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Illusion of haste: It seems a bad idea for me, with the whole 10 energy thing :p Energy management might be hard? 82.17.107.186 16:51, 19 August 2007 (CEST)

this build is overrated imo. if you get knocked down while refreshing illusuon of haste, you can forgot it as youre crippled. 87.177.209.210 21:04, 26 August 2007 (CEST)

Inspired Hex

Quote: Inspired Hex can be replaced with... – there is no Inspired Hex in the build. Joseph 00:02, 5 October 2007 (CEST)

Deadly Paradox nerf

Now fifteen energy. Still viable? --71.229.204.25 03:05, 30 November 2007 (CET)

With the nerf to Deadly Paradox and the buff to Illusion of Haste, the build is still viable. RustyTheMesmer 20:43, 30 November 2007 (CET)

Buffed

This=buffed =D Invincible Rogue 20:11, 22 May 2008 (EDT)

Variants

I almost completed the Drok's run today, but was stopped short at the Tundra Giants. With enough energy I've found it possible to echo the buffed Shadow Form for the entire run (unless knocked down, of course). This makes Dark Escape essentially useless, IMHO, so "I Am Unstoppable!" can potentially make Drok's another possible run. Breakfast Mc Ritual 11:24, 17 June 2008 (EDT)

my $....

Im not liking the fact that you have to stop every 8-10 seconds just to refresh I.O.H

maybe i have misunderstood the build usage but it clearly state to use I.O.H as the 'MAIN' running skill & use D.P whenever possible which makes D.E little but pointless as S.F is critical to the build & must be recharged & ready for the next casting...

there are better running builds available - this build wouldn't be my first choice unless i really had no choice.

89.243.82.43 10:58, 21 June 2008 (EDT)

IMO this should be archived. Far inferior to A/E version. ¬ Klumpeet 15:22{GMT}21-06-MMVIII
Me/A/E tends not to work too well. This is good because the main build uses a mesmer primary. We don't wanna leave those poor little mesmers without a run build of their own would we? Invincible Rogue 14:26, 1 July 2008 (EDT)

New Me/A Build?

<pvxbig> [build prof=Mesmer/Assassin Deadly Arts=6 Fast Casting=7 Inspiration Magic=9+1+1 Shadow Arts=12][Deadly Paradox][Arcane Echo][Shadow Form][Dwarven Stability][Feigned Neutrality][Ether Signet][Death's Charge][Dark Escape][/build] </pvxbig>

It's possible to keep Shadow Form up permanently with Ether Signet, and Dark Escape only has a few seconds of down time. Could replace Feigned Neutrality with I Am Unstoppable if people don't want to carry alcohol. Xxteacakez 13:24, 18 November 2008 (EST)

how can u keep SF permanently after the 3rd cycle... arcane echo will still be recharging... --78.133.55.162 12:45, 29 December 2008 (EST)

Any/A

merge with it. ---Chaos- TheDentist 13:31, 10 January 2009 (EST)

I don't think

this works anymore with new SF --Tai Sig 15:24, 16 February 2009

not for perma SF. Just use it in the areas you really need it like this build. Drahgal Meir 15:27, 16 February 2009 (EST)
well then it's pointless to have the echo chain SF. I'll arc it --Tai Sig 15:28, 16 February 2009
you dont need arcane echo :/--Relyk talk 23:47, March 6, 2010 (UTC)
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