Needs more Anthem of Flame, extra flamez r bettur. Frost eeeeeeeeeeeeeeee! 23:54, 28 May 2008 (EDT)

Weakness spread wins monthlies? — Rapta Rapta Icon1 (talk|contribs) 23:55, 28 May 2008 (EDT)
I r like flamez :< Frost eeeeeeeeeeeeeeee! 23:56, 28 May 2008 (EDT) At least make it a Variant
Why not swap weakness for flame, drop command to 8+1 and put those extra points in something useful? Power return has a great recharge but 10e back is a pretty meh thing. IMO just run cry or pspike or pleak or plock or DD. All of those are better inturupting options, you have the leadership = you have the energy = go high end skills. Also redemption for spear of lightning maybe?I Heal If U Shutup 00:54, 29 May 2008 (EDT)
Variants — Rapta Rapta Icon1 (talk|contribs) 01:07, 29 May 2008 (EDT)
People are finally using AoW instead of AoF. The variants cover about everything you want except Mirror of Disenchantment, but the build looks good.--Relyk Purifying Veil SigRELYK (Talk | Edits) 10:59, 29 May 2008 (EDT)
Added. — Rapta Rapta Icon1 (talk|contribs) 11:32, 29 May 2008 (EDT)
I love giving foes their energy back nom nom nom --Lann-sf2 Lann 21:04, 29 May 2008 (EDT)
I love how you missed the whole point of power return :D--Relyk Purifying Veil SigRELYK (Talk | Edits) 00:21, 31 May 2008 (EDT)
It's keeping diversion/shame down, you're not touching monks at all. Diversion/shame is 10 energy itself, so they're actually still losing energy for casting. Also; in this bar is weariness better, cuz DA is rawrdefense, and if you want defense you might as well just take another weakness with you. —ǘŋƐxɩsƫ 09:14, 1 June 2008 (EDT)
Why power return? Looks fine tho. --Super Igor 19px *ninja!!* 09:15, 1 June 2008 (EDT)
"Why power return"? It interrupts. /duh. - GenericWikier1 Generic Wiki-er 14:21, 1 June 2008 (EDT)
CoF and power spike are usually used instead. Giving casters their energy back is generally bad, especially with no fast casting to limit energy return--Lann-sf2 Lann 14:23, 1 June 2008 (EDT)
Your wasting points in command that could go into spear mastery, drop it to 8+1. Flame is better in a DA build because you are already specing high in leadership and are not using anything from command so there is no reason to waste so many attribute points. I know power return is 5 recharge, but its generally better to run Pspike or Cry or Pleak. 5 recharge vs 12 isn't to big of a deal especially when the inturupt actually does something harmful vs helpful. You have the energy to run a good inturupt so do it, mainbaring power return is stupid.I Heal If U Shutup 14:41, 1 June 2008 (EDT)
Stop being bad, and read above. P-return is to get mesmer's both shame and diversion down, with only pspike they can just shame, you interupt, and they do diversion for free. With p-return these types of situations, won't happen. The energy on a mesmer also doesn't matter, as the 10e skills are wasted and he still loses about ~4 energy for a diversion cast. Why anthem of wearness? Well, you're already running euro DA(you must be a passive fag if you want that), so you might as well bring more defense then too, cuz you're euro. —ǘŋƐxɩsƫ 16:04, 1 June 2008 (EDT)
Ive read above, but it doesn't change the fact that Preturn is worse than all other inturupting options. Also what world do you live on where people lose energy casting a 10e skill and getting 10 back? Have you ever ran a mesmer diversion is 10 energy, every mesmer runs diversion and almost every team has a mesmer so are you sure you know what you are talking about? For the weakness i would normally say it's fine, however on a build where leadership is already so high and command isn't used it makes sence to run flame over weakness mainbar and actually use all of those points you are wasting pumping command above 8+1. I get it you want to inturupt every shame and diversion, you can still catch every diversion using pspike and most shames. Running cry or pleak or any other inturupt will work well to.I Heal If U Shutup 01:29, 2 June 2008 (EDT)
Or both. And check energy cost of mesmer skills plz --Lann-sf2 Lann 12:06, 2 June 2008 (EDT)
Preturn is better, and secondly, we already have a pleak/CoF paragon on the wiki, which would make this a dupe. So if you really can't live with Preturn, then think of it that way. Next up: if you ditch Command and take AoF, you're losing the crit % from Vicious, making it near useless. So, no. Just no. -StarSeeker | My talk 15:19, 2 June 2008 (EDT)
Im recomending you drop command to 8+1 so you meet the shield, Not dropping command. G4Te at 9 is already more than enough for the Deep wound. AoF at max leadership is on par with a low command AoW, It doesn't matter much ither way. Power return gives 10e back diversion is 10e so i was correct when i said they don't lose energy for casting diversion maybe you should check your mesmer skills? If this build is a dupe without preturn than WELL it because its not needed you can just add preturn to varients (where it belongs).I Heal If U Shutup 15:35, 3 June 2008 (EDT)
"Diversion/shame is 10 energy itself, so they're actually still losing energy for casting." —ǘŋƐxɩsƫ --Lann-sf2 Lann 01:08, 5 June 2008 (EDT)
Wait; that was actually wrong. I thought preturn was about 6energy back @ 0 spec. But still; it doesn't change the fact alot. It makes 2 powerfull shutdown skills to nothing, which you can't with pspike. Besides; mesmers have godly e-mangent anyway, unless they're cancel casting they won't get low. —ǘŋƐxɩsƫ 14:46, 5 June 2008 (EDT)
I dont understand power return. Giving the enemy 10 energy confuses me, we have whole builds devoted to energy denial so i don't understand the basis for power return..other than that, i like it. |IntemetIntemet Internet hsrInternet| 21:16, 15 June 2008 (EDT)
Read above jerk. —ǘŋƐxɩsƫ 10:53, 25 June 2008 (EDT)
Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.