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This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

The Psychic Interrupter abuses heroes' godlike reflexes to interrupt and damage opponents while providing knockdowns with Psychic Instability. The addition of rit support skills to buff your melee adds to the versatility and effectiveness of the build. The build also has great energy management to keep the hero interrupting all day long.

Attributes and Skills

Domination Variant

<pvxbig> [build prof=Mesmer/any dom=11+1+1 fas=11+1 insp=8][Psychic Instability][Cry Of Frustration][Empathy][signet of weariness][unnatural signet][optional][waste not, want not][power drain][/build] </pvxbig> Optional Optional slot for:

Illusion Variant

<pvxbig> [build prof=Mesmer/any illu=11+1+1 fas=11+1 insp=8][Psychic Instability][wandering eye][clumsiness][signet of clumsiness][optional][optional][waste not, want not][power drain][/build] </pvxbig> Optional Optional slot for:

Equipment

  • Prodigy's or Survivor's Insignias.
  • Any decent domination staff or focus/wand pair is fine. Generally something along the lines of a Staff of Despair or a Staff of the Forgotten would be ideal.

Usage

  • Set hero to guard

Counters

  • Dazed
  • Standard anti-caster counters

Variants

Notes

  • While heroes do not fail to interrupt they are quite indiscriminate about who or what they interrupt. This means that careful targeting is needed if you want a hero to interrupt a specific foe such as a boss.
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