PvXwiki
Register
mNo edit summary
Line 32: Line 32:
 
:::HH Can be cast on yourself so if something goes wrong, the HH can tank. Changing it back to HH. Also, Aegis is almost worthless on the bip, we can take ward for that and caster blocks are rarely needed. Same with shield guardian. Put these in variants please. [[User:Andy|Andy]] 16:20, 11 May 2008 (EDT)
 
:::HH Can be cast on yourself so if something goes wrong, the HH can tank. Changing it back to HH. Also, Aegis is almost worthless on the bip, we can take ward for that and caster blocks are rarely needed. Same with shield guardian. Put these in variants please. [[User:Andy|Andy]] 16:20, 11 May 2008 (EDT)
 
::::Shield Guardian is a spammable heal for the huge surplus energy of the BiP. HH being castable on yourself isn't a strong enough argument for keeping it in favor of a near-constant SoL. Aegis might be pretty meh but Extinguish is pretty nice. [[User:Moloch|Moloch]] 17:24, 11 May 2008 (EDT)
 
::::Shield Guardian is a spammable heal for the huge surplus energy of the BiP. HH being castable on yourself isn't a strong enough argument for keeping it in favor of a near-constant SoL. Aegis might be pretty meh but Extinguish is pretty nice. [[User:Moloch|Moloch]] 17:24, 11 May 2008 (EDT)
  +
:::::in fact, stop raping the whole build. reverted to original in suitable places. [[User:Athrun Feya|<font color="Pink">'''Lau '''</font>]][[Image:User_Athrun_Feya_Hamster.png‎ ]] ([[User talk:Athrun Feya|''<small><font color="Gray">talk</font></small>'']]|[[Special:Contributions/Athrun_Feya|''<small><font color="Gray">contri</font></small>'']]) 17:25, 11 May 2008 (EDT)

Revision as of 21:25, 11 May 2008

QQ, looks good. ¬ Klumpeet 10:58, 4 May 2008 (EDT)

this ought to kill something. Sebsig seb2lazy2login (ʞ1ɐʇ) 14:30, 4 May 2008 (EDT)

Clumsiness>Wandering eye, no? ¬ Klumpeet 06:39, 5 May 2008 (EDT)

My reason for Wandering Eye instead of Clumsiness is to give the whole AoE spike a bit of extra damage all at once. Clumsiness is okay, but you can't guarentee all enemies take damage at the same time. They may, for example, be a group of Onis who are half attacking and half moving away (but very slowly due to Deep Freeze) - this is quite commonly seen in the Aspect of Fear. In this case Clumsiness will only effect the half still attacking whereas Wandering Eye will add to the spike damage and make sure they all die at once. Athrun Feya 07:42, 5 May 2008 (EDT)
OK, but where's the Deep Freeze coming from? ¬ Klumpeet 09:55, 10 May 2008 (EDT)
Deep Freeze is on one of the Mesmers. --67.71.121.200 10:26, 10 May 2008 (EDT)

For the love of all that is video games, put a ranger in there somehow, please..maybe as just a variant for something.. Mesmers aren't the only ones who can't get groups in there as of now, you know!...Here's an idea. And don't tell me rangers stink at The Deep, because it isn't true.Stryk the Lightning 11:26, 10 May 2008 (EDT)

Aw QQ, yeah sure and lets add an assassin and dervish while we're at it. In fact, screw that, let's take 9 ursans. On a serious note, taking mesmers over eles improves the run (speedwise and damagewise) where rangers don't really have so much of an appeal. Considering they are already short of 30 armor which is absolutely critical when they go in for the larger pulls. Sure, rangers aren't bad in the deep for a traditional steel wall group when you're only ever pulling about 6 things max. But not here. Athrun Feya User Athrun Feya Hamster 15:27, 10 May 2008 (EDT)
Yeah. This is to finish the Deep quickly... if you want rangers in the build then go cry about it here instead, where the fastest you'll ever get is 40 mins.
Got to agree, this is to complete the Deep in the fastest times possible. There's a reason why Athrun (and her team mates) has gotten some of the fastest times in the Deep, this is one of them! Selket Shadowdancer 17:05, 10 May 2008 (EDT)

If anyone ever needs a mesmer for this, message me here or ingame. nick: Bernardo Mafaraxas --click moar Mafaraxas 17:40, 10 May 2008 (EDT)

Think this will insipre me to re-roll a Necro. :) Selket Shadowdancer 17:41, 10 May 2008 (EDT)

BiP Necromancer

Just wondering why Kaidas BiP isn't used anymore, that was one of the best BiPs to use in the Deep way back when. EDIT: The build in question is this: http://www.guildwarsguru.com/forum/showthread.php?t=10000649 Selket Shadowdancer 18:52, 10 May 2008 (EDT)

I've never seen that build but looking at the time it was posted, it's well done. Now - Verata's gaze is much more important with HM about and outcast being able to make a golem every 10 seconds, so we have that instead of PS, which when needed can be given by much awake monks(and is needed a lot less than Kaida suggests). We also have a new way of doing the Aspect of Decay, meaning very little time is spent when conditions are a problem so there is no need for extinguish, so Masochism is taken instead to reduce energy problems which if often troublesome if using mending. Andy 19:05, 10 May 2008 (EDT)

nerf

Theyre gonna nerf cry of pain so badly if it becomes overused. IAmJebus sig2*Jebus* Is I 19:33, 10 May 2008 (EDT)

Yeah, like they did to ursan.Lau User Athrun Feya Hamster (talk|contri) 19:50, 10 May 2008 (EDT)
Unlikely. The whole point of Cry was to give mesmers (read: mesmers who use mesmer skills) a place in PvE. --click moar Mafaraxas 19:52, 10 May 2008 (EDT)
/agree with mafaraxas, though ursan NEEDS to be nerfed.→ If you're reading this, you've just been pwned.ExtremeSignPic Extreme( Minor Changes Ftl.)( Noob comment storage.) 23:16, 10 May 2008 (EDT)
Nah, Ursan needs to be made into a normal skills so I can run it in RA. Godbox GodlyCompanion-cube 13:55, 11 May 2008 (EDT)

Edits

Removed "Fall Back!" from BiP. It's a Command skill. Removed Verata's Gaze from BiP build. BiP has no business bringing it with two SS necros on the team carrying it (they can also Arcane-Echo VG to steal quickly and efficiently.) Replaced Leader's Zeal with Aria Of Zeal in BiP build. BiP has no energy problems with BiP and BR costing 1e. Moloch 14:10, 11 May 2008 (EDT)

stop raping the bip Moloch. ----Super Igor 14:29, 11 May 2008 (EDT)
Was asked for input regarding this team build by Andy. Showed how BiP build and Seed monk build could be improved. Don't tell me Glyph+Seed doesn't beat Healing Hands. What's the problem? Moloch 15:14, 11 May 2008 (EDT)
HH Can be cast on yourself so if something goes wrong, the HH can tank. Changing it back to HH. Also, Aegis is almost worthless on the bip, we can take ward for that and caster blocks are rarely needed. Same with shield guardian. Put these in variants please. Andy 16:20, 11 May 2008 (EDT)
Shield Guardian is a spammable heal for the huge surplus energy of the BiP. HH being castable on yourself isn't a strong enough argument for keeping it in favor of a near-constant SoL. Aegis might be pretty meh but Extinguish is pretty nice. Moloch 17:24, 11 May 2008 (EDT)
in fact, stop raping the whole build. reverted to original in suitable places. Lau User Athrun Feya Hamster (talk|contri) 17:25, 11 May 2008 (EDT)