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This was fotm about 5-6 months ago. "Zergway" in HA was 3 paragons, 3 of these; although often, the secondary couldn't be /D, it had to be /Mo for purge signet or infuse or something similar. Powerful build, doesn't take much skill to play (which is why it became fotm, naturally :p). -[[User:Auron|<font color="black">Auron</font>]] 00:47, 29 May 2007 (CEST)
 
This was fotm about 5-6 months ago. "Zergway" in HA was 3 paragons, 3 of these; although often, the secondary couldn't be /D, it had to be /Mo for purge signet or infuse or something similar. Powerful build, doesn't take much skill to play (which is why it became fotm, naturally :p). -[[User:Auron|<font color="black">Auron</font>]] 00:47, 29 May 2007 (CEST)
:Still is, you see alot of zergway's again, and in halls in halls there usually is 1 of em because of it's leetness. Current zergway build = 3 wars, 3 (command) para's, 2 monks. [[User:Unexist|Unexist]] 17:51, 29 May 2007 (CEST)
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:It's getting back, you see alot of zergway's again, and in halls in halls there usually is 1 of em because of it's leetness. Current zergway build = 3 wars, 3 (command) para's, 2 monks. R0xorz. [[User:Unexist|Unexist]] 17:51, 29 May 2007 (CEST)
 
Protector's strike would make this build sexy. that or erimite's for faster spike. [[User:Assailant of mordor|Assailant of mordor]] 03:20, 29 May 2007 (CEST)
 
Protector's strike would make this build sexy. that or erimite's for faster spike. [[User:Assailant of mordor|Assailant of mordor]] 03:20, 29 May 2007 (CEST)
   

Revision as of 15:51, 29 May 2007

Discussion

This build has seen a lot of play recently in GvG and HA. It works brilliantly for me, and I'm sure it'll see a lot of play in the future.

Best optional slot for the arena's is Rending Touch, for gvg(if you got hexes) Rending Sweep. Attri's are different: 11+3+1 tactics, 12 scyte and 6+1(dunno for sure) strenght. Unexist 10:39, 28 May 2007 (CEST)

11 + 3 + 1 tactic is useless, 12 + 1 + 1 is better, and you haven't to use a superior, so 75 more health. Kratos Gowar 14:41 (GMT +1), 28 May 2007.

Agreed, I changed em to a more standard layout (12/12/3). -Auron 14:45, 28 May 2007 (CEST)
since the recharges on Steady Stance and Drunken Blow are so similar, and Steady Stance only prevents one KD. possibly gw:Soldier's Strike would be a better alternative for consitent pressure? Alternatively, suggest using Steady Stance, then using Drunken in the 4s window between it recharging and expiring, then following up with Steady and Desperation? Otherwise the description shows no convincing reason for taking both skills. -Egon 16:44, 28 May 2007 (CEST)
Good thinking. I'll test it out.
Initial testing shows energy problems, since you attack once every 6 seconds usually.
Soldier's strike is lame. Even if you knock yourself down every time you use it, the secondary Dblow is better than soldiers. -Auron 00:48, 29 May 2007 (CEST)

The pressure from this build is amazing. -Punjab 23:06, 28 May 2007 (CEST)

I saw this in AB and I got PWNED this build rocks Marin Bloodbane (Talk) 23:17, 28 May 2007 (CEST)

This was fotm about 5-6 months ago. "Zergway" in HA was 3 paragons, 3 of these; although often, the secondary couldn't be /D, it had to be /Mo for purge signet or infuse or something similar. Powerful build, doesn't take much skill to play (which is why it became fotm, naturally :p). -Auron 00:47, 29 May 2007 (CEST)

It's getting back, you see alot of zergway's again, and in halls in halls there usually is 1 of em because of it's leetness. Current zergway build = 3 wars, 3 (command) para's, 2 monks. R0xorz. Unexist 17:51, 29 May 2007 (CEST)

Protector's strike would make this build sexy. that or erimite's for faster spike. Assailant of mordor 03:20, 29 May 2007 (CEST)

Needs more Shields up. Readem (talk*pvxcontribs) 03:59, 29 May 2007 (CEST)