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I love how 'balanced' in HA equates to two sins. Tycn 02:21, 20 January 2009 (EST)

Yep, needz moar Erf Shakuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuur though IMO RickyRicksawsmfacevantof 02:54, 20 January 2009 (EST)
Shhh, let me work on my stub in peace! Balanced HA is a joke anyway, dunno what to call it. HA PS pressure rehash 562? I do prefer warriors to these crappy PS sins too btw, unless it's two WE axes which is basically the same level of stupidity. Oxycanta 02:59, 20 January 2009 (EST)
Erf Shakur + Waror Endurnce or Erf Shakur + Plam Striek RickyRicksawsmfacevantof 03:00, 20 January 2009 (EST)
Hammer and Palm Strike seems to be the norm. Tycn 03:08, 20 January 2009 (EST)
whatever the case, that warrior bar is ugly ~ JujipooJujinicon just may eat you 08:25, 22 February 2009 (UTC)

Alright, I changed it to something else I have tried a few times after seeing eF running fire on their PnH monk, even tho it looks ridiculous and they run it fine with two PS sins. If you don't want any interrupts or poison pressure you could forgo the ranger for another SH ele with MH!, but personally I think that's stupid. Oxycanta 03:28, 20 January 2009 (EST)

eF are absolute shitters. Copying them is generally not a good idea. -Auron 03:34, 20 January 2009 (EST)
Had a feeling that was coming. There's a lot of stupid crap you can run on the PnH monk though.
eF is filled with a mixture of glad 1s, and r3s. They really are bad since they got sold. Sad, considering they used to be <3<3 Rawrawr Dinosaur 17:43, 20 January 2009 (EST)
omgf nob eF gld cap u NO cap Cute McMonkeyTab 17:44, 20 January 2009 (EST)

Eh wtf, Freezing Gust over Grasping? :S RickyRicksawsmfacevantof 17:42, 14 February 2009 (EST)

If you actually want to snare vs. PnH on relic runs and shrine caps, then yes. If you like to watch runners easily get away from grasping, take grasping. There's no reason to run 14 curses (1 extra second on LC / Suffering) and this actually works pretty good.Oxycanta 17:56, 14 February 2009 (EST)
If you want to spend 2 seconds casting FG, fine by you FrostrageFrosty po! 18:01, 14 February 2009 (EST)
1. The snare guy has rend 2. Because of PnH, almost nobody even bothers to pre-veil runners anymore. I guess it's personal preference but after trying this a few times I wouldn't go back to grasping on an LC snare.
Both are pretty much 0 snare vs PnH anyway. Just be a man and take 2 copies of foes. —ǘŋƐxɩsƫ 10:25, 3 March 2009 (UTC)

I just noticed how much this looks like Teaseway with a PnH and a PD isntead of a Tease hero. RickyRicksawsmfacevantof 18:33, 14 February 2009 (EST)

yeah. also sees a lot of play, should be rated great allready.

bring a WE axe, prage isn't as effective in HA than it is in GvG since you don't need as much mobility/pressure. Monks channel tank and all your targets are right next to you because HA=no positioning. and needs erf shakur~WaffleZWafflesigLOL(contribs) 23:10, 14 February 2009 (EST)

LOLOLOLOL you're so fucking bad--GoldenGoldenstarStar 23:13, 14 February 2009 (EST)
No I think ur the one who's fucking bad golden. Seriously y did you edit out SoA on the PnH monk, cuz clearly 12 command and another sig is better than the one skill that rapes this meta? Obviously...Oxycanta 01:10, 15 February 2009 (EST)
SoA genuinely isnt the one skill that rapes this meta. Rawrawr Dinosaur 07:52, 15 February 2009 (EST)
It's pretty good...or a second guardian or AoS, hell anything but 12 command and a 4th rez sig. Whatever tho, no surprise why all the mids end up with the exact same bars.Oxycanta 11:58, 15 February 2009 (EST)
Ummkay, everybody pretty much runs the 3 /P skills on the PnH so you have nowhere to fit in SoA/second guardian or whatever crap you wish to put in.PikaFan19x19px 08:32, 22 February 2009 (UTC)
"Everyone is doing it" is a pretty shitty argument...you can easily run a small prot on the PnH so he does more than skill spam by 1) running conc on the axe warrior 2) dropping rez sig 3) dropping fall back. Any one of those is acceptable.Oxycanta

take out draw on the infuse for something else72.24.46.63 16:43, 22 February 2009 (UTC)

I find Strength of Honor on the PnH's bar kinda funny. It's not like the other team won't have enchant removal. Benjammn311Signature3 23:07, 25 February 2009 (UTC)
Yes, all enchantments suck because they can be removed. All damage sucks becauae it can be healed or protted, all conditions and hexes suck because PnH removes them. Nature Rituals suck because they die.. And skills suck in general because they can be shut down. --Chaos sig 2 12:03, 26 February 2009 (UTC)
If they keep SoH off your sins instead of Channeling and Boon off your monks then you get a defensive advantage. If they keep the channeling and boon off your monks and leave SoH in place, then you get an offensive advantage. If they're carrying like 5/6 enchantment removals then ups. - Panic sig7 12:09, 26 February 2009 (UTC)
I don't see why not to take SoH on the monk. SoH is amazing with dual strikes. If you're such a pussy about energy, run cas sig(or just only maintain it at the assassin). —ǘŋƐxɩsƫ 16:11, 27 February 2009 (UTC)
No he's right. SoH is bad on a PnH monk. If SoH gets removed you have to wait 20 seconds (without casting PnH) before u can recast.--kaboom 16:55, 27 February 2009 (UTC)

Backline update

WoH over HB and LS over RC? Rickyvantof 16:15, 27 February 2009 (UTC)

/waves hand. Not worth the time. people should know.--IkimonoNeeds more ParagonMonk-Paragon-icon 02:34, 4 March 2009 (UTC)
I cleaned up a few skills here. Defile defenses instead of rip on the necro, inspired enchantment instead of drain enchantment on the PD and changed HB to a basic WoH build. LS vs. RC is largely preference but in this build you probably want the healing from RC *edit - and whoever thinks you need 3 e-management skills on the WoH and 5 total enchant removals is an idiot (rip, rend, 2 inspired and a shatter?). Defile D is a great cover hex or something to spam for pressure. Zero.Six
Defile sux Ha tbh, 100 extra damage? no thanks. if you take anything over rip, take rigor. Three emanagement skills isn't really necessary but duf take pdrain over inspired, if you really want draw take out inspired--Goldenstar 23:03, 5 March 2009 (UTC)
Defile is amazing, u mad? Rawrawr Dinosaur 23:07, 5 March 2009 (UTC)
of course it's good, rigor or rip is better tho, i hurd keeping both monks channelings down and still having enchant removal for midline on your mes iz gud?--Goldenstar 23:08, 5 March 2009 (UTC)
Tombs really ARE srs bsns. Big sadface sigBiggles Strongfist™ Sysop 23:12, 5 March 2009 (UTC)
Why would you run rigor in this build? It's only good for shit that is an instagib spike. Anyway with the update today I will personally be running WoH with vigorous spirit as a cover enchant since rend is a little clumsier now. This build is obviously going to have to be completely changed since p-rage got smiters boon'd and PS takes a hit having to use flurry...questionable if an evisce-shock and PS with flurry is really enough offense. --Zero.Six
Um... rigor is amazing in builds like this. I have no idea what you're talking about. Rawrawr Dinosaur 12:32, 22 April 2009 (UTC)

Primal Rage

I don't know much about HA but, what PR nerfed enough to warrant not using it over evis/WE any more?  Star of Exile Star star 2 talk  12:11, 22 March 2009 (UTC)

The disability to have an IAS for 10+ seconds when you're getting targeted and forced to cancel. Smurf Ohai 18:59, 26 March 2009 (UTC)
Yeah PR is definitely out of meta. 70.27.0.19 04:08, 14 April 2009 (UTC)

Pblock

Over PD as IWAY is meta? and let's you roll the backline whilst they 1 healer for 13 out of every 20 seconds. PD is great, but i just think with IWAY being so popular... Yes you can beat IWAY, but it takes so long if you're against a team tht doesn't suck (other than the fact they're running it) Exo Oo 12:03, 13 May 2009 (UTC)

STOP FUCKING THEORYCRAFTING. Are you going to Power Block Claim Resource too? Misery CowMisery Says Moo 12:07, 13 May 2009 (UTC)
no, i'd more cof that, and as almost no teams have pd i wouldn't have thought that was a problem tbh Exo Oo 12:09, 13 May 2009 (UTC)
STOP FUCKING THEORYCRAFTING. Misery CowMisery Says Moo 12:15, 13 May 2009 (UTC)
Stop spamming please Exo Oo 12:24, 13 May 2009 (UTC)
Actually misery Pblock is good in HA now, it is seeing much more use too. Frostysig9000FrostytheAdmin 12:25, 13 May 2009 (UTC)
I'm not saying PBlock is bad at all, but I'm saying that suggesting to take PBlock to beat IWAY is very fucking poor reasoning when it and Cry are the only hard interrupts in your build. Misery CowMisery Says Moo 12:29, 13 May 2009 (UTC)
when IWAY is about 60-70% of all the builds being run, and it lets you steamroll them, and can still disable either pnh or prot i'd say it's decent. but misery knows best :) Exo Oo 12:33, 13 May 2009 (UTC)
No I don't at all, but you are just retarded. Misery CowMisery Says Moo 12:34, 13 May 2009 (UTC)
how so? Exo Oo 12:54, 13 May 2009 (UTC)
Here, allow me to provide a link. Misery CowMisery Says Moo 12:58, 13 May 2009 (UTC)

Pblock is an awesome counter to iway, but if you need to spec IWAY you're pretty bad anyways. IWAY is nowhere near 60-70% of the teams run, more like 10%. Pblock is also awesome in annhilation, but I really prefer the utility of PD in halls. 86.133.147.88 17:46, 20 May 2009 (UTC)

tht was old comment, the meta's changed since then Exo Oo 17:51, 20 May 2009 (UTC)
In 7 days? No. 86.133.147.88 17:54, 20 May 2009 (UTC)
lol, yes it has. since the nerfs Exo Oo 18:43, 20 May 2009 (UTC)
IWAY is ran more now than it was preupdate, so... what? 86.133.147.88 20:14, 20 May 2009 (UTC)


Your Necro attributes aren't correct... No1 cares about +1 second hex... what can help you is put your death magic and SR up... Life pvx 07:31, 26 May 2009 (UTC)

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