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this is effective. first time i looked at it i said ew. then i ran it. its really effective nut id drop one MB for some sort of utility. wth VoR and LC u ahev almost too much AoE pressure. we ran PnH. but it was PUG so i felt it necessary. feel free to crap all over this is just my 2 cents
 
this is effective. first time i looked at it i said ew. then i ran it. its really effective nut id drop one MB for some sort of utility. wth VoR and LC u ahev almost too much AoE pressure. we ran PnH. but it was PUG so i felt it necessary. feel free to crap all over this is just my 2 cents
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:^r1 IWAY/SWAY player.--[[User:Ikimono1|<font color="blue">'''Ikimono'''</font><small><font color ="brown">"My beard is thick."</font></small>]][[Image:Monk-Paragon-icon.png|24px]] 03:18, 20 August 2009 (UTC)
   
== Better fit the meta ==
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== Changed the Shock Axe ==
   
This is all imo, just a heads-up. LC is kind of old skool and should be replaced to better fit the meta. If you are going for AoE hex pressure then keep it by all means, but a better skill would be something like Soul Bind. Its a major help and would really back up the VoR by making the monks lose ~150 health is it...but anyway its just to better fit the meta. and i agree if with a PUG dropping one ele for a support monk or rit is a nice move, but maybe switch out the MB for SH if running only 1 ele. But like the guy above me, that was my two cents, and just a variant in my head. This is definatly something i will run and take advantage of. '''bold'''amaTeuR'''bold'''[[User:Kurzick_FTW|<font color="Red"><small>sLiP</small></font>]]|[[User talk:Kurzick_FTW|<font color="Orange"><small>syK</small></font>]]|[[Special Contributions/Kurzick_FTW|<font color="Blue"><small>SHaNKeD</small></font>]]) 00:04, 17 August 2009 (UTC)
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changed the name of the first build of shock axe to Primal rage, thanks for updating my build, Tahiri :) [[User:Kurzick_FTW|<font color="Red"><small>Am</small></font>]][[User talk:Kurzick_FTW|<font color="Black"><small>aTe</small></font>]][[Special Contributions/Kurzick_FTW|<font color="Blue"><small>uR</small></font>]]) 00:24, 17 August 2009 (UTC)
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== Taint maybe? ==
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[[image:HA_BalancedHex_Pressure2.jpg‎]]
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I think you need more party support (pwk / life) and taint is always good in these sorts of builds. It also protects you from the main source of pressure in the meta hexways, which helps since you have no off monk hex removal. Than again I'm pretty bad so who knows ^_^ [[User:Zero.Six|Zero.Six]] 05:17, 21 August 2009 (UTC)
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:The LC necro will have major energy problems when using that bar[[User:Tyraelxy|--Tyrael--]] 16:03, 21 August 2009 (UTC)
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::Taint';s a viable alternative, but that's more of a full-spec hexway than a balanced with some hex. This is more designed to pressure with some hex while you nuke things with two eles.--[[User:TahiriVeila|TahiriVeila]] 16:11, 21 August 2009 (UTC)
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::It's not great on energy, but I play it all the time (with rip instead of FF because most monks still prefer LS). You just can't spam suffering on recharge unless you're getting a lot of soul reaping, or use resilient weapon very often. [[User:Zero.Six|Zero.Six]] 17:01, 21 August 2009 (UTC)
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:::Taint kinda just makes this a hexway...and this build is made to deal a lot of pressure, not hex a target down. Plus, theyre nerfing HA soon to have it so that no heroes can be brought into HA. '''''[[User:Kurzick_FTW|<font color="Red">κʊʀʐɨᴄκ</font>]] [[User talk:Kurzick_FTW|<font color="Black">ᴀᴋᴀ</font>]] [[http://pvx.wikia.com/wiki/Special:Contributions/Kurzick_FTW|<font color="Blue">ᴀᴍᴀᴛᴇᴜᴙ</font>]]''''' 18:09, 21 August 2009 (UTC)
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::::Players are capable of tainting too =\--[[User:TahiriVeila|TahiriVeila]] 18:10, 21 August 2009 (UTC)
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:::::players are worse at it. &mdash; [[User:Mafaraxas|μαφλεσ]] 02:14, 22 August 2009 (UTC)
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::::::not much :/. [[User:Drahgal Meir|Drahgal Meir]] 03:52, 22 August 2009 (UTC)
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:::::::It depends, some players are good at it but many are very much worse. Plus since you can take a hero very few ppl play it and so don't get the practice they need to become any good at it. I tried FC Taint once and it's OK if you taint yourself first, but sticking it on a hero is definately easier (plus ench removal can mess you up a bit). [[Special:Contributions/82.3.235.183|82.3.235.183]] 11:06, 22 August 2009 (UTC)
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i reckon it looks really nice, and the weakness spam from the necro will help alot vs those sway teams. The necro shouldnt have that much energy problems, he can just switch between cursing and healing depending on how much pressure your under. id concider taking a hb just coz theres so many softies tho, those party heals will be necessary. just my opinion anyway.
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My [[Build:Team - HA Defying Pandaway|Pandas]] would tear this to pieces. Just saying. O_o. [[User:Psychiatric Consultant|<span style="color:teal;">
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'''''Psychiatric Consultant'''''</span>]] [[Image:Shadowsong.jpg|19px]] 17:25, 28 August 2009 (UTC)
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:Ball up -> nuke /w teinai's and searing, rodgort's on recharge -> suffering and ling curse (for the degen) -> armor ignoring AoE damage of VoR. yea, your pandas 'd get raped. [[User:Brandnew|Brandnew]] 18:32, 28 August 2009 (UTC)
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Actually this is what would happen. You would ball up and all that and start nukng with tenai's and searing for a grand total of 0 damage per tick and rodgorting for a grand total of 1.9 dps. Suffering and ling curse would add a grand total of 13.9 dps which would easily be healed back by the occasional lion's comfort. Your VOR would hit about 3 wars with its exceptionally broad adjacent range, these wars would stop using attack skills for the next 10 seconds as to avoid wiping their team because they aren't frickin' idiots. Meanwhile the other 5 warriors would continue knocklocking and otherwise buttraping your team. After 10 seconds the 3 wars would no longer be under the effects of VoR which would allow them to resume their work of smooshing your mostly squishy team. [[User:Psychiatric Consultant|<span style="color:teal;">
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'''''Psychiatric Consultant'''''</span>]] [[Image:Shadowsong.jpg|19px]] 19:52, 28 August 2009 (UTC)
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:Stop theorycrafting. I've gone against loads of teams of 8 defy pain wars, 7 defy pain + OoTV, and even 7 + a monk, and I don't think ive ever lost. It seems good, it rolls bad players, but anyone with a brain and adaptability at all can beat it fairly easily. 8 is the easiest to beat, btw :P [[User:Rawrawr Dinosaur|Rawrawr Dinosaur]] 19:57, 28 August 2009 (UTC)
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Chillax, I never said you can't beat it with a good team that knows what they are doing. However brandnew's logic is flawed if he think's that he can ele nuke and VoR his way to victory against a team that knows what they are doing. Depending on what the optional slot for the necro is the best way to beat pandas with this build would be to spread Ling Curse+Suffering+either Faint or Enfeebling Blood. Have the mesmer VoR as many wars as possible with his 40/40 dom set, empathy any that didn't get hit with VoR. Have the wars lineback to keep wars off the hexers and monks. Eles rez and spam the hell out of immolate and rodgort's to try to keep burning on as many wars as possible as long as possible. Tons of degen+armor ignoring damage hopefully equals dead wars. However, you still have to realize that 70-80% of your pressure is coming from VoR+Empathy and depending on how the wars react to those hexes the match could be really long or really short. [[User:Psychiatric Consultant|<span style="color:teal;">
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'''''Psychiatric Consultant'''''</span>]] [[Image:Shadowsong.jpg|19px]] 20:09, 28 August 2009 (UTC)
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:tldr &mdash; [[User:Mafaraxas|μαφλεσ]] 16:13, 29 August 2009 (UTC)

Latest revision as of 19:54, 1 September 2010

Dicuss please, open to any comments and or critisicm. It works and i have used it a lot for my balance. Kurzick FTW 05:28, 14 June 2009 (UTC)

Looks really effective. I'll check it out more later. Bennnn 05:41, 14 June 2009 (UTC)

Why VoR? —ǘŋƐxɩsƫ 08:56, 14 June 2009 (UTC)

I guess it's for extra AoE pressure. Tbh, this is just a balanced team using the ES + SH combo, it's bound to work at least reasonably well, though it will be a lot more effective against stupid teams who ball than good ones (but then most things are I guess). 86.10.23.227 10:03, 14 June 2009 (UTC)
VoR with only other hexer as LC won't be all that effective tbh. Frostysig9000FrostytheAdmin 11:19, 14 June 2009 (UTC)
The point of the VoR is to dish out pressure against any caster, in this meta a lot of people rely on casters to do the main damage, with a VoR using Backfire+VoR on backliners and some midliners, it is effective and can deal lots of pressure to a team without much backup support. Also, the LC is the only hexer besides a TC in this meta...so idk wat ur talking about by another hexer...1 hexer=ftw. Kurzick FTW 17:51, 14 June 2009 (UTC)

Remember this is a balance with the potential of a coordinated spike, not a full out spike. Most builds ran now are spikes. I think some of you are confused with a balance and a spike....--Kurzick FTW 18:23, 14 June 2009 (UTC)

90% of builds run at the moment is crazy pressure way. I run this build a bit but with either a rit or support monk instead of one of the eles. Wipes stuff really fast. Reunion 19:23, 14 June 2009 (UTC)
With what is ran today, i dont bring an extra supporter, i think if i get a high enuf ranked monk, the support wont be needed, but the ele is extra pressure and suggested for ranked teams. Remember this build is for ranked teams not just glf something wihtout a rank. Kurzick FTW 19:25, 14 June 2009 (UTC)
Yeah I play ranked teams lol. There is not much point in bringing the extra ele cuz abusing SH VoR and linger is enough to beat teams in 2-3 mins easily, and the support monk helps loads for defence on the later on maps, while fire ele only really shines on cap points. Reunion 19:34, 14 June 2009 (UTC)
If the monk is able to do his own healing and the prot isnt red baring, you dont need a support. i do run with supports every once in a while. But usually pressure is better. Just look at my recent team build, HA Get Physical, it has a support, but a major offensive. it rly depends on the maker of the build. I might add in latter a variant for support (OoS or Prism ftw ^^) --Kurzick FTW 00:20, 15 June 2009 (UTC)

Updated

Removed the WoH and Evisc. Neither are run in tombs because they're just plain inferior to Primal and HB. Also, i reccomend changing the SH eles to MB + dual heat, they deal far more damage than SH can while having much better emanagement--TahiriVeila 02:54, 26 July 2009 (UTC)

Surprisingly

this is effective. first time i looked at it i said ew. then i ran it. its really effective nut id drop one MB for some sort of utility. wth VoR and LC u ahev almost too much AoE pressure. we ran PnH. but it was PUG so i felt it necessary. feel free to crap all over this is just my 2 cents

^r1 IWAY/SWAY player.--Ikimono"My beard is thick."Monk-Paragon-icon 03:18, 20 August 2009 (UTC)

Changed the Shock Axe

changed the name of the first build of shock axe to Primal rage, thanks for updating my build, Tahiri :) AmaTeuR) 00:24, 17 August 2009 (UTC)

Taint maybe?

HA BalancedHex Pressure2

I think you need more party support (pwk / life) and taint is always good in these sorts of builds. It also protects you from the main source of pressure in the meta hexways, which helps since you have no off monk hex removal. Than again I'm pretty bad so who knows ^_^ Zero.Six 05:17, 21 August 2009 (UTC)

The LC necro will have major energy problems when using that bar--Tyrael-- 16:03, 21 August 2009 (UTC)
Taint';s a viable alternative, but that's more of a full-spec hexway than a balanced with some hex. This is more designed to pressure with some hex while you nuke things with two eles.--TahiriVeila 16:11, 21 August 2009 (UTC)
It's not great on energy, but I play it all the time (with rip instead of FF because most monks still prefer LS). You just can't spam suffering on recharge unless you're getting a lot of soul reaping, or use resilient weapon very often. Zero.Six 17:01, 21 August 2009 (UTC)
Taint kinda just makes this a hexway...and this build is made to deal a lot of pressure, not hex a target down. Plus, theyre nerfing HA soon to have it so that no heroes can be brought into HA. κʊʀʐɨᴄκ ᴀᴋᴀ [ᴀᴍᴀᴛᴇᴜᴙ] 18:09, 21 August 2009 (UTC)
Players are capable of tainting too =\--TahiriVeila 18:10, 21 August 2009 (UTC)
players are worse at it. — μαφλεσ 02:14, 22 August 2009 (UTC)
not much :/. Drahgal Meir 03:52, 22 August 2009 (UTC)
It depends, some players are good at it but many are very much worse. Plus since you can take a hero very few ppl play it and so don't get the practice they need to become any good at it. I tried FC Taint once and it's OK if you taint yourself first, but sticking it on a hero is definately easier (plus ench removal can mess you up a bit). 82.3.235.183 11:06, 22 August 2009 (UTC)

i reckon it looks really nice, and the weakness spam from the necro will help alot vs those sway teams. The necro shouldnt have that much energy problems, he can just switch between cursing and healing depending on how much pressure your under. id concider taking a hb just coz theres so many softies tho, those party heals will be necessary. just my opinion anyway.

My Pandas would tear this to pieces. Just saying. O_o. Psychiatric Consultant Shadowsong 17:25, 28 August 2009 (UTC)

Ball up -> nuke /w teinai's and searing, rodgort's on recharge -> suffering and ling curse (for the degen) -> armor ignoring AoE damage of VoR. yea, your pandas 'd get raped. Brandnew 18:32, 28 August 2009 (UTC)

Actually this is what would happen. You would ball up and all that and start nukng with tenai's and searing for a grand total of 0 damage per tick and rodgorting for a grand total of 1.9 dps. Suffering and ling curse would add a grand total of 13.9 dps which would easily be healed back by the occasional lion's comfort. Your VOR would hit about 3 wars with its exceptionally broad adjacent range, these wars would stop using attack skills for the next 10 seconds as to avoid wiping their team because they aren't frickin' idiots. Meanwhile the other 5 warriors would continue knocklocking and otherwise buttraping your team. After 10 seconds the 3 wars would no longer be under the effects of VoR which would allow them to resume their work of smooshing your mostly squishy team. Psychiatric Consultant Shadowsong 19:52, 28 August 2009 (UTC)

Stop theorycrafting. I've gone against loads of teams of 8 defy pain wars, 7 defy pain + OoTV, and even 7 + a monk, and I don't think ive ever lost. It seems good, it rolls bad players, but anyone with a brain and adaptability at all can beat it fairly easily. 8 is the easiest to beat, btw :P Rawrawr Dinosaur 19:57, 28 August 2009 (UTC)

Chillax, I never said you can't beat it with a good team that knows what they are doing. However brandnew's logic is flawed if he think's that he can ele nuke and VoR his way to victory against a team that knows what they are doing. Depending on what the optional slot for the necro is the best way to beat pandas with this build would be to spread Ling Curse+Suffering+either Faint or Enfeebling Blood. Have the mesmer VoR as many wars as possible with his 40/40 dom set, empathy any that didn't get hit with VoR. Have the wars lineback to keep wars off the hexers and monks. Eles rez and spam the hell out of immolate and rodgort's to try to keep burning on as many wars as possible as long as possible. Tons of degen+armor ignoring damage hopefully equals dead wars. However, you still have to realize that 70-80% of your pressure is coming from VoR+Empathy and depending on how the wars react to those hexes the match could be really long or really short. Psychiatric Consultant Shadowsong 20:09, 28 August 2009 (UTC)

tldr — μαφλεσ 16:13, 29 August 2009 (UTC)