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m (The point..heh heh..of Volley)
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:Damage is your friend. &mdash; [[User:Rapta|<font color="silver">'''Rapta'''</font>]] [[image:Rapta_Icon1.gif|19px]] <small>([[User_talk:Rapta|talk]]|[[Special:Contributions/Rapta|contribs]])</small> 23:37, 29 December 2007 (EST)
 
:Damage is your friend. &mdash; [[User:Rapta|<font color="silver">'''Rapta'''</font>]] [[image:Rapta_Icon1.gif|19px]] <small>([[User_talk:Rapta|talk]]|[[Special:Contributions/Rapta|contribs]])</small> 23:37, 29 December 2007 (EST)
 
::I like candy. --[[User:Bishop|Bishop]] 07:42, 30 December 2007 (EST)
 
::I like candy. --[[User:Bishop|Bishop]] 07:42, 30 December 2007 (EST)
:::The candy is a lie!! I was thinking the point of Volley was to keep hitting a clump of dazed targets. I would also bring Spirit of Favorable Winds to help ensure BHA hits. Usage: Spirit, Poison Tip, BHA, Screaming Shot, Epidemic, Volley, Sloth, Volley, hehe ad nauseum. OR, trade BHA for Burning Arrow and Concussion Shot. Would those work?
+
:::The candy is a lie!! I was thinking the point of Volley was to keep hitting a clump of dazed targets. I would also bring Spirit of Favorable Winds to help ensure BHA hits. Usage: Spirit, Poison Tip, BHA, Screaming Shot, Epidemic, Volley, Sloth, Volley, hehe ad nauseum. OR, trade BHA for Burning Arrow and Concussion Shot. Would those work? --[[User:Rolo|Rolo]] 18:09, 4 January 2008 (EST)
   
 
== the normal pvp bar ==
 
== the normal pvp bar ==

Revision as of 23:09, 4 January 2008

Archive 1

Comments

Add them. Edwina Elbert*talk*contributions Edsig 00:06, 5 November 2007 (CET)

I'm not really seeing the synergy here. What's to say this build preforms any better than the Build:R/Mo Broad Head Arrow Ranger? Shogunshen 00:07, 5 November 2007 (CET)

What you pointed out is a PvP build also listed as PvE. What we have here is supposed to be used entirely in PvE. The bolded out skills in the lower part of the page are the ones that we wanted to point out as synergising best with the build (mass daze, epic armor ignoring dmg etc.). Edwina Elbert*talk*contributions Edsig 00:14, 5 November 2007 (CET)


Broad Head Arrow Savage Shot Distracting Shot Volley Sloth Hunter's Shot Poison Tip Signet Troll Unguent Resurrection Signet

Skakid9090 00:44, 5 November 2007 (CET)

oh and, 12+1+1 10+1 8+1 — Skakid9090 00:52, 5 November 2007 (CET)

Needling shot allows you to better exploit dazed targets, as it cannot be blocked and has a fast activation and flight time. Troll Unguent has a whole 3s cast time, during which you will get shreaded as that bar has no defense. Leaving healing to your monk and bringing your own Whirling defense, on the other hand, can reduce physical damage significantly, and coupled with the 100 AL vs elemental make you a hard kill. Enigma 08:46, 5 November 2007 (CET)
(Also added Troll Unguent into optionals) Edwina Elbert*talk*contributions Edsig 08:51, 5 November 2007 (CET)
Needling shot is useless, with henchies wanding and your frontliners attacking. — Tycn (talk*pvxcontribs) 08:53, 5 November 2007 (CET)

Why are there so many variants? --Emeralddragon2 09:11, 5 November 2007 (CET)

So you can see how adaptive the build is ? *facepalm* Why wouldn't there be so many variants ? Edwina Elbert*talk*contributions Edsig 09:17, 5 November 2007 (CET)

Taken to testing. Edwina Elbert*talk*contributions Edsig 20:05, 5 November 2007 (CET)

This needs Mending Touch, Natural Stride, Troll Unguent, and Apply poison to be good. I suggest removing volley, sloth, PTS, and whirling. gg Terror 20:12, 5 November 2007 (CET)

This is a PvE build, condition removal is what monks do, apply poison costs way too much when you can have a team member bring Epidemic and natural stride can do little in the way of keeping you alive in HM as opposed to whirling. Enigma 20:16, 5 November 2007 (CET)
Build:R/Mo Broad Head Arrow Ranger is the version you want. You're supposed to bring a splinter rit with this build (hence volley). That much defense is over-kill in pve, unguent or stride is enough to survive since you'll never have to split. — Skakid9090 21:49, 5 November 2007 (CET)
Indubitably. Edwina Elbert*talk*contributions Edsig 21:50, 5 November 2007 (CET)
I already knew that version existed. It was sarcasm. Terror 21:59, 5 November 2007 (CET)
Sarcasm On the internet?!? Blasphemy!


Skakid9090 22:02, 5 November 2007 (CET)

Daze works well in this build because it's supposed to be used in HM, right? 'Cause otherwise, I'd have to say interrupts can do the job just fine in normal mode. Shogunshen Holidaysig Shen has cookies

Get rid of Sloth's. It beith junk. Volley is still "eh" cause I expect BHA'ers to be purely interruption, not damage. --GoD Sig3GuildofDeals 17:09, 29 December 2007 (EST)
Bad expectation. — Rapta Rapta Icon1 (talk|contribs) 19:15, 29 December 2007 (EST)
Sloth's always triggers on a dazed guy. Also, main bar should have epidemic > whirling, since you have AoE attackage... --MalaMala sig Mind Blast 19:39, 29 December 2007 (EST)

Volley?

What's Volley doing in there? You have points in WS but waste them by not equipping Apply Poison because of Volley -- a skill that is sub-par without support (splinter weapon, etc), support that poison tip does not provide. Also, if you're running BHA anyway, two additional interrupts are likely overkill. And a little IAS might not hurt either. --Bishop 21:58, 29 December 2007 (EST)

Damage is your friend. — Rapta Rapta Icon1 (talk|contribs) 23:37, 29 December 2007 (EST)
I like candy. --Bishop 07:42, 30 December 2007 (EST)
The candy is a lie!! I was thinking the point of Volley was to keep hitting a clump of dazed targets. I would also bring Spirit of Favorable Winds to help ensure BHA hits. Usage: Spirit, Poison Tip, BHA, Screaming Shot, Epidemic, Volley, Sloth, Volley, hehe ad nauseum. OR, trade BHA for Burning Arrow and Concussion Shot. Would those work? --Rolo 18:09, 4 January 2008 (EST)

the normal pvp bar

Run it. The end. –Ichigo724Ichigo-signature 00:56, 30 December 2007 (EST)

It's better than this, but Mending Touch and Natural Stride are meh at best in PvE. User:Nyktos Nyktos (talk · contribs) 15:34, 31 December 2007 (EST)
Mending Touch and Natural Stride: PvP>PvE. Dr4goNsig1Dr4goN (talk/pvxcontribs) 17:10, 31 December 2007 (EST)
You can almost guarantee some amount of healing/condition removal in PvE. Shogunshen Sig Shen(contribs) 17:30, 31 December 2007 (EST)

But volley fails. As does poison tip signet. –Ichigo724Ichigo-signature 17:34, 31 December 2007 (EST)

/agree.Bob fregman 18:05, 31 December 2007 (EST)
Assuming a splinter rit is present, volley owns. Shogunshen Sig Shen(contribs) 18:06, 31 December 2007 (EST)
You're much better off just running Splinter/Barrage yourself. --Bishop 18:17, 31 December 2007 (EST)
That's the difference between 35 and 53 damage. — Rapta Rapta Icon1 (talk|contribs) 22:56, 31 December 2007 (EST)
Why does your rit have 16 in channeling? --MalaMala sig Mind Blast 11:27, 1 January 2008 (EST)
Because damage is fun. — Rapta Rapta Icon1 (talk|contribs) 13:56, 1 January 2008 (EST)
A single char PvE build shouldn't be made under the assumption there's a splinter rit in the party. –Ichigo724Ichigo-signature 19:18, 1 January 2008 (EST)
Way I see it, one can assume those using this build in the scenario it's most useful in (HM) can be more selective of their teammates. Shogunshen Sig Shen(contribs) 19:24, 1 January 2008 (EST)
Should we delete the pve barrage R then? a rit+generic barrage R outdoes it. –Ichigo724Ichigo-signature 19:26, 1 January 2008 (EST)

If it's a difference between more damage or another utility skill in PvE, I'd go with the damage. — Skadiddly[슴Mc슴]Diddles 19:29, 1 January 2008 (EST)

Let's make a barrager guide. Enough waffle with all the "oh noes barage is betar damag" Just have one page with all barragers and leave other builds alone Sebsig Seb2net (Talk) 19:29, 1 January 2008 (EST)
This is BHA not barrage, unless I didn't understand your comment. — ViYsig5Victoryisyours (talk/RfA) 19:31, 1 January 2008 (EST)
you didn't understand my comment because some people say that barrage is inferior to most other damage rangers. I say enough barrage talk, leave other damaging build alone Sebsig Seb2net (Talk) 19:32, 1 January 2008 (EST)
What? Shogunshen Sig Shen(contribs) 19:37, 1 January 2008 (EST)
I am tired and slightly annoyed, I'm just saying that we must keep a distance between damage and utility. I'll go make something in my userspace tomorrow. Sebsig Seb2net (Talk) 19:41, 1 January 2008 (EST)
That's like saying Monks must either be full heal or full prot. — Rapta Rapta Icon1 (talk|contribs) 20:07, 1 January 2008 (EST)
General Barrager guide--BeeD 21:17, 1 January 2008 (EST)