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This looks awesome. --Teh Uber Pwnzer 05:28, 30 October 2007 (CET)

It does, doesn't it ? Edwina Elbert*talk*contributions Edsig 23:40, 4 November 2007 (CET)
Abusing PvE skills is so awesome. Hammer And Sickle۷ïεדИǺмЄŠЄ 05:40, 7 November 2007 (CET)

This Minion Master offends me. (Do ya get it? Huh, huh, do ya?) Seriously though, this build makes me wish I had EotN. oh well. --Powersurge 05:53, 7 November 2007 (CET)

Since this build seems to rely on Bone fiends (golem would run out of the ward obviously), you're better off using Aura of the Lich so you can spam BotM much more to keep them alive - even with the Courage ward they'll be tightly bunched up and could get whacked dead by aoe attacks. The description on Asuran scan is wrong but it actually increases the damage of all allies, including minions, so you might wanna try playing with that too =p P A R A S I T I C 08:43, 10 November 2007 (CET)

Hmm, the Golems do run out, I'd stick with Aura of the Lich. Asuran Scan works well too. Try this

Variant

Animate Bone Fiend Aura of the Lich Blood of the Master Great Dwarf Weapon Ebon Battle Standard of Honor Ebon Battle Standard of Courage Asuran Scan Masochism

-EternalSonata EternalSonata 18:21, 21 November 2007 (CET)

PvE skills are limited to three on your skillbar. I'd go with this:
Animate Bone Fiend Aura of the Lich Signet of Lost Souls Blood of the Master Great Dwarf Weapon Ebon Battle Standard of Honor Asuran Scan Masochism

--Sinharath 10:20, 29 November 2007 (CET)

Like all mm builds, this one looks like it can work if you get enough shambling horrors out there, but concidering what you have, you would die pretty quickly early on. Also, masochism is pointless with what you have, and so is Signet of Lost Souls to a certian extent: there are much better choices not only for mana and health, but also all around benifit. Instead of having masochism and Signet of Lost Souls, just have Taste of Death: giving you the virtually instant benifit of 420 health and a net gain of 8 mana for the cost of half a Shambling Horror. The only down side of this is if you don't have any more minions, which would have been a big problem anyway. And, as they said, Shambling Horrors don't really give much for their cooldown and they are hard to group. Add some sort of good dammage spell in where you got rid of masochism and then you have yourself something more reasonable (p.s., i am procrastinating) --71.208.53.104 07:58, 6 December 2007 (CET)

Shambles are a defensive type of minion. This is an offensive minion master. Shambles run out of the wards and have lower attack speed than fiends. Masochism is there so that you can spam BotM all day long and make up for fiends' squishiness. Taste of Death wouldn't work because you would have to sacrifice one of your costly minions. SoLS is there pretty much just for the energy. Healing should be left up to the monks. — Teh Uber Pwnzer 01:17, 7 December 2007 (CET)

WELL tag

Why? — Teh Uber Pwnzer 01:35, 7 December 2007 (CET)

cuz its a necro with no well spells in it y else?--24.190.23.113 01:50, 7 December 2007 (CET)

lol? — Teh Uber Pwnzer
The WELL tag is kinda stupid. If every necro got WELL'd because it was a MM, we'd barely have any necros. Anyway, I don't really see the point. OoU is a better choice for offensive MM's, and casting weapon spells on minions is pointless. Energy is also lacking. --GoD SignGuildofDeals 21:07, 7 December 2007 (CET)
The battle standard is basically a better version of OoU when used with bone fiends. As for energy, Soul Reaping + Signet of Lost Souls + Masochism should be enough. — Teh Uber Pwnzer 22:20, 7 December 2007 (CET)

well u gain 13 energy per death which is the source of u actually doing wat ur supposed to and OuU would be painful as u hav to sac whenever a minion attacks while its on and for botm --24.190.23.113 21:11, 7 December 2007 (CET)

i just use OuU build with standard That Twin Tom 04:54, 24 January 2008 (EST)

It's called "Offensive" yet it uses AotL... Rickyvantof 01:32, 14 February 2008 (EST)

Rating Silliness

One of the rater's comments: "Lacks Energy management and minions thus not really MM". Um, 25% of the skill bar is energy management! Both Masochism and Signet of Lost Souls. And I assure you, Bone Fiends are, in fact, minions. There needs to be a way to rate ratings, so you can just mod the utterly clueless comments into oblivion ala Slashdot. Oh well... --Carter 04:59, 5 April 2008 (EDT)

Yeah...they're called Build Masters and Admins... ɟoʇuɐʌʎʞɔıɹPanic srsbsns 02:58, 24 April 2008 (EDT)
If only everyone was one... Arc 17:36, April 28 (EST)

i agree and admin shud look at the rate. mines fine though. That Twin Tom sigThat Twin Tom 15:21, 6 May 2008 (EDT)

~advert~

Use this wonderfull build and your minions would last longer and hit harder! Offencive MM for the win! --Super Igor 15:24, 6 May 2008 (EDT)

Moar OoU pl0x

with Vampiric Horrors, of course. Using OoU+EBSoH+EBSoW will pwn PvE, and this is PvE (no, it isn't AB, or Sparta), afterall. All these PvE-only skills are going to hurt your energy, and I think you might be trying to accomplish too much at once, explaining the lack of rez. Also, don't cast Great Dwarf Weapon on the Bone Fiends because they attack slower than Hammers and Scythes. -Mike 18:31, 6 May 2008 (EDT)


You don't need em. I don't have factions and have no Vampiric Horrors, and I use OoU with Fiends regularly. You'll be fine. The +17 damage is worth it. Sadly the damage does add up, but not to the point that you can constantly spam it. Just use it instead of Aura of the Lich.

You ever see a pack of bone fiend do constant 60+ Damage? It feels good. Arca 20:11, 6 May 2008 (EDT)

A couple Vampiric Horrors will mean you can spam OoU without worrying about over-sacrificing yourself. All the +damage adds up, and Aura of the Lich is pretty useless in PvE where the monsters' AL is high and you can actually control aggro, so I'd prefer OoU. -Mike 20:54, 6 May 2008 (EDT)
Have fun running into melee to cast the battle standard when your using Vamp Horrors. With fiends you don't really have to move much. I do agree with not casting GDW on minions, though. — Teh Uber Pwnzer 23:54, 7 May 2008 (EDT)
The Standards aren't just used for your ranged physicals anyway, as melee (not minions, but axes/swords, hammers/scythes, and daggers) have a faster base attack rate and will thus benefit more from EBSoH. I prefer OoU, but there isn't enough room with the Standards and Great Dwarf Weapon already on the bar. -Mike 22:50, 10 May 2008 (EDT)
10 bone fiends + whatever casters, paras and rangers will make the total benefit givin go way up compared to a few melee. If you run into melee to cast it your fiends and other ranged attackers wont get the benefit. — Teh Uber Pwnzer 04:31, 11 May 2008 (EDT)
Your minions are animated at the corpses of your foes, meaning that your Bone Fiends will probably be in melee range anyway. Also, it isn't that hard to get your whole party in a ward, anyway. Also, you'd be surprised how much more damage a Moebius Blossom sin would deal while within the Ward. Either way, this hasn't any real affect on the skill bar, because it would be too hard to include OoU (and thus, Vampiric Horrors) anyway. -Mike 08:52, 11 May 2008 (EDT)
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