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:::My mistake. 1) This wins 2) You're Dutch (therefore you're bad :>) --'''[[User:Crow|<span style="font-variant: small-caps; color: blue">Crowels</span>]]'''[슴Mc슴]'''[[User talk:Crow|<span style="font-variant: small-caps; color: red">Mootles</span>]]''' 15:00, 23 June 2009 (UTC)
 
:::My mistake. 1) This wins 2) You're Dutch (therefore you're bad :>) --'''[[User:Crow|<span style="font-variant: small-caps; color: blue">Crowels</span>]]'''[슴Mc슴]'''[[User talk:Crow|<span style="font-variant: small-caps; color: red">Mootles</span>]]''' 15:00, 23 June 2009 (UTC)
 
::::Yet hammer + mind shocker is still contraproductive, and this isn't nearly as good as the original rawrspike. And(yes, another and) pblock ownzzzzzzzzzz [[User:Unexist|<font color="green">—ǘŋ</font>]][[User talk:Unexist|<font color="black">Ɛxɩsƫ</font>]] 10:47, 25 June 2009 (UTC)
 
::::Yet hammer + mind shocker is still contraproductive, and this isn't nearly as good as the original rawrspike. And(yes, another and) pblock ownzzzzzzzzzz [[User:Unexist|<font color="green">—ǘŋ</font>]][[User talk:Unexist|<font color="black">Ɛxɩsƫ</font>]] 10:47, 25 June 2009 (UTC)
  +
:::::It really isn't counterproductive :/. If the hammer war calls a spike, the mind shock can KD a monk and then follow up with shell shock on hammer's target, if the axe calls a spike, the hammer can obviously just KD a monk. I don't see how it is counterproductive at all. --'''[[User:Crow|<span style="font-variant: small-caps; color: blue">Crowels</span>]]'''[슴Mc슴]'''[[User talk:Crow|<span style="font-variant: small-caps; color: red">Mootles</span>]]''' 18:30, 26 June 2009 (UTC)

Revision as of 18:30, June 26, 2009

Sort of like new omega, but with a magehunters. Frostysig9000FrostytheAdmin 21:46, 12 June 2009 (UTC)

Crow approves :> --Crowels[슴Mc슴]Mootles 23:41, 12 June 2009 (UTC)
I don't understand why you would bring Power Shot over Penetrating/Sundering or Precision Shot. Shorter cooldown, same energy cost, and with armor pen about the same damage. Precision Shot works too, though it might be a bit risky due to easily interrupted. WalrusTusK 18:47, 15 June 2009 (UTC)
Uhm, cool down doesn't really matter (you are not gonna use it on recharge) and Power Shot does more damage. Frostysig9000FrostytheAdmin 18:53, 15 June 2009 (UTC)
Just saw how much less the PVP shots do. Still think Precision could be an option, depending on how much the ranger gets hit. WalrusTusK 19:06, 15 June 2009 (UTC)
I bet he gets hit a lot more once they realize they can kill the spike by wanding him. Teutonic 20:43, 15 June 2009 (UTC)
Why would you bring precision? Power shot = +18, Precision = +16. Same energy, activation, recharge. Precision is unblockable, wow, that sure will help when our warrior and the rest of my spike is being blocked. Who cares if 1 skill in the spike isn't going to be blocked, if there is block on the spike, it's most likely they won't die unless their monks are blind or the target is heavily DPed, which means your skill choice doesn't matter either way. --Crowels[슴Mc슴]Mootles 20:48, 15 June 2009 (UTC)
I like balanced spikes, and I approve this build.97.87.1.211 23:27, 15 June 2009 (UTC)
why not just bring shell shock?--Relyk 01:26, 16 June 2009 (UTC)
This build is really weak, gets easily outsplit even with the kappa ele, and has 0 pressure. However good teams who will have a clean spike and know how to countersplit might actually win something with this. HoleHole-sigTalk! 11:55, 16 June 2009 (UTC)
^Wat? This build beats most split teams really really easy lol, unless you fail horribly at tactics or your monks are terrible. --Crowels[슴Mc슴]Mootles 15:02, 16 June 2009 (UTC)
Because we all know [Lie] are amazing players. Reunion 15:12, 16 June 2009 (UTC)
My favorite part is that you didn't give the whirling axe a deep wound (aka dismember). ~ Jakal
Power Shot? How fucking terrible are you people? At least bring Dual Shot since it's Glass Arrows 86.163.246.16 19:25, 16 June 2009 (UTC)
You call us terrible for Power shot then suggest dual shot? Keen-power-savage can actually done within the spike timeframe, keen-dual-savage cannot. Power is 1s cast. Really, have some idea what you're doing before you comment o_o Reunion 19:37, 16 June 2009 (UTC)
Actually, Power Shot is a ½ s cast. ^_^ Brandnew 19:42, 16 June 2009 (UTC)
Tecnically its 1/2 cast but the skill description for ranger 1/2 cast skills all read 1s, which therefore is the standard notation for them :\ Reunion 19:50, 16 June 2009 (UTC)
1st there is no DW on the axe war, add dismember 2nd use sloth hunters shot on the ranger
Hf with energy lol. --Crowels[슴Mc슴]Mootles 15:04, 17 June 2009 (UTC)

Why do people continuesly try to remake old builds? This is not nearly as good as the original eurospike, and mind shock + hammer is kinda contraproductive. 94.215.15.168 20:29, 20 June 2009 (UTC)

1) This wins 2) You're bad. --Crowels[슴Mc슴]Mootles 16:31, 21 June 2009 (UTC)
Ur face crow, that was me :< —ǘŋƐxɩsƫ 14:51, 23 June 2009 (UTC)
My mistake. 1) This wins 2) You're Dutch (therefore you're bad :>) --Crowels[슴Mc슴]Mootles 15:00, 23 June 2009 (UTC)
Yet hammer + mind shocker is still contraproductive, and this isn't nearly as good as the original rawrspike. And(yes, another and) pblock ownzzzzzzzzzz —ǘŋƐxɩsƫ 10:47, 25 June 2009 (UTC)
It really isn't counterproductive :/. If the hammer war calls a spike, the mind shock can KD a monk and then follow up with shell shock on hammer's target, if the axe calls a spike, the hammer can obviously just KD a monk. I don't see how it is counterproductive at all. --Crowels[슴Mc슴]Mootles 18:30, 26 June 2009 (UTC)
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