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{{Meta-Build|rating=Great|GvG|HA}}
 
{{TOCright}}
 
{{TOCright}}
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This Mesmer is able to shutdown targets and assist in spikes through the usage of [[GW:Energy Surge|Energy Surge]].
{{Good-Build|GvG}}
 
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By using the skills [[GW:Energy Surge|Energy Surge]], [[GW:Energy Burn|Energy Burn]], [[GW:Guilt|Guilt]], [[GW:Shame|Shame]], coupled with [[GW:Diversion|Diversion]], this Mesmer is able to effectively shutdown a target.
 
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== Frequency ==
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*A part of balanced builds in both GvG and HA, although balanced is much more popular in the latter.
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=Me/E Domination=12+1+1 Fastcasting=12+1][Energy Surge][Energy Burn][Glyph of Lesser Energy][Shatter Enchantment][Diversion][Shame][Guilt][resurrection signet][/build]
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[build prof=Me/Rt Domination=12+1+1 Inspiration=9+1 Fastcasting=9+1 Restoration=3][Energy Surge][Diversion][Shame][Power Leak][Power Drain][Drain Enchantment][Shatter Enchantment][Flesh of My Flesh][/build]
 
</pvxbig>
 
</pvxbig>
 
 
== Equipment ==
 
== Equipment ==
 
=== Armor ===
Max Armor, preferably a high energy set.
 
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*5x Prodigy's Insignia
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*Superior Vigor
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*Minor Domination
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*Minor Fast Casting
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*Minor Inspiration
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*Rune of Restoration
   
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=== Weapons ===
+30 weapon of fortitude, with preferably a 20% HSR Mod in Domination.
 
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*Domination Wand of Memory, 20% cast time
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*Domination Focus of Aptitude, 20% recharge
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*Inspiration Wand of Memory, 20% cast time
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*Inspiration Focus of Aptitude, 20% recharge
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*Domination Wand of Memory, +15/-1 energy
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*Domination Focus of Fortitude, +15/-1 energy
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*Adept Restoration Staff of Fortitude, 20% cast time
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*Spear of Defense, +5 energy
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*Strength Shield of Fortitude, -20% cripple
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*Strength Shields of Fortitude, +10 armor vs each damage type
   
 
== Usage ==
 
== Usage ==
*Use [[GW:Glyph of Lesser Energy|GoLE]] followed by [[GW:Diversion|Diversion]] and or [[GW:Shatter Enchantment|Shatter Enchantment]].
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*Use [[GW: Shame|Shame]] on a monk before spikes, then use [[GW:Energy Surge|Energy Surge]] and/or [[GW: Unnatural Signet|Unnatural Signet]] and [[GW:Shatter Enchantment|Shatter Enchantment]] on the spike target.
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*Use [[GW: Power Drain|Power Drain]] and [[GW: Drain Enchantment|Drain Enchantment]] as needed.
*Further disrupt the enemy by casting [[GW:Shame|Shame]] and [[GW:Guilt|Guilt]] to deny energy.
 
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*Use [[GW: Diversion|Diversion]] on targets expected to use key skills soon - Cripshots and water eles snaring a runner; monks and bsurges before spikes.
*Use [[GW:Energy Surge|Energy Surge]] and [[GW:Energy Burn|Energy Burn]] to both deny energy and help aid in a spike.
 
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*Use [[GW: Flesh of My Flesh|Flesh of My Flesh]] as a hard res.
*Resurrect when necessary.
 
   
 
== Counters ==
 
== Counters ==
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*Anti-casting skills.
*Heavy hex removal (EX: [[gw:Divert Hexes|Divert Hexes]], [[gw:Convert Hexes|Convert Hexes]]) can slow down this Build
 
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*Energy denial.
*Daze
 
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*Dying on cast set
*Heavy Interrupts
 
   
 
== Variants ==
 
== Variants ==
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*[[GW: Cry of Frustration|Cry of Frustration]] or [[gw:Power Spike|Power Spike]] instead of Power Leak.
*Change the Secondary Profession to Me/Rt or Me/Mo for a Hard-resurrect.
 
 
== Notes ==
 
This Build is meant solely for GvG.
 

Latest revision as of 13:55, 25 November 2010

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This Mesmer is able to shutdown targets and assist in spikes through the usage of Energy Surge.

Frequency

  • A part of balanced builds in both GvG and HA, although balanced is much more popular in the latter.

Attributes and Skills

<pvxbig> [build prof=Me/Rt Domination=12+1+1 Inspiration=9+1 Fastcasting=9+1 Restoration=3][Energy Surge][Diversion][Shame][Power Leak][Power Drain][Drain Enchantment][Shatter Enchantment][Flesh of My Flesh][/build] </pvxbig>

Equipment

Armor

  • 5x Prodigy's Insignia
  • Superior Vigor
  • Minor Domination
  • Minor Fast Casting
  • Minor Inspiration
  • Rune of Restoration

Weapons

  • Domination Wand of Memory, 20% cast time
  • Domination Focus of Aptitude, 20% recharge
  • Inspiration Wand of Memory, 20% cast time
  • Inspiration Focus of Aptitude, 20% recharge
  • Domination Wand of Memory, +15/-1 energy
  • Domination Focus of Fortitude, +15/-1 energy
  • Adept Restoration Staff of Fortitude, 20% cast time
  • Spear of Defense, +5 energy
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

Counters

  • Anti-casting skills.
  • Energy denial.
  • Dying on cast set

Variants