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(Variants: It can at times be problematic that this character is not among the first when heroes choose who to ressurect.)
m (Reverted edits by 84.48.54.60 (talk | block) to last version by Podank)
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== Equipment ==
 
== Equipment ==
 
* Full Survivor
 
* Full Survivor
* Staff [[gw:Of Enchanting|of Enchanting]]
+
* Any weapon with [[gw:Of Enchanting|of Enchanting]]
 
* Full Vitae
 
* Full Vitae
 
* Highest Vigor you can afford
 
* Highest Vigor you can afford
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* [[gww:Guardian|Guardian]]
 
* [[gww:Guardian|Guardian]]
 
* [[gww:Life Bond|Life Bond]]/[[gww:Protective Bond|Protective Bond]]/[[gww:Life Attunement|Life Attunement]]. Would need micro'ing.
 
* [[gww:Life Bond|Life Bond]]/[[gww:Protective Bond|Protective Bond]]/[[gww:Life Attunement|Life Attunement]]. Would need micro'ing.
* Adding a ressurection skill means heroes will prioritice this character in the order of ressurections. It should however be disabled and micromanaged.
 
   
 
'''DO NOT USE:'''
 
'''DO NOT USE:'''

Revision as of 16:22, March 27, 2011

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Ether Renewal for superior energy management to spam prots.

Attributes and Skills

<pvxbig> [build prof=E/Mo energy=12+1+1 prot=12 hea=3][Ether Renewal][Aura of Restoration][Aegis][Spirit Bond][Protective Spirit][Shield Guardian][Shield of Absorption][Infuse][/build] </pvxbig>

Equipment

  • Full Survivor
  • Any weapon with of Enchanting
  • Full Vitae
  • Highest Vigor you can afford

Usage

  • Set the hero to guard.

Counters

  • Enchantment removal

Variants

DO NOT USE:

  • RoF heroes spam this skill constantly and will drain their energy.
  • Dismiss Condition heroes use this as a heal rather than condition removal and will spam it.
  • GoS heroes will use skills indiscriminately after using GoS.
  • Or any other skill that heroes do not use appropriately.

See also

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