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[[Category: HA builds|E/any Air Spiker]]
[[Category: HA builds|E/any Air Spiker]]
[[Category: AB builds|E/any Air Spiker]]
[[Category: AB builds|E/any Air Spiker]]
== See Also ==
*[[Build:E/any SF Nuker]]
[[Category: CM builds|E/any Air Spiker]]
[[Category: CM builds|E/any Air Spiker]]

Revision as of 22:56, December 1, 2006


The E/Any Searing Flames build is used to cause high damaged, semi-spammable AoE pressure.

Attributes and Skills


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Elementalist / Any Attribute Rank
Fire Magic 12 + 1 + 3
Energy Storage 12 + 1

<pvxbig> [Searing Flames][Glowing Gaze][Liquid Flame][Meteor Shower][Glyph of Lesser Energy][Aura of Restoration][Fire Attunement][Resurrection Signet] </pvxbig>


  • Due to the high rank of energy storage, full energy armor is not necessary, choose according to your liking.
  • A full set of +10 Armor while enchanted set.
  • A +5 Energy Inscription weapon, with Defensive and Enchanting Mods.



  • Enchantment removal.
  • Disruption is a major problem, Searing Flames is your key skill and if it's gone so is most of your damage.
  • Anti-caster spells: Backfire, Diversion etc.
  • Signet of Humility combined with Mantra of Inscriptions will disable Searing Flames for until the enemy stops.


  • Secondary proffession skills can be altered to your liking.
  • Meteor Shower can be replaced for PvP, that is not AB or CM, with a skill like Rodgort's Invocation, as it is very hard to effectively time a meteor shower, though doing so will prove certainly devestating to the opposing team.

See Also

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