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::::::::why not just bring shell shock?--[[User:Relyk|Relyk]] 01:26, 16 June 2009 (UTC)
 
::::::::why not just bring shell shock?--[[User:Relyk|Relyk]] 01:26, 16 June 2009 (UTC)
 
:::::::::This build is really weak, gets easily outsplit even with the kappa ele, and has 0 pressure. However good teams who will have a clean spike and know how to countersplit might actually win something with this. [[User:Hole|<font color="grey">'''Hole'''</font>]][[Image:Hole-sig.jpg|19px]][[User_Talk:Hole|<sup><small><font color="black">Talk!</font></small></sup>]] 11:55, 16 June 2009 (UTC)
 
:::::::::This build is really weak, gets easily outsplit even with the kappa ele, and has 0 pressure. However good teams who will have a clean spike and know how to countersplit might actually win something with this. [[User:Hole|<font color="grey">'''Hole'''</font>]][[Image:Hole-sig.jpg|19px]][[User_Talk:Hole|<sup><small><font color="black">Talk!</font></small></sup>]] 11:55, 16 June 2009 (UTC)
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::::::::::^Wat? This build beats most split teams really really easy lol, unless you fail horribly at tactics or your monks are terrible. --'''[[User:Crow|<span style="font-variant: small-caps; color: blue">Crowels</span>]]'''[슴Mc슴]'''[[User talk:Crow|<span style="font-variant: small-caps; color: red">Mootles</span>]]''' 15:02, 16 June 2009 (UTC)

Revision as of 15:02, 16 June 2009

Sort of like new omega, but with a magehunters. Frostysig9000FrostytheAdmin 21:46, 12 June 2009 (UTC)

Crow approves :> --Crowels[슴Mc슴]Mootles 23:41, 12 June 2009 (UTC)
I don't understand why you would bring Power Shot over Penetrating/Sundering or Precision Shot. Shorter cooldown, same energy cost, and with armor pen about the same damage. Precision Shot works too, though it might be a bit risky due to easily interrupted. WalrusTusK 18:47, 15 June 2009 (UTC)
Uhm, cool down doesn't really matter (you are not gonna use it on recharge) and Power Shot does more damage. Frostysig9000FrostytheAdmin 18:53, 15 June 2009 (UTC)
Just saw how much less the PVP shots do. Still think Precision could be an option, depending on how much the ranger gets hit. WalrusTusK 19:06, 15 June 2009 (UTC)
I bet he gets hit a lot more once they realize they can kill the spike by wanding him. Teutonic 20:43, 15 June 2009 (UTC)
Why would you bring precision? Power shot = +18, Precision = +16. Same energy, activation, recharge. Precision is unblockable, wow, that sure will help when our warrior and the rest of my spike is being blocked. Who cares if 1 skill in the spike isn't going to be blocked, if there is block on the spike, it's most likely they won't die unless their monks are blind or the target is heavily DPed, which means your skill choice doesn't matter either way. --Crowels[슴Mc슴]Mootles 20:48, 15 June 2009 (UTC)
I like balanced spikes, and I approve this build.97.87.1.211 23:27, 15 June 2009 (UTC)
why not just bring shell shock?--Relyk 01:26, 16 June 2009 (UTC)
This build is really weak, gets easily outsplit even with the kappa ele, and has 0 pressure. However good teams who will have a clean spike and know how to countersplit might actually win something with this. HoleHole-sigTalk! 11:55, 16 June 2009 (UTC)
^Wat? This build beats most split teams really really easy lol, unless you fail horribly at tactics or your monks are terrible. --Crowels[슴Mc슴]Mootles 15:02, 16 June 2009 (UTC)