A Water Elementalist which utilizes Burning to deal a strong spike and to Blind. Features a powerful Elite, a useful snare and a Signet-slowing, under appreciated hex.

Attributes and Skills

<pvxbig> [build prof=E/any WaterMagic=12+1+1 EnergyStorage=10+1 FireMagic=8][Shatterstone][Rust][Freezing Gust][Glowing Ice][Steam][Glyph of Immolation][Water Attunement][Optional][/build] </pvxbig>


Standard Sets.


Maintain enchantment(s).

Use Glyph Of Immolation with Shatterstone and follow up with the following hexes for a spike. Glowing Ice should be cast as often as possible, especially either during or at the end of the damage spike listed above.

Freezing Gust can be used separately as a snare.

Glyph Of Immolation and Steam on Melee and Rupting Rangers.


Typical elementalist counters;

Enchantment removal.



Shard Storm for Freezing Gust or Rust.

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