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The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


This build is based around the Elementalist attribute Earth Magic. It provides protection for allies and can deal a reasonable amount of damage, through Sandstorm or Unsteady Ground.

Attributes and Skills

<pvxbig> [build prof=e/ earth=12+1+1 ener=12+1][unsteady ground][optional][optional][ward against melee][ward against foes][eruption][Glyph of lesser energy][earth attunement][/build] Optional Optional elite skill:

  • Sandstorm [[Sandstorm@14] - High AoE damage.
  • Unsteady Ground [[Unsteady Ground@14] - For some AoE damage and great AoE knockdowns.
  • Assassin's Promise [[Assassin's Promise@9] - Spam your skills over and over (change secondary profession to Assassin and raise Deadly Arts to 9).

Optional Optional slots 2 and 3:

  • Earthquake [[Earthquake@14] / Dragon's Stomp [[Dragon's Stomp@14] - for good AoE damage and knockdown.
  • Glowstone [[Glowstone@14] - for more energy management, take a source of weakness.
  • Pain Inverter PvE-Only skill of choice (players only)
  • Resurrection Signet Resurrection skill of choice

</pvxbig>

Equipment

  • 20/20 Earth Magic set.
  • High energy set.
  • Radiant or Survivor Insignias.
  • Rune of Superior Vigor.

Usage

  • Maintain Earth Attunement to manage energy.
  • Set up Ward Against Melee and Ward Against Foes to protect your allies.
  • Use Sandstorm, preferably on foes inside Ward Against Foes, for maximum effect.
  • Use Glyph of Lesser Energy to reduce the cost of Eruption and Earthquake.
  • Resurrect dead party members with your Resurrection Signet if needed.

Counters

  • General anti-caster skills.

Variants

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