(needs to be moved to me/any) |
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+ | {{Great-Build|hero}} |
{{TOCright}} |
{{TOCright}} |
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− | The Psychic Interrupter abuses heroes' godlike reflexes to interrupt and damage opponents while providing knockdowns with Psychic Instability |
+ | The Psychic Interrupter abuses heroes' godlike reflexes to interrupt and damage opponents while providing knockdowns with Psychic Instability. The build also has great energy management to keep the hero interrupting all day long. |
== Attributes and Skills == |
== Attributes and Skills == |
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+ | <pvxbig> |
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+ | [build prof=Mesmer/any fas=11+1 insp=8+1][Psychic Instability][optional][optional][optional][optional][optional][waste not, want not][power drain][/build] |
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+ | </pvxbig> |
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+ | These are the common skills in all Psychic Instability builds. However, there is a large number of specific variants to fill the optional slots: |
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+ | *{{me}}/{{any}} '''Domination Variant''' |
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+ | *{{me}}/{{any}} '''Illusion Variant''' |
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+ | *{{me}}/{{rt}} '''Channeling Variant''' |
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+ | *{{me}}/{{mo}} '''Smite Variant''' |
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+ | |||
+ | <br> |
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+ | |||
+ | == '''Specific Variants''' == |
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+ | |||
===Domination Variant=== |
===Domination Variant=== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mesmer/any dom= |
+ | [build prof=Mesmer/any dom=11+1+1 fas=11+1 insp=8+1][Psychic Instability][Cry Of Frustration][Empathy][unnatural signet][optional][optional][waste not, want not][power drain][/build] |
</pvxbig> |
</pvxbig> |
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− | {{skill icon|Optional}} ''' |
+ | {{skill icon|Optional}} '''Slot for:''' |
*{{skill icon|Overload}} |
*{{skill icon|Overload}} |
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*{{skill icon|Wastrel's Worry}} |
*{{skill icon|Wastrel's Worry}} |
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+ | *{{skill icon|Wastrel's Demise}} |
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− | *[[File:Restore Life.jpg|25px]] res of choice |
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+ | *{{skill icon|Backfire}} |
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⚫ | |||
+ | *{{skill icon|Signet of Weariness}} |
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+ | |||
===Illusion Variant=== |
===Illusion Variant=== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mesmer/any illu= |
+ | [build prof=Mesmer/any illu=11+1+1 fas=11+1 insp=8+1][Psychic Instability][wandering eye][clumsiness][signet of clumsiness][optional][optional][waste not, want not][power drain][/build] |
</pvxbig> |
</pvxbig> |
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− | {{skill icon|Optional}} ''' |
+ | {{skill icon|Optional}} '''Slot for:''' |
*{{skill icon|Arcane Conundrum}} |
*{{skill icon|Arcane Conundrum}} |
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*{{skill icon|Accumulated Pain}} |
*{{skill icon|Accumulated Pain}} |
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+ | *{{skill icon|Fragility}} |
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− | *[[File:Restore Life.jpg|25px]] res of choice |
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+ | |||
+ | ===Channeling Variant=== |
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+ | <pvxbig> |
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+ | [build prof=Mesmer/rit fas=10+1+1 insp=8+1 channel=12][Psychic Instability][Ancestor's Rage][Splinter Weapon][Spirit Rift][Gaze from Beyond][optional][waste not, want not][power drain][/build] |
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+ | </pvxbig> |
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+ | {{skill icon|Optional}} '''Slot for:''' |
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+ | *{{skill icon|Agony}} |
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+ | *{{skill icon|Spirit Burn}} |
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+ | *{{skill icon|Lamentation}} |
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+ | |||
+ | ===Smite Variant=== |
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+ | <pvxbig> |
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+ | [build prof=Mesmer/monk fas=10+1+1 insp=8+1 smit=12][Psychic Instability][Reversal of Damage][Smite Hex][Smite Condition][Holy Wrath][optional][waste not, want not][power drain][/build] |
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+ | </pvxbig> |
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+ | {{skill icon|Optional}} '''Slot for:''' |
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+ | *{{skill icon|Zealot's Fire}} |
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+ | *{{skill icon|Judge's Insight}} |
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+ | *{{skill icon|Strength of Honor}} |
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+ | |||
== Equipment == |
== Equipment == |
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* Prodigy's or Survivor's Insignias. |
* Prodigy's or Survivor's Insignias. |
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− | * Any decent |
+ | * Any decent staff or wand/focus pair in the highest attribute invested in pair is fine. Generally something along the lines of [[gw:Staff of Despair|Staff of Despair]], [[gw:The Mindclouder|The Mindclouder]], or [[gw:Staff of the Forgotten|Staff of the Forgotten]] would be ideal. |
== Usage == |
== Usage == |
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== Counters == |
== Counters == |
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* Dazed |
* Dazed |
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− | * Standard |
+ | * Standard caster counters |
== Variants == |
== Variants == |
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− | *[[ |
+ | *[[gww:Leech Signet|Leech Signet]] over [[gww:Waste Not, Want Not|Waste Not, Want Not]] |
− | *[[gww: |
+ | *[[gww:Drain Enchantment|Drain Enchantment]] |
+ | *[[gww:Flesh of my Flesh|Flesh of My Flesh]], [[gww:Death Pact Signet|Death Pact Signet]], [[gww:Resurrection Chant|Resurrection Chant]], or any other [[gww:Resurrection|res skill]]. |
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⚫ | |||
+ | |||
− | *[[gww:Drain Enchantment|Drain Enchantment]]. |
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== Notes == |
== Notes == |
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* While heroes do not fail to interrupt they are quite indiscriminate about who or what they interrupt. This means that careful targeting is needed if you want a hero to interrupt a specific foe such as a boss. |
* While heroes do not fail to interrupt they are quite indiscriminate about who or what they interrupt. This means that careful targeting is needed if you want a hero to interrupt a specific foe such as a boss. |
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+ | * Waste Not, Want Not is preferred over Leech Signet so that the hero is more likely to use Psychic Instability instead of choosing from three available interrupts. It also works more often because foes will be knocked down. |
Latest revision as of 21:27, 2 November 2010
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
The Psychic Interrupter abuses heroes' godlike reflexes to interrupt and damage opponents while providing knockdowns with Psychic Instability. The build also has great energy management to keep the hero interrupting all day long.
Attributes and Skills
<pvxbig> [build prof=Mesmer/any fas=11+1 insp=8+1][Psychic Instability][optional][optional][optional][optional][optional][waste not, want not][power drain][/build] </pvxbig> These are the common skills in all Psychic Instability builds. However, there is a large number of specific variants to fill the optional slots:
Specific Variants
Domination Variant
<pvxbig> [build prof=Mesmer/any dom=11+1+1 fas=11+1 insp=8+1][Psychic Instability][Cry Of Frustration][Empathy][unnatural signet][optional][optional][waste not, want not][power drain][/build] </pvxbig> Optional Slot for:
Illusion Variant
<pvxbig> [build prof=Mesmer/any illu=11+1+1 fas=11+1 insp=8+1][Psychic Instability][wandering eye][clumsiness][signet of clumsiness][optional][optional][waste not, want not][power drain][/build] </pvxbig> Optional Slot for:
Channeling Variant
<pvxbig> [build prof=Mesmer/rit fas=10+1+1 insp=8+1 channel=12][Psychic Instability][Ancestor's Rage][Splinter Weapon][Spirit Rift][Gaze from Beyond][optional][waste not, want not][power drain][/build] </pvxbig> Optional Slot for:
Smite Variant
<pvxbig> [build prof=Mesmer/monk fas=10+1+1 insp=8+1 smit=12][Psychic Instability][Reversal of Damage][Smite Hex][Smite Condition][Holy Wrath][optional][waste not, want not][power drain][/build] </pvxbig> Optional Slot for:
Equipment
- Prodigy's or Survivor's Insignias.
- Any decent staff or wand/focus pair in the highest attribute invested in pair is fine. Generally something along the lines of Staff of Despair, The Mindclouder, or Staff of the Forgotten would be ideal.
Usage
- Set hero to guard
Counters
- Dazed
- Standard caster counters
Variants
- Leech Signet over Waste Not, Want Not
- Drain Enchantment
- Flesh of My Flesh, Death Pact Signet, Resurrection Chant, or any other res skill.
Notes
- While heroes do not fail to interrupt they are quite indiscriminate about who or what they interrupt. This means that careful targeting is needed if you want a hero to interrupt a specific foe such as a boss.
- Waste Not, Want Not is preferred over Leech Signet so that the hero is more likely to use Psychic Instability instead of choosing from three available interrupts. It also works more often because foes will be knocked down.