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See this in TA every once, very strong against double physical teams and zomfgowns teams with just one frontliner. Suggestions needed, etc. Swiftslash \\ Impale (contributions *sandbox) 15:00, 6 January 2008 (EST)

Easy to spot by a ranger when SoM is going to be used. It's strong and all, it's just all so obvious. Railin-WoH Railin 14:07, 8 January 2008 (EST)
0.5 sec cast is decently hard to int, has fast rc (dshot hurts but savage is meh) and it's a signet, fake it til you make it. Swiftslash \\ Impale (contributions *sandbox) 14:09, 8 January 2008 (EST)
Since when did rangers in RA start interrupting skills and not just spamming random skills? User Godliest Icon ritualist GΩdlﺄεﻯt -_- 14:20, 8 January 2008 (EST)
Since... Nevermind. Swiftslash \\ Impale (contributions *sandbox) 14:47, 8 January 2008 (EST)
You could have Meteor Shower and the rangers in RA would still miss! User Godliest Icon ritualist GΩdlﺄεﻯt™ -_- 15:01, 8 January 2008 (EST)

No cover for blind means your blind is going to get stripped, and now you're defenseless right next to a melee player. gg.--Goldenstar 15:09, 8 January 2008 (EST)

Tranfer blind back whenever removed. The reapp blind whenever rc (~5-6 sec). Swiftslash \\ Impale (contributions
  • sandbox) 15:36, 8 January 2008 (EST)
Plague touch + fast recharge is more then enough. And in ra, sometimes if you're lucky they don't even have a monk that can remove blind. - Unexist sigUnexist 13:52, 9 January 2008 (EST)
In TA draw is a bitch tbh, but you can always use diversion to kill it (or get your int ranger or w/e to get it). Swiftslash \\ Impale (contributions *sandbox) 13:59, 9 January 2008 (EST)
Didn't even seen ta tag. Mesmers r bad in ta, you won't get a single spell through against decent teams(decent teams always use rangers tbh). - Unexist sigUnexist 11:56, 10 January 2008 (EST)

I'm not sure if Shatter is the right skill to put there, maybe shame would be better. Also not sure if SoH+Leech is the way to go (but MoI stays either way, fast recharge on SoM is nice), maybe more "active" skills? Swiftslash \\ Impale (contributions *sandbox) 14:01, 9 January 2008 (EST)

Isn't Plague Sending better? My TalkBaineTheBotter 08:40, 10 January 2008 (EST)
Plague touch is cheaper, and you'll be close to melee anyway for SoM. Railin-WoH Railin 12:06, 10 January 2008 (EST)
Back to the ranger topic... Are rangers now the most useless gay noob cass ever? Yes, So thats what i think so its right. Stop spamming interrupts noobs himynameisbobbyjoe 12:16, 10 January 2008 (EST)
Watch the mesmer chase a warrior to blind him, when he's in touch range, use dshot. I mean srsly. Railin-WoH Railin 12:22, 10 January 2008 (EST)
You shouldn't chase a warrior unless your monk is really bad (meaning use voice chat and tell him to kite to you). Also it's a signet so you can fake as many times as you want. Swiftslash \\ Impale (contributions *sandbox) 16:47, 10 January 2008 (EST)
You can fake it as many times as you want, but by the time you faked it once the warrior isn't in touch range anymore. And I don't get your point about a monk being bad. You have to walk up to a warrior to blind him, which means you see the mesmer walk up/chase the warrior before you can actually use the skill. I've played against these guys in RA as a ranger and it worked for me. Railin-WoH Railin 17:35, 10 January 2008 (EST)
If your monk is bad he'll kite from you. If he's good he'll kite towards you so you run less. Also only mb/dshot really hurts, and the cast time is 0.5 sec (FC could prolly be even higher, not sure about attrb) so it does actually req some skill. Swiftslash \\ Impale (contributions *sandbox) 10:08, 11 January 2008 (EST)
It doesn't nessicarily require much skill, you just need to keep an eye on the battlefield. It could be an 1/4 cast without FC for that matter and you'd have a decent chance to interrupt it, because you KNOW when the cast will start because you can PREDICT when the mesmer is in touch range. It's exactly like dshotting a monk after he gets up from a knockdown, as he will most likely cast something. All you need is to be aware. Railin-WoH Railin 10:51, 11 January 2008 (EST)
True but you can also predict when a ranger is gonna int. Use a melee weap and bash target to draw ints. Swiftslash \\ Impale (contributions *sandbox) 10:57, 11 January 2008 (EST)
That would work. usage usage :O Railin-WoH Railin 13:14, 11 January 2008 (EST)
Will fix when at home again. Swiftslash \\ Impale (contributions *sandbox) 14:25, 11 January 2008 (EST)

So you can't blind the ranger first because? My TalkBaineTheBotter 10:11, 11 January 2008 (EST)

B/c you fail probs. Either way, many teams don't even have an int ranger. If they do, he needs to be somewhat good to int 0.5 sec skills and multitask (many just go for monk). Swiftslash \\ Impale (contributions *sandbox) 10:18, 11 January 2008 (EST)


A mesmer going in at melee range just to transfer blind to a target, which will get removed, is pointless. Just bring a blindbot. 147.72.67.23 10:21, 11 January 2008 (EST)

It can re-tranfer when removed. It's got MoI for 45% faster rc (at current attrb, might still change) meaning you get off 4 blinds in just over 10 sec. You won't die unless you fail at multitasking (meaning you can't see if the warr get's dismiss'd when you're spamming div). Swiftslash \\ Impale (contributions *sandbox) 10:28, 11 January 2008 (EST)

yeah, mesmers have 60 armor, and putting yourself in Melee range isnt very smart. Plus, the oponent can easily remove it. There are other foes that can kill you easily because of the low armor rating mesmers have.

Me/Mo is better Fer Oias 18:50, 11 January 2008 (EST)

First of all, yes mesmers in frontline is bad, BUT you'll blind 'em so it's fine. Also if they start bashing you, means they're not going for your monk which is good. Furthermore in RA (This build is primarly intended for TA so maybe RA tag should be removed idk) condition removal and/or monks are not too common so being in frontline vs a blind warr isn't too dangerous. Also wtf@Me/Mo being better.

Condition Removal. GG. Rickyvantof 08:40, 14 January 2008 (EST)

No. Swiftslash \\ Impale (contributions *sandbox) 09:56, 14 January 2008 (EST)

RA

This build is much more suited to RA than TA. Mike Tycn(punch out) 01:30, 15 January 2008 (EST)

Feel free to re-add RA tag and note about ether feast. Swiftslash \\ Impale (contributions *sandbox) 10:06, 15 January 2008 (EST)

Signet of Distraction

I can't believe this wasn't even in the variants?!? It should absolutely be Main Bar. Plague Touch was also buffed at spec of 4, so I changed that too. Zuranthium 08:04, 11 February 2008 (EST)

Signet of disenchant is bad tho. Swiftslash \\ Impale (contributions *sandbox) 12:04, 11 February 2008 (EST)
No it's not...Sig Disenchant a free enchantment removal (weapon swap, kids) that recharges in 8 seconds. Definitely better than Shame, which wasn't getting much mileage on the bar (Dom spec isn't at the 13 breakpoint and there was no other e-denial in the build anyway). Zuranthium 15:19, 11 February 2008 (EST)
Fine. You win :) Swiftslash \\ Impale (contributions *sandbox) 13:38, 12 February 2008 (EST)

if ure running up to blind melee dudes and rangers, wont an ele or some1 else kill u so fast with 60 AL? I Am Jebus 16:51, 13 February 2008 (EST)

That's why you don't run up. It's RA, they'll come to you. --71.229 16:56, 13 February 2008 (EST)
but that means that you cant activly contribute until the people start attacking you. Once they notice that, they'll ignore u until its 4 on 1, then whup your ass. I Am Jebus 16:58, 13 February 2008 (EST)

artificer's

Would give +15 AL btw. –Ichigo724Ichigo-signature 11:45, 14 February 2008 (EST)

Feel free to add as main/variant equip. Swiftslash \\ Impale (contributions *sandbox) 13:40, 14 February 2008 (EST)
Very good suggestion, totally forgot about that armor. Added it in. Zuranthium 22:29, 14 February 2008 (EST)

Rip Enchantment

-Shen 11:55, 8 March 2008 (EST)

Hrm, you lose 3 armor and 1 sec recharge, but that shouldn't be too significant. You get the bleeding as well. Probably a better choice. — Skadiddly[슴Mc슴]Diddles 11:57, 8 March 2008 (EST)
And 4s of SoD — Skadiddly[슴Mc슴]Diddles 11:59, 8 March 2008 (EST)
Add as variant mebbe. Or main. DUnno which Swiftslash \\ Impale (contributions *sandbox) 12:50, 8 March 2008 (EST)
I like it better than SoD, simply because you can still use Diversion afterward. — Skadiddly[슴Mc슴]Diddles 13:04, 8 March 2008 (EST)
Yesh. Swiftslash \\ Impale (contributions *sandbox) 13:43, 8 March 2008 (EST)
LOL, wtf? You can still use Diversion afterwards anway. You use Sig Disenchantment on your negative energy set and then swap back up. Zuranthium 14:15, 20 March 2008 (EDT)
Spamming Plague Touch takes more energy than you think. — Skakid 14:17, 20 March 2008 (EDT)

Foul Feast?

Even at 0 SR it works like Draw plus you have plague touch with 2 removed conditions so you can touch back DW/Daze if you feel like. Swiftslash \\ Impale (contributions *sandbox) 11:22, 19 March 2008 (EDT)

Eh, I guess. Not a horrible idea. --GoD Sig3GuildofDeals 11:23, 19 March 2008 (EDT)
Most for the draw support rly. It's valuable in TA, but drawing daze allows for some surprise buttsecks. Dunno what to kill tho. Signet of distraction probs, but it makes me kinda sadface. Swiftslash \\ Impale (contributions *sandbox) 11:25, 19 March 2008 (EDT)
Plague Touch is a skill, and thus isn't affected by Daze. You would probably FF then immideatly Touch. --GoD Sig3GuildofDeals 13:25, 19 March 2008 (EDT)
That's what I was saying... Swiftslash \\ Impale (contributions *sandbox) 13:45, 19 March 2008 (EDT)

Added TA tag

It's quite effective and freaking annoying. Zuranthium 13:26, 19 March 2008 (EDT)

Magebane Rangers, STFU. --GoD Sig3GuildofDeals 13:29, 19 March 2008 (EDT)
Huh? Zuranthium 14:16, 20 March 2008 (EDT)
He's saying it's handy vs. magebane rangers. --click moar Mafaraxas 19:03, 20 March 2008 (EDT)
Actually I think he's saying it gets rocked by Magebane rangers. That doesn't make it a bad build though. Teutonic 07:36, 25 March 2008 (EDT)
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