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This build has been designed for the following use:
Captures shrines in Alliance Battles while dishing out heavy damage to all opponents with Searing Flames.
Very frequently seen in AB and CM as a capper and general nuker.
Attributes and Skills
<pvxbig> [build prof=Elementalist/P F=12+1+2 En=9+1 Command=9][Prepared Shot][Jagged Strike][Frenzy[/build] </pvxbig> Optional:
- Full Blessed or Survivors Insignias
- 40/40 Fire Magic set
- Weapon of Enchanting
- Command Shield of Fortitude (+10 vs. Piercing/Slashing/Lightning/etc.)
- High Energy Weapon set
- Maintain Fire Attunement at all times.
- Use Searing/Teinai's Heat->Meteor->Searing Flame spam to take down shrines.
- Spam Searing Flames to kill everything else.
- Use Flare as a spike assist.
- Use Glowing Gaze and Glyph of Lesser Energy to maintain energy.
- Use "Make Haste!" to run you and your group between shrines.
- Renew Fire Attunement after nuking Mesmer shrines to avoid having it stripped.
- Meteor Shower instead of Flare
- Flame Djinn's Haste
- Switch to E/D and bring Flame Djinn's Haste and Mystic Regeneration
- Switch to E/Mo and bring Flame Djinn's Haste and Healing Breeze
- Standard Anti-caster
- Enchantment Removal