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I find it amazing the lengths to which people will go to gain Fast Casting on builds and skills ArenaNet doesn't want Fast Casted. And they said that Leadership was brokesauce. Leadership IS brokesauce, but why, exactly, isn't this a Necromancer primary? You're sacrificing eight attribute levels - in a secondary line, no less - for the specific reason of ''sometimes'' being able to get around the rank 12 limit on /N Curses. You don't even get full uptime! You have ''TWO'' Mesmer skills, one a passive e-management skill rather than active disruption, and one Blood skill, which does ''nothing'' but sometimes boost your Curses to a level a Necromancer primary could easily achieve with a much better att spread. Is FC really, ''really'' that important, compared to everything ''else'' you could be doing? [[Special:Contributions/209.169.211.94|209.169.211.94]] 21:45, 11 June 2009 (UTC)unregistered curious guy
 
I find it amazing the lengths to which people will go to gain Fast Casting on builds and skills ArenaNet doesn't want Fast Casted. And they said that Leadership was brokesauce. Leadership IS brokesauce, but why, exactly, isn't this a Necromancer primary? You're sacrificing eight attribute levels - in a secondary line, no less - for the specific reason of ''sometimes'' being able to get around the rank 12 limit on /N Curses. You don't even get full uptime! You have ''TWO'' Mesmer skills, one a passive e-management skill rather than active disruption, and one Blood skill, which does ''nothing'' but sometimes boost your Curses to a level a Necromancer primary could easily achieve with a much better att spread. Is FC really, ''really'' that important, compared to everything ''else'' you could be doing? [[Special:Contributions/209.169.211.94|209.169.211.94]] 21:45, 11 June 2009 (UTC)unregistered curious guy
:Well, what do you get with N/Me? You get 12+1+1 Curses and a slow barbs. The problem with that is that even with 12+1+1, there will not be as much change from degen or damage as you would think. I would sac my points into FC instead for a faster and more reliable curse line.
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:Well, what do you get with N/Me? You get 12+1+1 Curses and a slow barbs. The problem with that is that even with 12+1+1, there will not be as much change from degen or damage as you would think. I would sac my points into FC instead for a faster and more reliable curse line.--[[User:Xamoro|<font color='red'>'''X'''</font><font color='black'>'''a'''</font><font color='red'>'''m'''</font><font color='black'>'''o'''</font><font color='red'>'''r'''</font><font color='black'>'''o'''</font>]] 19:44, 25 July 2009 (UTC)
   
 
== Nerfed ==
 
== Nerfed ==
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Is there a reason this bar doesn't have Barbs as one of the permanent skills? It's pretty useless without it. [[User:Karew|Karew]] 05:24, 13 July 2009 (UTC)
 
Is there a reason this bar doesn't have Barbs as one of the permanent skills? It's pretty useless without it. [[User:Karew|Karew]] 05:24, 13 July 2009 (UTC)
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== Suggestion ==
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People would be less confused if you used "Optional" in place of those useless mesmer skills. [[User:Shard|<span style="color:#ef8020">'''''~Shard'''''</span>]] 06:59, 30 July 2009 (UTC)
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:Those "useles mesmer skills" actually double as energy denial and energy management, as this is a pressure build they are quite effective. [[User:Drahgal Meir|Drahgal Meir]] 19:29, 7 August 2009 (UTC)
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== TA ==
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Seems logical to me.. (even if TA is supposedly getting removed (thought they were removing that like last week..))--[[Special:Contributions/66.192.104.13|66.192.104.13]] 19:39, October 7, 2009 (UTC)
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:FF/PS, secondary defenses, etc.. I'd say no. --'''<span style="font-family:Segoe Script;">[[User:Chaos|<font color="deeppink">-Chaos-]] ([[User_talk:Chaos|talk]]) </font></span>'''-- 19:45, October 7, 2009 (UTC)

Latest revision as of 19:38, September 1, 2010

I may have missed a few skills but these are being run fairly often, nerf to fast casting coming soon! --Frosty 17:40, 16 December 2008 (EST)

I know that it's a widespread opinion here that LC+suffering is good, but is suffering really deserving of main bar? I just don't get it. SurpriseKarate Jesus 17:45, 16 December 2008 (EST)
Spammable AoE cover hex that also does pretty nice degen ftw. Rawrawr Dinosaur 17:47, 16 December 2008 (EST)

In an update a while back suffering got buffed to -3 degen at 12, back in june infact, shows how bad gwshack are. --Frosty 17:51, 16 December 2008 (EST)

I knew it was -3, I just didn't think about the fact that it's basically a cover hex. My bad. SurpriseKarate Jesus 17:53, 16 December 2008 (EST)

vett. --Frosty 11:44, 18 December 2008 (EST)

Zzz innovative--Relyk chtistmas2ChristmasRelyk 12:27, 18 December 2008 (EST)
I heard pblock doesn't like fast casting. Dutchess of Roseakalukejohnson - talk 15:48, 18 December 2008 (EST)
I heard that this is true. --Frosty 15:52, 18 December 2008 (EST)

lol testing --Frosty 11:48, 19 December 2008 (EST)

Add Ra/Ta tags please. This builds rapes both arenas and is being used the most by Ta balanced teams now. (Timcago 19:36, 13 January 2009 (EST)).

I find it amazing the lengths to which people will go to gain Fast Casting on builds and skills ArenaNet doesn't want Fast Casted. And they said that Leadership was brokesauce. Leadership IS brokesauce, but why, exactly, isn't this a Necromancer primary? You're sacrificing eight attribute levels - in a secondary line, no less - for the specific reason of sometimes being able to get around the rank 12 limit on /N Curses. You don't even get full uptime! You have TWO Mesmer skills, one a passive e-management skill rather than active disruption, and one Blood skill, which does nothing but sometimes boost your Curses to a level a Necromancer primary could easily achieve with a much better att spread. Is FC really, really that important, compared to everything else you could be doing? 209.169.211.94 21:45, 11 June 2009 (UTC)unregistered curious guy

Well, what do you get with N/Me? You get 12+1+1 Curses and a slow barbs. The problem with that is that even with 12+1+1, there will not be as much change from degen or damage as you would think. I would sac my points into FC instead for a faster and more reliable curse line.--Xamoro 19:44, 25 July 2009 (UTC)

Nerfed Edit

A total of 3 degen has been lost and signet of humility disables all of your necro skills now. (Timcago 20:43, 5 February 2009 (EST)).


Lingering Curse Insidious Parasite Defile Defenses Enfeeble Rip Enchantment Auspicious Incantation Inspired Hex Resurrection Signet


Seen this version being used sometimes, may bring up unarchival if it gets seen more often. FrostrageFrosty po! 00:13, 25 February 2009 (UTC)

Ups, even better version, still being used so pulling out of archive. Frostysig9000FrostytheAdmin 15:58, 28 February 2009 (UTC)

I want to know what idiot stuck it in archive anyway. it was obvious it was still going to be used — LukeJohnson LJ BS Sig 16:05, 28 February 2009 (UTC)
You are talking to that idiot. Frostysig9000FrostytheAdmin 16:08, 28 February 2009 (UTC)
LJ, the new LC bar hadn't come to use, and the current one was nerfed, so archival was the only option, no matter how you reason. ---Chaos- 16:12, 28 February 2009 (UTC)
No, i mentioned when thsi was going nito archive that it only needed tweaking. — LukeJohnson LJ BS Sig 16:16, 28 February 2009 (UTC)
Its only really seen use again in the last few days though :/ Frostysig9000FrostytheAdmin 16:19, 28 February 2009 (UTC)
dont worry about it frostels, luke is so incredibly good at gw that he sees meta builds appearing 3 weeks in advance. Cute McMonkeyTab 16:21, 28 February 2009 (UTC)
(EC)Weird to archive an unvetted build, but then again it was/is an actually used build. ---Chaos- 16:22, 28 February 2009 (UTC)
What do you mean, it wasn't unvetted I votewiped it. Frostysig9000FrostytheAdmin 16:23, 28 February 2009 (UTC)
Oh, no wonder, because I was so sure it was vetted. I just happened to be lazy and look at the wrong revisions when finding out if it was the same build or not. And I saw no removed votes/votes whatsoever. Does a votewipe make votes show under removed votes? =/ ---Chaos- 16:27, 28 February 2009 (UTC)
Well tab. i just thought what with all of the turret rangers going around, and the occasional mesmers, that possibly a build that still uses lc but with almost immunity against it might be slightly tweaked and used. but ofc that's not why some people use this is it tab... — LukeJohnson LJ BS Sig 16:24, 28 February 2009 (UTC)

It looks like it would work - i tried it but im useless with it LoL.

zomgwhatisa40/40??????

can we Edit

just remove this? Pblock isn't even being used. Smurf Ohai 09:51, 26 April 2009 (UTC)

Attributes Edit

Instead of 9+1 FC and 8+1+1 Insp, how about 8+1 FC and 9+1+1 Insp? 11 Insp is a breakpoint for Ausp'Inc (7 -> 6 second recharge) and Drain Enchant (14 -> 15 energy gain). --Jimp WhiteAsIce 09:17, 6 June 2009 (UTC)


dP Edit

Run this, and they are honourable Frenchies. 5-5 imo. --Crowels[슴Mc슴]Mootles 21:24, 8 June 2009 (UTC)

Why doesn't crowels vett :< Frostysig9000FrostytheAdmin 13:52, 9 June 2009 (UTC)
so...you guys dont even bother hiding it anymore huh? Funkopotomis 16:48, 11 June 2009 (UTC)
We hid it? Hell, we have an open policy that intends to push us towards only saving meta builds. It's what most people come here for. KJ badge sig 16:51, 11 June 2009
i was going more for the "top guild runs X there X must be good" thing Funkopotomis 20:04, 11 June 2009 (UTC)
FC + Good Attribute line that is vulnerable to rupts is always good D: Frostysig9000FrostytheAdmin 20:08, 11 June 2009 (UTC)

LC nerf Edit

meant this needed a change, and this is what's seeing play around now. vote wiped etc. --Frosty Mc Admin 19:38, 27 June 2009 (UTC)

it's just to counter that shitty E/D or E/Mes meta. Shit build if it wasn't for that. —ǘŋƐxɩsƫ 11:43, 28 June 2009 (UTC)
Nop, this is also quite good against spike teams if you bring the double ench remove. --Crowels[슴Mc슴]Mootles 11:44, 28 June 2009 (UTC)
Although I suppose you could just run rend on ranger/midline or something. --Crowels[슴Mc슴]Mootles 11:44, 28 June 2009 (UTC)
If it's purely for the enchantment removal you could just take a regular dom mesmer with rip. —ǘŋƐxɩsƫ 13:41, 28 June 2009 (UTC)
This brings more defense and is more constant pressure, which is why you often run it with a MB ele, so you can just pressure the team out, especially with the ranger you pump degen. Also it's a good anti to 2 of the most overpowered builds (MB split and spike). --Crowels[슴Mc슴]Mootles 13:50, 28 June 2009 (UTC)
True on that. —ǘŋƐxɩsƫ 14:52, 2 July 2009 (UTC)

IDK Edit

Is losing 2 spec in curses, a secondary, soul reaping, and foul feast/sending worth the .4sec casting time? The bar doesn't look bad but im not sure it's worth it.I heal if you shut it 18:28, 2 July 2009 (UTC)

It's definetly worth it, being almost uninterruptable (via reflex) means you are a lot harder to shut down --Frosty Mc Admin 18:29, 2 July 2009 (UTC)

Barbs Edit

Is there a reason this bar doesn't have Barbs as one of the permanent skills? It's pretty useless without it. Karew 05:24, 13 July 2009 (UTC)

Suggestion Edit

People would be less confused if you used "Optional" in place of those useless mesmer skills. ~Shard 06:59, 30 July 2009 (UTC)

Those "useles mesmer skills" actually double as energy denial and energy management, as this is a pressure build they are quite effective. Drahgal Meir 19:29, 7 August 2009 (UTC)

TA Edit

Seems logical to me.. (even if TA is supposedly getting removed (thought they were removing that like last week..))--66.192.104.13 19:39, October 7, 2009 (UTC)

FF/PS, secondary defenses, etc.. I'd say no. ---Chaos- (talk) -- 19:45, October 7, 2009 (UTC)
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