(Created page with '{{untested-Testing|general}} {{TOCright}} This build uses Illusion Magic skills to interrupt the enemy's damage output in PvE while providing good armor-i…') |
|||
Line 7: | Line 7: | ||
<pvxbig> |
<pvxbig> |
||
[build prof=me/any illusion=12+3+1 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][optional][optional][/build] |
[build prof=me/any illusion=12+3+1 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][optional][optional][/build] |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | + | *'''{{skill icon|Optional}} 1 slot for''': |
|
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | :*{{icon|Fevered Dreams}} [[Fevered Dreams@16] - for maintainable Daze condition. |
||
⚫ | |||
+ | :*{{icon|Shared Burden}} [[Shared Burden@16] - for maintainable AoE shutdown. |
||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
== Equipment == |
== Equipment == |
Revision as of 21:38, 22 May 2010
This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
This build uses Illusion Magic skills to interrupt the enemy's damage output in PvE while providing good armor-ignoring damage.
Attributes and Skills
<pvxbig> [build prof=me/any illusion=12+3+1 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][optional][optional][/build]
- Optional 1 slot for:
- Optional 2 slots for:
- Glyph of Lesser Energy additional energy management, useful if using ineptitude
- Arcane Conundrum can also be used as energy management
- Signet of Clumsiness additional damage
- PvE skill of choice
</pvxbig>
Equipment
- A 40/40 Illusion set and spear and shield sets as necessary.
- Survivor Insignia.
Usage
- Spam Wandering Eye and Clumsiness enemy attackers (re-cast them as they recharge) - target the center of a group to maximize damage.
- Use "By Ural's Hammer!" as much as possible.
- Use Phantom Pain with Drain Delusions to gain 6 energy and give the foes Deep Wound.
Counters
- Dazed.
- Anti-caster.
Variants
- Air of Superiority as additional energy management
- Epidemic for spreading conditions
- Take additional energy management such as Auspicious Incantation or Power Drain
- Enchantment removal such as Drain Enchantment or Revealed Enchantment
- Hex removal such as Revealed Hex
- Ether Feast if a self-heal is desired
See Also
Build:Me/A AP Illusion Mes