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== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=E/any earth=12+1+1 energy=12+1][Elemental Attunement][Earth Attunement][Aura of Restoration][Ebon Hawk][Stoning][Ash Blast][optional][Resurrection Signet][/build]
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[build prof=E/any earth=12+1+1 energy=12+1][Ebon Hawk][Stoning][Ash Blast][optional][Aura of Restoration][Earth Attunement][Elemental Attunement][Resurrection Signet][/build]
 
* {{skill icon|Shield Bash}} - Stop melee in its tracks.
 
* {{skill icon|Shield Bash}} - Stop melee in its tracks.
 
* {{skill icon|Return}} - Leave melee in the dust (put 3 in Shadow Arts).
 
* {{skill icon|Return}} - Leave melee in the dust (put 3 in Shadow Arts).

Revision as of 01:06, 10 June 2010

This build is still being created and is not yet ready to be rated.

This build has been designed for the following use:

KD, lineback and kill things with big rocks.

Attributes and Skills

<pvxbig> [build prof=E/any earth=12+1+1 energy=12+1][Ebon Hawk][Stoning][Ash Blast][optional][Aura of Restoration][Earth Attunement][Elemental Attunement][Resurrection Signet][/build]

  • Shield Bash Shield Bash - Stop melee in its tracks.
  • Return Return - Leave melee in the dust (put 3 in Shadow Arts).
  • Rip Enchantment Rip Enchantment - Remove prots, freshly cast attunements, or other important enchantments (put 3 in Curses).
  • Cry of Frustration Cry of Frustration - Interrupt anything (put 3 in Domination Magic).
  • Augury of Death Augury of Death - Get more kills with two birds and one stone (put 3 in Deadly Arts).

</pvxbig>

Equipment

  • Full Blessed insignias.
  • Rune of Superior Vigor.
  • 40/40 Earth Magic set.
  • 40/20/20 Earth staff.
  • Standard defensive sets, preferably with a Heavy spear/sword/axe.

Usage

  • Cast Earth Attunement and Aura of Restoration just before combat.
  • Spam Ebon Hawk, followed by Stoning for knock-downs.
  • On physicals, use Ash Blast while they're down for blindness.
  • Use Glowstone on weakened targets for energy and some damage.
  • Because of the fast recharge, you can keep blindness and weakness on multiple targets, such as warriors, assassins and rangers, while still having time to harass monks.

Counters

  • General anti-caster.
  • Massive enchantment stripping.
  • Anti-KD.
  • Dodging. Get close enough.

Variants