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==Equipment== |
==Equipment== |
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− | {{equipment-template|data= |
+ | {{equipment-template|data=Pk5xiMz6TDfMvKSFHMNpHGYMNZY5RcNJIKCMNpnMMMNZYB}} |
*A [[gw:wand|wand]] and [[gw:offhand|offhand]] with [[gw:20/20|20/20]] [[gw:HCT|HCT]]/[[gw:HSR|HSR]] are strongly recommended. |
*A [[gw:wand|wand]] and [[gw:offhand|offhand]] with [[gw:20/20|20/20]] [[gw:HCT|HCT]]/[[gw:HSR|HSR]] are strongly recommended. |
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*A weapon set with +20% enchantment duration for casting Air Attunement. |
*A weapon set with +20% enchantment duration for casting Air Attunement. |
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*Defensive Sets for +AL versus certains foes. |
*Defensive Sets for +AL versus certains foes. |
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− | * |
+ | *Blessed armor. |
==Usage== |
==Usage== |
Revision as of 16:15, 13 June 2010
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build is part of the current PvP meta. Remove this tag if it no longer exists in the current PvP metagame. |
This build uses Air Magic to Spike and Blind opponents. Additional defense and/or utility skills round out the character.
Attributes and Skills
<pvxbig> [build prof=eleme/any airmag=12+1+1 energy=12+1][blinding surge][Shell Shock][Lightning Bolt][optional][optional][Aura of Restoration][air attunement][Resurrection Signet][/build]
- Optional 1:
- [[Gale@14]
- [[Enervating Charge@14] or [[Enfeeble (PvP)@6] for weakness.
- [[Strip Enchantment@8], raise blood magic to 8.
- [[Ward Against Melee@10], raise earth magic to 10.
- Optional 2:
- [[Glyph of Lesser Energy@13]
- [[Shock Arrow@14]
- Variants:
- [[Chain Lightning@14] in place of Lightning Bolt.
</pvxbig>
Equipment
Pk5xiMz6TDfMvKSFHMNpHGYMNZY5RcNJIKCMNpnMMMNZYB |
- A wand and offhand with 20/20 HCT/HSR are strongly recommended.
- A weapon set with +20% enchantment duration for casting Air Attunement.
- Defensive Sets for +AL versus certains foes.
- Blessed armor.
Usage
- Cast Air Attunement before entering combat.
- Use Blinding Surge to relieve pressure, and particularly to deflect enemies' most powerful attack skills (watch for Warriors converging on a new target). Do NOT spam Blinding Surge on recharge or it becomes very easy for enemy mesmers to Divert.
Counters
- Diversion.
- Interrupts, particularly Distracting Shot, Power Lock and Power Block.
- Signet of Humility.
- Enchantment removal.
- Standard caster counters, Dazed, Migraine etc.
Variants
- If taking /Rt skills use a hard res over Resurrection Signet, either Flesh of My Flesh or Death Pact Signet.
- In HA consider taking:
- Ward Against Foes with Grasping Earth.
- "Make Haste!" and "Fall Back!".