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The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Illusion Magic skills to interrupt the enemy's damage output in PvE while providing good armor-ignoring damage.

Attributes and Skills[]

Player[]

<pvxbig> [build prof=me/e illusion=12+1+3 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][optional][Glyph of Lesser Energy@0][/build]

  • Echo [[Echo] - to copy Clumsiness or Wandering Eye.
  • Ineptitude [[Ineptitude@16] - for melee heavy areas and large damage.
  • Stolen Speed [[Stolen Speed@10] - to speed up cast times of the rest of your team.
  • Mantra of Recovery [[Mantra of Recovery@10] - to generate more spammability, Note: MoR is now maintainable at FC 10.
  • Psychic Instability [[Psychic Instability@10] - crowd control with multiple interruptions.
  • Arcane Conundrum [[Arcane Conundrum@16] can also be used as energy management.
  • Shrinking Armor [[Shrinking Armor@16] additional condition.
  • Signet of Clumsiness [[Signet of Clumsiness@16] additional damage.
  • Pain Inverter [[Pain Inverter] or any other PvE skill.
  • Fragility [[Fragility@16] Can provide good damage and utility.


Hero[]

<pvxbig> [build prof=me/any illusion=12+1+1 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][Signet of Clumsiness][optional][Arcane Conundrum][power drain][optional][/build]

  • Ineptitude [[Ineptitude@14] - for melee heavy areas.
  • Stolen Speed [[Stolen Speed@10] - to speed up cast times of the rest of your team.
  • Mantra of Recovery [[Mantra of Recovery@10] - to generate more spammability.
  • Psychic Instability [[Psychic Instability@12] - crowd control with multiple interruptions. Change attribute spread to 11+1+1 Illu, 11+1 FC, 8+1 Insp.
  • Optional Optional 2 slots for:
    • Shrinking Armor [[Shrinking Armor@14] additional condition.
    • Calculated Risk [[Calculated Risk@14] for damage on melees.
    • Fragility [[Fragility@14] in condition-heavy teams.
    • Drain Enchantment [[Drain Enchantment@14] for an enchantment removal.
    • Glyph of Lesser Energy [[Glyph of Lesser Energy@0] or Waste Not, Want Not [[Waste Not, Want Not@10] for energy management, useful if using ineptitude.
    • Flesh of My Flesh Flesh of My Flesh a resurrection.

</pvxbig>

Equipment[]

  • A 40/40 Illusion set and spear and shield sets as necessary.
  • Survivor Insignia.

Usage[]

  • Spam Wandering Eye and Clumsiness on enemy attackers. Target the center of a group to maximize damage.
  • Use "By Ural's Hammer!" as much as possible.
  • Use Phantom Pain with Drain Delusions to gain 6 energy and give the foe Deep Wound.

Counters[]

Variants[]

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