PvXwiki
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:Ya, 45-60 DPS is very nice for a caster. [[User:St. Michael|<font color="maroon">'''ــмıкε'''</font>]][[User_talk:St. Michael|<font color="orange">'''нaшк'''</font>]] 22:42, 24 July 2008 (EDT)
 
:Ya, 45-60 DPS is very nice for a caster. [[User:St. Michael|<font color="maroon">'''ــмıкε'''</font>]][[User_talk:St. Michael|<font color="orange">'''нaшк'''</font>]] 22:42, 24 July 2008 (EDT)
 
::Its good until they nerf damage for steam/shatterstone.--[[Image:Relyk Purifying Veil Sig.jpg|19px]][[User:Relyk|<font color="99CCFF">'''R<small>ELYK</small>''' </font>]] [[User talk:Relyk|<small><font color="CCCCFF">ʞlɐʇ ʎɯ</font></small>]] 00:08, 27 July 2008 (EDT)
 
::Its good until they nerf damage for steam/shatterstone.--[[Image:Relyk Purifying Veil Sig.jpg|19px]][[User:Relyk|<font color="99CCFF">'''R<small>ELYK</small>''' </font>]] [[User talk:Relyk|<small><font color="CCCCFF">ʞlɐʇ ʎɯ</font></small>]] 00:08, 27 July 2008 (EDT)
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they shouldnt nerf this build... the spike dmg is only raw, meaning its just throwing out dmg as fast as possible with a snare. Prot spirit or spirit bond just shuts down this build, aswell as ranger armor because the maximum spike dmg the ganker can do would be reduced to like 150 + burning. Its a good build to catch the unprepared in like RA but in highend PvP any monk could counter this. [[User:Chaosforce|Chaosforce]] 13:00, 6 August 2008 (EDT)

Revision as of 17:00, 6 August 2008

Discussion

I'm pumping out the builds to fast i think.— If you're reading this, you've just been pwned.ExtremeSignPic Extreme(contribs) 14:33, 25 April 2008 (EDT)

Those are better Atts, thx.— If you're reading this, you've just been pwned.ExtremeSignPic Extreme(The badass shit I do.) 15:17, 25 April 2008 (EDT)
np. I was thinkin that 8 Fire was over the top. ~~     Frvwfr2     talk    contribs    admin   15:18, 25 April 2008 (EDT)
Yea, probably so.I usually like 8 just for the 3 skill thing, but its fine the way it is, in fact it's better.— If you're reading this, you've just been pwned.ExtremeSignPic Extreme(contribs) 15:19, 25 April 2008 (EDT)

TBH i dont quite this is brilliant for gankability, and the cast time of shatterstone is just asking to be d-shotted. And whilst your at it.. why not glyph of swiftness with armour of mist for maybe running? that would be better instead of mystic regeneration, although you may lose some survivability, you could alwayssub somethign else in or swap another skill for mystic. but running + ganing would be quite useful. and yes you could run as it is... but it would be much better to use GoS with it i personally think. Lukejohnson 18:41, 25 April 2008 (EDT)

WTF! this is for ganking, not running the godamn flag. You fail at GvG.— If you're reading this, you've just been pwned.ExtremeSignPic Extreme(The badass shit I do.) 19:12, 25 April 2008 (EDT)
If you'll be casting non-stop, I suggest replacing Mystic Regeneration with Aura of Restoration; it'll heal for more and save a lot of energy. -Mike 19:14, 25 April 2008 (EDT)
Mystic Regen and self survivability can be just a waste in organized PvP. I would personally take Blinding Flash/GoLE > GoI/Steam. Needs Blurred Vision, Freezing Gust, Ice Spikes. --GoD Sig3GuildofDeals 19:36, 25 April 2008 (EDT)
This is a solo gank, so mystic regen is standard. Also, i'll change glowing ice for Freezing Gust because, you are right, it does need a snare.— If you're reading this, you've just been pwned.ExtremeSignPic Extreme(The badass shit I do.) 15:58, 26 April 2008 (EDT)
Oh, and Blinding Flash/GoLE is completely useless on a bar with no energy problems and provides no extra damage. So its pretty useless on a gank.— If you're reading this, you've just been pwned.ExtremeSignPic Extreme(The badass shit I do.) 15:59, 26 April 2008 (EDT)
This was used in the finals thing, and i think Extreme is posting them (virulence sin) all.--Relyk 21:29, 27 April 2008 (EDT)
Yea this was used in the finals but wtf about virulence sin, i didn't post a virulence sin build.→ If you're reading this, you've just been pwned.ExtremeSignPic Extreme(The badass shit I do.) 21:33, 27 April 2008 (EDT)

This doesn't appear to be much different than Build:E/any_Shattersteam --Lmao Zedong 21:54, 27 April 2008 (EDT)

It's not, you just replace rez with Glowing Ice and Mystic Regen with aura and it's the same. Really you can use any self healing on the other build, such as healing breeze to make it split capable. Mightymousemoush 22:28, 27 April 2008 (EDT)

remove the RA tag imo, it needs a res, and also we have a shattersteam for RA Drownz 18:43, 1 May 2008 (EDT)

Healing Breeze

This is a decent variant, since it lasts longer and can be cast on an ally. you just lost the gameMightymousemoush 03:18, 3 May 2008 (EDT)

Breeze... may be better in this... 2 enchants always, 3 sometimes. Same cost, longer cast, shorter recharge, cast on allies. Slightly less heals overall, but more efficient in the long run. --    Frvwfr2     talk    contribs    admin   23:56, 4 May 2008 (EDT)
The casting time is the good part. — SkaKid 23:58, 4 May 2008 (EDT)
Except the fact you have to have cast two 1-2 second spells before Mystic Regen is good. That's all good if they're already up, but healing breeze is better imo. you just lost the gameMightymousemoush 20:27, 5 May 2008 (EDT)
That is a very good point... ~~     Frvwfr2     talk    contribs    admin   20:35, 5 May 2008 (EDT)
Breeze may look nooby, but its longer duration, faster recharge and casting on ally which could save them if your monks a total noob (it happens)--HavitasWeapon of Fury 10:34, 17 June 2008 (EDT)

Favorites

Contamination, this build has been added to my favorites for the following reason(s). YES! Sebsig seb2lazy2login (ʞ1ɐʇ) 01:49, 5 May 2008 (EDT)

i win, well not really, as i didn't create the build but i'm a damn good copier :P → If you're reading this, you've just been pwned.ExtremeSignPic Extreme( Minor Changes Ftl.)( Noob comment storage.) 21:48, 10 May 2008 (EDT)

Flagger

BE was using this thing to flag. Not primarily, but it can run it incase of base getting ganked and flagger cant run it or NPCs die. Wow, they were actually running 2 of these things... ~~     Frvwfr2     talk    contribs    admin   14:28, 15 May 2008 (EDT)

This build does own. Probably the only Offensive use for water magic. Icy Shackles is the best snare in the game though... so it seems water magic is the best in pvp.→ You've been pwned.ExtremeSignPic Extreme( Ftl.)( Noobs.) 14:33, 15 May 2008 (EDT)

Glowing Ice?

W00T!!! 4 ENERGY!!! LET'S ALL GO HAVE A PARTY AND CELEBRATE THE EXTRA 4 ENERGY I JUST GOT!!! No, but seriously, what is that skill doing in the build? (or any build for that matter)JORLZ36181 01:18, 20 May 2008 (EDT)

Hey crazy, with water attunement, it gives +2+1+9 energy for 5, so thats a total regen of +7 energy and a little bit of damage. Viable, not stupid. Shireen former sysop 01:26, 20 May 2008 (EDT)

Woa, calm down Jorlz.→ You've been pwned.ExtremeSignPic Extreme( Ftl.)( Noobs.) 16:02, 20 May 2008 (EDT)
Glowing Ice basically nets you 2 pips of energy regeneration, if you use it on recharge. -Mike 16:12, 20 May 2008 (EDT)

HB tag?

It's seeing moderate use on players there for snare/spiker. Anyone mind if i through tag on?--Goldenstar 21:45, 1 June 2008 (EDT)

A couple of guys used it for a while but it's really not that popular anymore. It's been replaced by some other elites. Probably good to drop the tag. grummore

Steam Machine

please, please, please rename this to Steam Machine Ganker :D Dumazz 10:12, 7 June 2008 (EDT)

Too much daft punk for you. Mightymousemoush 17:31, 11 June 2008 (EDT)

Slippery Ground

Was wondering whether it would be viable to squeeze it in somehow. Just a thought. 220.255.7.247 18:00, 19 June 2008 (EDT)

If you're running it in some lower end PvP or don't need an IMS, you could drop Armor of Mist for it. --File:GoD Wario Sig.JPG*Wah Wah Wah!* 18:02, 19 June 2008 (EDT)
Or glowing ice if your careful with energy.--Relyk Purifying Veil SigRELYK ʞlɐʇ ʎɯ 03:09, 9 July 2008 (EDT)

Healing Breeze>Mystic Regen

  • Pros
    • Can be used on other allies
    • Shorter recharge
    • Longer lasting
  • Cons
    • Longer casting time
    • Slightly less regen

Tell me what you think ^^

It's in the Variants, at least. Maybe the build should be E/any with an optional? -Mike 14:57, 21 June 2008 (EDT)
well even if it is in the variants, i think the pro's outpower the cons in this build. i would say put it in the main bar Muryman 21:27, 21 June 2008 (EDT)
no u.--Relyk Purifying Veil SigRELYK ʞlɐʇ ʎɯ 03:32, 3 July 2008 (EDT)

Mystic Regen is bad. Breeze is way more versatile and is standard now. Zuranthium 13:44, 9 July 2008 (EDT)

You only say that because people are using it rather than mystic regen now :)--Relyk Purifying Veil SigRELYK ʞlɐʇ ʎɯ 00:10, 27 July 2008 (EDT)

Well......

having been 'ganked' by this build quite a few times I can say.....A Plague on all your houses.....


yes - the 66% slow down really really makes people shit themselves. I have to say this is possibly one of the sickest ele build that has slapped my sin around left right & center. obviously when ganking timing is critical - for that reason 1 of these eles always hits me while im in mid attack AFTER ive used my shadow step & not before it. on the other hand I can catch them off guard a lot of the time before they re-act after ive re-spawned but yeah. pretty sick build 78.146.102.254 09:57, 19 July 2008 (EDT)

Why This Build Is Teh Awesome Synergies

Basically, every single water magic skill in the build does damage (excluding wa but that doesn't count). But, those skills also double as great utility, freezing gust doubles as a snare, steam doubles as blind, and glowing ice doubles as e-management. You basically have a water ele build that has TONS of utility, defense(from utility), and a damage that can pressure or spike. It is universally useful and, since "water magic sucks", virtually immune to nerfs. (Okay, I know very few competent people say water magic sucks now (even though it only has like, <10 useful skills 0_o)) but it has been such a historically common thought process in GW....)

oops, forgot to sign. Psychiatric Consultant Psych Image 22:39, 24 July 2008 (EDT)

Ya, 45-60 DPS is very nice for a caster. ــмıкεнaшк 22:42, 24 July 2008 (EDT)
Its good until they nerf damage for steam/shatterstone.--Relyk Purifying Veil SigRELYK ʞlɐʇ ʎɯ 00:08, 27 July 2008 (EDT)

they shouldnt nerf this build... the spike dmg is only raw, meaning its just throwing out dmg as fast as possible with a snare. Prot spirit or spirit bond just shuts down this build, aswell as ranger armor because the maximum spike dmg the ganker can do would be reduced to like 150 + burning. Its a good build to catch the unprepared in like RA but in highend PvP any monk could counter this. Chaosforce 13:00, 6 August 2008 (EDT)