature 00:20, 4 July 2008 (EDT)

You shouldn't be taking damage because you have over +Uber Armor, and you're further reducing it by 16 dmg per hit via SFA, the only thing that's really going to damage you is Rekoff's attacks. ICYFIFTYFIVE 21:28, 4 July 2008 (EDT)
You mean reducing it by 33, 16 is how long the enchant lasts. And cross, have you bothered to try this or even just look at the vids? It does work... Also, you can recast your enchants that keep you alive (SA+AoE) w/o trouble and then cast the other stuff as soon as you've finished gathering all the aggro. --Sazzy 22:29, 4 July 2008 (EDT)
@ saz you didnt read what i said now did you. This build CANNOT farm the entire cave at once because it has no speedboost. From the videos ive seen, people do two seperate runs. One half of the cave, then the other with Arcane echo. Yes i did try this and its WAAYY too slow.--Crossfire&#039;s Signature 22:35, 4 July 2008 (EDT)
Yea 33, w/e you still take 0 dmg, and any dmg you DO take is from the broodmother, and is easily healed with Ether Feast. ICYFIFTYFIVE 22:37, 4 July 2008 (EDT)
Safety < Speed. This contains both.--Crossfire&#039;s Signature 22:38, 4 July 2008 (EDT)
No I did read it mate. I just remember doing it myself in one go and therefor confirm that it is possible to do it. I do agree with you that mist form is probably a better choice than this one, esp since this one doesn't even have an elite yet. I just don't agree that it can't do it in 1go, cause it can. I personally aggro every raptor in the cave and then slowly walk towards the broodmother mob. Then activate skills and kill them all. Probably slower though. Haven't tried the mistform one.--Sazzy 23:09, 4 July 2008 (EDT)
MF kills +25 (including boss) in under a minute.--Crossfire&#039;s Signature 23:22, 4 July 2008 (EDT)
There are 33 raptors in the cave, not just 25. And this build CAN kill all the raptors INCLUDING the broodmother in one swoop. How long is irrelevant because your arguement was that it coudlnt' be done. And no enchants will run out at all. And your energy is completely fine till you get down to a few left then you just gotta kinda keep an eye on the energy bar and dont cast too frequently. I don't see your point. Have you ever even played an Elementalist? I'm thinking... no. Criticism like yours is unjustified. 00:23, 15 October 2008 (EDT)
Counting from when you activate sliver or when you walk through the portal? --Sazzy 23:25, 4 July 2008 (EDT)
Counting from when you aggro the first raptor.--Crossfire&#039;s Signature 23:46, 4 July 2008 (EDT)
This build CAN farm the entire cave at once. I've been doing it all night. Very easy you just maintain SFA and AoE while you collect all of the raptors
take them to Brood kill him then the rest. very simple.
Doesn't the "Mother" in the "Broodmother" suggest that it's not a "him".
Doesn't the "Troll" in the line above ^ suggest that he's a douchebag?--Rella 19:52, 26 October 2008 (EDT)

I can probably get all the raptors in one swoop 1 out of 4 times. I usually end up getting a group on the side by Broodmother, then redoing the other side. It's not as fast as the Mist Form build, but it's much much safer, and guaranteed to get all raptors in the cave. --Jimp Every second waiting is a second wasted. ΘΧ 21:05, 13 March 2009 (UTC)


The gear section is rather vague. The mesmer build uses blessed insignias, is this build gear intensive?-- 11:10, 19 January 2009 (EST)

I use my regular gear: Survivors, Vigor, Vitae, and the listed runes. I find that I never run out of energy unless something went wrong in the run. Edification helps in that regard. More health is nice to prevent death by Bleeding. --Jimp WhiteAsIce 08:25, 11 April 2009 (UTC)

Farmable Area's??

What other places can this build farm?? Hulking Stone Elementals?? What?? I Think This section should be added

Damage Analysis

Depending on your rank, Ebon Battle Standard of Honor is generally preferable to Intensity or, to a lesser degree, By Ural's Hammer. By Ural's Hammer Base damage from Sliver is 40 in NM, 24 in HM (~80AR in HM) This assumes R10 in the title

  • Ebon Battle Standard of Honor: NM=55 HM=39
  • Intensity OR By Ural's Hammer: NM=50 HM=30
  • Intensity AND By Ural's Hammer: NM=60 HM=36
  • Shockwave: Kills all babies in NM, causes all to scatter in HM (42/wave hit in HM, as I recall). Without a snare or increased damage, Rekoff will not die in HM, so it is generally a bad choice unless you refrain from using it until she is nearly dead.
  • Radiation Field: causes scatter in HM, so best to use when Rekoff is already targeted and dying. Useful with Air of Superiority reset.

EBSoH and Air of Superiority make a great alternative to By Ural's Hammer because Air of Superiority will randomly heal, remove conditions and reset skills. EBSoH also kills Rekoff fast enough that a snare is not needed. --Falseprophet 17:44, 11 April 2009 (UTC)

Nice try vandal.--IkimonoNeeds more ParagonMonk-Paragon-icon 18:55, 11 April 2009 (UTC)

huh? I am not - that IP changed the base build and I don't even agree with it (maybe if you have low EotN ranks...). I fixed the formatting error for the Variants section which caused several entries to not show up and added a few comments about damage analysis I did. I ran all of these variants in HM (and all but Intensity in NM) and watched the damage and the wall clock to see which is fastest (I have them written down, but not in front of me at the moment). Shockwave was by far the slowest killing in HM because of the scatter and 3 casts to get a kill + total lack of synergy with Sliver Armor - it took around 4 minutes in HM. By far the fastest run I was able to do in NM, however, was Shockwave + Ebon Vanguard Sniper Support on Rekoff with a lucky shot and Drunken Master with booze for the run and the insti-gib of the nestlings it couldn't have been more than 50 seconds (but failed to kill Rekoff 3 times... still, I got the festival items and zoned just fine). --Falseprophet 23:08, 13 April 2009 (UTC)

Non-elite bar

Check out gurulink for a good non-elite bar as an alternative for us who think it takes time to get elites:):P i know u can see it for urself just wanted to tell u:P--Monk Of Holy Chaos 20:13, 11 April 2009 (UTC)

This build originally had no elite. Drah McNinja 20:14, 11 April 2009 (UTC)

I insanely disagree on Glyph of Renewal, the fact after killing the boss all your skills are recharged, and it takes so much longer. This is a build that doesn't need an elite just damage modificators like "By Ural's Hammer". Sorry about the size but this should be a variant;

<pvxbig> [build prof=Elementalist/Mesmer Earth Magic=12+1+2 Energy Storage=9+1 Inspiration Magic=9][Mindbender][Stoneflesh Aura][Magnetic Aura][Sliver Armor][Ebon Battle Standard Of Honor]["By Ural's Hammer"][Mantra Of Resolve][Channeling][/build] </pvxbig>

is this for NM or HM? I posted a similar build for HM on the main page, but I think your variant would take too much damage in HM so I didn't add it as a variant of mine. In NM I just skip Rekoff - aggro and Shockwave insti-kill. Doesn't work with Rekoff herself, but if you aggro her group just grab loot and rezone. --Falseprophet 20:26, 26 April 2009 (UTC)

sept 17

I think its nerfed? =/ Daviez Green AB Daviez 08:17, September 18, 2009 (UTC)

Yes, with only 5 seconds of mantra of resolve this is much harder to do. I'm experimenting with other anti-inturrupts such as Tranquil was Tanasen, but with that you lose your +20% enchant weapon. --Geshtar 15:11, September 18, 2009 (UTC)

Mantra of resolve

does it still work now mantra is nerfed?

nope it is nerfed and the build so 2 try warrior or assasin but this one is nerfed
I say we archive this build since it is nerfed--Jarad the Devarkin 02:12, September 19, 2009 (UTC)
we should leave it a week first, anet might resort it back to before the nerf.Moosymoose 07:33, September 19, 2009 (UTC)
I don't have an ele this far yet, but wouldnt mantra still work to just keep the crucial skills from being interrupted? 5 seconds should be enough to activate sliver ПALANA 00:09, September 22, 2009 (UTC)
The problem is gathering the babies, and it takes about 15 seconds to gather the bulk of them and by then Stoneflesh is running out. Stoneflesh eats up at least the last 2s of the 5s Mantra of Concentration (and likely 2 3/4 since this will be a survival priority), meaning you can't do much else. Also at 20s recharge, you can't renew it before Stoneflesh expires unless you add Glyph of Elemental Power to the build. ANet's feedback page has filled up twice now and only a couple of the posters were positive (and one said he played mostly Ranger in PvP - if that were me I'd be ecstatic) - it breaks nearly every caster farm build, though a few builds can get by without this skill. Alternatively, they could nerf Shadow Form, Protective Bond/Spirit, and Mark of Pain and do away with farming more or less completely... --Falseprophet 20:27, September 24, 2009 (UTC)
Aaaaand nevermind, its all good now. ПALANA 22:33, September 24, 2009 (UTC)

Change the HM Speed Variant?

I don't think the current HM Speed Variant on the build page is optimal if you're going for speed and are an experienced raptor farmer. I've been using the build below. I think it might be the fastest E/Me raptor farm around. No need for a self-heal because of Can't Touch This on the hero. Offloading the speed boost on the hero also gives you another slot for a damage increasing skill. For even more damage you could replace GoR with a skill like Intensity but you won't get 34 kills with 2 casts of sliver armor. Dzjudz 14:42, February 4, 2010 (UTC)

<pvxbig> [build prof=E/Me earthma=12+1+3 energyst=9+1 insp=9][stoneflesh aura][armor of earth][channeling][mantra of resolve][glyph of renewal][sliver armor][ebon battle standard of honor][by urals hammer][/build] </pvxbig>

<pvxbig> [build prof=P/Rt command=12+1+3 resto=12 lead=3][vocal was sogolon][enduring harmony][incoming][make haste][cant touch this][empty][empty][empty][/build] </pvxbig>

That build pre-dates the "W/N duo" build - it is good as far as a solo build goes, but since duos are in vogue, I would add a duo as a variant. I played with a slightly different duo variant myself recently and have also toyed a bit with a D/W with a N/A hero (D/W is really W/N with Pious Haste and Conviction and the necro has Dash to break aggro in HM - it runs a lot like the solo variant of W/N, which is to say I died too often to keep it). --Falseprophet 20:56, February 11, 2010 (UTC)


It's impossible now, because of the update of Sliver Armor. All raptors shatter in seconds, leaving none to deal the damage except the boss who happily continues killing you. Pity, I liked this one a lot. JamicaXD 23:11, May 21, 2010 (UTC)

Apparently they fixed a "bug" that made sliver armor attack one person/monster and then switches to the next when it's dead. Now this "fix" randomly attacks all enemies and causes mass scatter, leaving no one to attack you for it to take effect. For only a thirteen second enchantment, it's pretty much a useless skill now. It wasn't broken, but they felt it needed fixing. Unless, of course, scattering is a bug too.

It wasn't broken? lolwut. They can practically revert SF since sliver is gone now. Life Guardian 07:01, May 22, 2010 (UTC)

How was it broken? This new update makes this skill as useless as an empty skill slot, lol.

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