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This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:


This build is based around the Elementalist attribute Earth Magic. It provides protection for allies and can deal a reasonable amount of damage, through Sandstorm or Unsteady Ground.

Attributes and Skills

<pvxbig> [build prof=e/ earth=12+1+1 ener=12+1][optional][optional][optional][ward against melee][ward against foes][eruption][earth attunement][Resurrection Signet][/build] </pvxbig>

Elite (Optional 1)

Optional 2

Equipment

  • 20/20 Earth Magic set.
  • High energy set.
  • Radiant or Survivor Insignias.
  • Rune of Superior Vigor.

Usage

  • Maintain Earth Attunement to manage energy.
  • Set up Ward Against Melee and Ward Against Foes to protect your allies.
  • Use Sandstorm, preferably on foes inside Ward Against Foes, for maximum effect.
  • Use Glyph of Lesser Energy to reduce the cost of Eruption and Earthquake.
  • Resurrect dead party members with your Resurrection Signet if needed.

Couters

  • General anti-caster skills.

Variants

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