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This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

A Standard Water Elementalist used in proper PvP.

Attributes and Skills

<pvxbig> [build prof=E/Rt Water=12+1+1 Energy=11+1 resto=6][Shard Storm][Freezing Gust][Winter's Embrace][Blurred Vision][Glowing Ice][Optional][Water Attunement][Death Pact Signet][/build]

  • [[Mirror of Ice@14] - Pumps up water hexes to improve spike damage.
  • [[Water Trident@14] - Spammable conditional KD, great for snaring on Frozen Isle.
  • [[Empathic Removal] - Provides additional hex/condition removal, great for counter-speccing Hexways (replace Death Pact with a res sig).
  • [[Ether Prism@12] - Replaces Water Attunement, with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides energy management without the risk of enchantment strip.
  • [[Icy Shackles@14] - Replaces Winter's Embrace, with either Aura of Restoration or Glyph of Lesser Energy going in the optional. Provides a strong elite snare.

</pvxbig>

Equipment

  • Blessed Insignia's (unless running E Prism in which case take Survivor's), Rune of Sup Vigor.
  • 40/20/20 Enchanting Set
  • 40/40 Water Set
  • Defensive Sets

Usage

Counters

  • General Anti-Caster.
  • Enchantgment Removal.

Variants

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