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{{build update|most Dervish skills}}{{Meta-Build|rating=Trial|general}}
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{{Untested-Trial|general}}
 
This build uses [[gww:Critical Agility|Critical Agility]] with critical strikes skills to deal high damage with a [[gww:Scythe|scythe]].
 
This build uses [[gww:Critical Agility|Critical Agility]] with critical strikes skills to deal high damage with a [[gww:Scythe|scythe]].
   

Revision as of 01:38, 21 February 2011

This build is still being created and is not yet ready to be rated.

This build has been designed for the following use:

This build uses Critical Agility with critical strikes skills to deal high damage with a scythe.

Attributes and Skills

<pvxbig> [build prof=A/D critic=11+3+1 scythe=12 earthprayers=6][Vow of Strength][Sand Shards][Vital Boon][Eremite's Attack][Critical Defenses][Critical Agility][Way of the Master][Critical Eye][/build]

</pvxbig>

Equipment

Usage

  • Maintain 1, 2, 5, 6, 7 and 8 while in combat.
  • If you need heal cast 3 and 4.
  • Attack biggest possible groups of enemies.

Counters

  • Heavy Enchantment removal.
  • Anti-melee.
  • Single enemies, unlike his predecessors its more for damage to a group, not a single enemy.

Variants

  • Sneak Attack inflict blindness to all targets struck by the attack.
  • Asuran Scan for blocking enemies and dp removal.
  • "I Am The Strongest!" greater damage.
  • Reap Impurities for damage if using a heavy condition team.
  • Unseen Fury to make attacks unblockable but it needs some skill points in shadow arts.
  • Drunken Master For an alternative, longer lasting IAS aswell as movement speed. Also it is harder to remove being a stance instead of an enchantment. Downside is you need alcohol for it to work properly and a decent Delver title.

See Also