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This build has been designed for the following use:

A once overpowered build that has grown less overpowered due to skill buffs and increased player skill over the years.

Created by Zvhal.

Attributes and Skills

<pvxbig> [build prof=Elementalist/any Lightning=12+1+3 Energy Storage=12+1][Lightning Hammer][Lightning Orb][Enervating Charge][Blinding Flash][Elemental attunement][Air attunement][Aura of Restoration][Resurrection Signet][/build] </pvxbig>

  • No room for optional skills.


  • Armor - your preference
  • Weapons - 20/20 lightning set


Blind if your primary focus. Grab a melee and keep him blind 100% of the battle. Use Enervating Charge as a cover condition if necessary. You want to focus on keeping 2 melees gimped throughout the battle. Use your 20/20 set in combination with Enervating Charge and Blinding Flash to do so. In addition to shutdown you also possess powerful damage support skills. Use Lightning Hammer/Orb to add damage and support spikes or add pressure. You will not lose energy with your two attunements up. Spam skills and much as you like.


Enchantment removal to an extent. Use Aura of Restoration as a cover enchant. Interrupts will weaken your energy pool. Death will strip all your enchants and leave you will few energy. Consider brining an energy set.

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