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m (Undo revision 1124036 by Skakid9090 (talk) reverting vandalism)
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[[gww:Water Magic|Water]] [[gww:Elementalist|Elementalist]] commmonly used in PvP.
 
[[gww:Water Magic|Water]] [[gww:Elementalist|Elementalist]] commmonly used in PvP.
   
== [[File:Tab Piplup.jpg]] ==
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== Frequency ==
 
*Extremely common in GvG as a defensive midliner in split, spike, and balanced builds.
 
*Extremely common in GvG as a defensive midliner in split, spike, and balanced builds.
 
*Rarely seen in HA.
 
*Rarely seen in HA.
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== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=E/Rt Water=12+1+1 Energy=11+1 resto=6][Shard Storm][Freezing Gust][Winter's Embrace][Blurred Vision][Glowing Ice][Optional][Water Attunement][Death Pact Signet][/build]
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[build prof=E/Rt Water=12+1+1 Energy=11+1 resto=6][Ice Prison][Frozen Burst][Ice Spear][Teinai's Prison][Glowing Ice][Optional][Water Attunement][Flesh of my Flesh][/build]
 
*[[Mirror of Ice@14] - Pumps up water hexes to improve spike damage.
 
*[[Mirror of Ice@14] - Pumps up water hexes to improve spike damage.
 
*[[Water Trident@14] - Spammable conditional KD, great for snaring on Frozen Isle.
 
*[[Water Trident@14] - Spammable conditional KD, great for snaring on Frozen Isle.
*[[Empathic Removal] - Provides additional hex/condition removal, great for counter-speccing Hexways (replace Death Pact with a res sig).
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*[[Empathic Removal] - Provides additional hex/condition removal, great for counter-speccing Hexways (replace FomF with a res sig).
 
*[[Ether Prism@12] - Replaces Water Attunement with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides energy management without the risk of enchantment strip.
 
*[[Ether Prism@12] - Replaces Water Attunement with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides energy management without the risk of enchantment strip.
*[[Icy Shackles@14] - Replaces Winter's Embrace, with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides a strong elite snare.
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*[[Icy Shackles@14] - Replaces Frozen Burst, with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides a strong elite snare.
 
</pvxbig>
 
</pvxbig>
   
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== Usage ==
 
== Usage ==
 
*Maintain [[gww:Water Attunement|Water Attunement]].
 
*Maintain [[gww:Water Attunement|Water Attunement]].
*Use [[gww:Shard Storm|Shard Storm]] followed by [[gww:Freezing Gust|Freezing Gust]] if necessary on spikes.
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*Use your skills to alternately deal damage or snare foes (or both).
*Use [[gww:Shard Storm|Shard Storm]], [[gww:Freezing Gust|Freezing Gust]] and [[gww:Winter's Embrace|Winter's Embrace]] to snare targets.
 
*Use [[gww:Blurred Vision|Blurred Vision]] for anti-melee.
 
*Use [[gww:Glowing Ice|Glowing Ice]] for Energy Management.
 
   
 
== Counters ==
 
== Counters ==
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== Variants ==
 
== Variants ==
*[[gww:Flesh of My Flesh|Flesh of My Flesh]] can replace [[gww:Death Pact Signet|Death Pact Signet]].
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*Listed above.

Revision as of 19:23, October 20, 2010

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

Water Elementalist commmonly used in PvP.

Frequency

  • Extremely common in GvG as a defensive midliner in split, spike, and balanced builds.
  • Rarely seen in HA.

Attributes and Skills

<pvxbig> [build prof=E/Rt Water=12+1+1 Energy=11+1 resto=6][Ice Prison][Frozen Burst][Ice Spear][Teinai's Prison][Glowing Ice][Optional][Water Attunement][Flesh of my Flesh][/build]

  • [[Mirror of Ice@14] - Pumps up water hexes to improve spike damage.
  • [[Water Trident@14] - Spammable conditional KD, great for snaring on Frozen Isle.
  • [[Empathic Removal] - Provides additional hex/condition removal, great for counter-speccing Hexways (replace FomF with a res sig).
  • [[Ether Prism@12] - Replaces Water Attunement with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides energy management without the risk of enchantment strip.
  • [[Icy Shackles@14] - Replaces Frozen Burst, with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides a strong elite snare.

</pvxbig>

Equipment

Armor

  • 5x Blessed Insignia (Survivor if running Ether Prism)
  • Superior Vigor
  • Minor Water
  • Minor Energy Storage
  • Restoration
  • Vitae

Weapons

  • Water Wand of Memory, 20% cast time
  • Water Focus of Aptitude, 20% recharge
  • Water Wand of Memory, +15/-1 energy
  • Energy Storage Focus of Fortitude, +15/-1 energy
  • Adept Water Staff of Enchanting, 20% cast time
  • Spear of Defense, +5 energy or 10% recharge or 10% cast time
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Maintain Water Attunement.
  • Use your skills to alternately deal damage or snare foes (or both).

Counters

  • General Anti-Caster.
  • Enchantment Removal.

Variants

  • Listed above.
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