PvXwiki
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(Dervish update)
 
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{{build update|most Dervish skills}}{{Good-Build|CM}}
{{Untested-Testing|CM|AB|}}
 
 
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<pvxbig>
 
[build prof=D/Mo name="D/Mo Amber Runner" smi=12 earthp=8+1+3 mys=10+2][Reversal of Damage][Ray of Judgment][Armor of Sanctity][Mystic Regeneration][Imbue Health][Pious Haste][Signet of Pious Light][Faithful Intervention][/build]
 
[build prof=D/Mo name="D/Mo Amber Runner" smi=12 earthp=8+1+3 mys=10+2][Reversal of Damage][Ray of Judgment][Armor of Sanctity][Mystic Regeneration][Imbue Health][Pious Haste][Signet of Pious Light][Faithful Intervention][/build]
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PvP skills: [[Mystic Regeneration (PvP)@12]
 
</pvxbig>
 
</pvxbig>
 
Switch Signet of Pious Light with Conviction (PvP) to boost armour or have +4 health regeneration when not enchanted.
 
 
 
== Equipment ==
 
== Equipment ==
 
{{Equipment-template | data = Pk5BkMz6TDhMvKS1JNNpnWKNNJYJJNNZ4qJNNJ2MKNNJYB}}
 
{{Equipment-template | data = Pk5BkMz6TDhMvKS1JNNpnWKNNJYJJNNZ4qJNNJ2MKNNJYB}}
   
 
== Usage ==
 
== Usage ==
Use Pious Haste to run to and from Amber Mines.
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*Use Pious Haste to run to and from Amber Mines.
Use 3,2,1 for capping mines. Use Mystic Regeneration after casting 3,2,1.
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*Use 3,2,1 for capping mines. Use Mystic Regeneration after casting 3,2,1.
Use Reversal of Damage to finish any Luxon survivors.
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*Use Reversal of Damage to finish off any Luxon survivors.
Skills 7 and 8 are for self-healthing.
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*Skills 7 and 8 are for self-healing.
Imbue Health is used to heal teammates or NPCs.
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*Imbue Health is used to heal teammates or NPCs.
Tanking: always maintain skills 1,3,4 to tank mines or shrines.
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*Tanking: Always maintain skills 1,3,4 to tank mines or shrines.
   
 
== Counters ==
 
== Counters ==
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*Interrupts
Intrupts
 
Enchantment Removal
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*Enchantment Removal
Knockdowns
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*Knockdowns
Mobs(+3 people)
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*Mobs (3+ people)
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== Variants==
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<pvxbig>
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*[[Smite condition@12]
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*[[Smite hex@12]
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*[[Conviction (PvP)@12]
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</pvxbig>
   
== Variants ==
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== See Also ==
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[[Build:D/A_Derv_Bomber]]
If you don't like this version of an Amber Runner you can also use a Derv Bomber build. http://pvx.wikia.com/wiki/Build:D/A_Derv_Bomber
 

Latest revision as of 19:35, 19 February 2011

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build is used for effectively capping and running Amber chucks in Fort Aspenwood. This build can also protect the Juggernaut while behind the Green Gate.

Attributes and Skills

<pvxbig> [build prof=D/Mo name="D/Mo Amber Runner" smi=12 earthp=8+1+3 mys=10+2][Reversal of Damage][Ray of Judgment][Armor of Sanctity][Mystic Regeneration][Imbue Health][Pious Haste][Signet of Pious Light][Faithful Intervention][/build] PvP skills: [[Mystic Regeneration (PvP)@12] </pvxbig>

Equipment

Skillsdisk
The Equipment Template for this build is:
Pk5BkMz6TDhMvKS1JNNpnWKNNJYJJNNZ4qJNNJ2MKNNJYB

Usage

  • Use Pious Haste to run to and from Amber Mines.
  • Use 3,2,1 for capping mines. Use Mystic Regeneration after casting 3,2,1.
  • Use Reversal of Damage to finish off any Luxon survivors.
  • Skills 7 and 8 are for self-healing.
  • Imbue Health is used to heal teammates or NPCs.
  • Tanking: Always maintain skills 1,3,4 to tank mines or shrines.

Counters

  • Interrupts
  • Enchantment Removal
  • Knockdowns
  • Mobs (3+ people)

Variants

<pvxbig>

  • [[Smite condition@12]
  • [[Smite hex@12]
  • [[Conviction (PvP)@12]

</pvxbig>

See Also

Build:D/A_Derv_Bomber