PvXwiki
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===Human===
 
===Human===
 
<pvxbig>
 
<pvxbig>
[build prof=me/any illusion=12+1+3 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][optional][optional][/build]
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[build prof=me/any illusion=12+1+3 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][Calculated Risk][optional][/build]
   
*'''{{skill icon|Optional}} 1 slot for''':
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*'''First {{skill icon|Optional}} slot for''':
 
:*{{icon|Echo}} [[Echo] - to copy Clumsiness or Wandering Eye.
 
:*{{icon|Echo}} [[Echo] - to copy Clumsiness or Wandering Eye.
 
:*{{icon|Ineptitude}} [[Ineptitude@16] - for melee heavy areas.
 
:*{{icon|Ineptitude}} [[Ineptitude@16] - for melee heavy areas.
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:*{{icon|Psychic Instability}} [[Psychic Instability@10] - crowd control with multiple interruptions.
 
:*{{icon|Psychic Instability}} [[Psychic Instability@10] - crowd control with multiple interruptions.
   
*'''{{skill icon|Optional}} 2 slots for''':
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*'''Second {{skill icon|Optional}} slot for''':
 
:*{{skill icon|Glyph of Lesser Energy}} additional energy management, useful if using ineptitude.
 
:*{{skill icon|Glyph of Lesser Energy}} additional energy management, useful if using ineptitude.
 
:*{{skill icon|Arcane Conundrum}} can also be used as energy management.
 
:*{{skill icon|Arcane Conundrum}} can also be used as energy management.

Revision as of 22:29, 19 June 2010

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Illusion Magic skills to interrupt the enemy's damage output in PvE while providing good armor-ignoring damage.

Attributes and Skills

Human

<pvxbig> [build prof=me/any illusion=12+1+3 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][By Ural's Hammer][phantom pain][drain delusions][Calculated Risk][optional][/build]

  • Echo [[Echo] - to copy Clumsiness or Wandering Eye.
  • Ineptitude [[Ineptitude@16] - for melee heavy areas.
  • Stolen Speed [[Stolen Speed@10] - to speed up cast times of the rest of your team.
  • Mantra of Recovery [[Mantra of Recovery@10] - to generate more spammability, Note: MoR is now maintainable at FC 10.
  • Psychic Instability [[Psychic Instability@10] - crowd control with multiple interruptions.


Hero

<pvxbig> [build prof=me/any illusion=12+1+1 fast=9+1 insp=9+1][optional][clumsiness][wandering eye][phantom pain][optional][waste not, want not][power drain][optional][/build]

  • Ineptitude [[Ineptitude@16] - for melee heavy areas.
  • Stolen Speed [[Stolen Speed@10] - to speed up cast times of the rest of your team.
  • Mantra of Recovery [[Mantra of Recovery@10] - to generate more spammability.

</pvxbig>

Equipment

  • A 40/40 Illusion set and spear and shield sets as necessary.
  • Survivor Insignia.

Usage

  • Spam Wandering Eye and Clumsiness enemy attackers (re-cast them as they recharge) - target the center of a group to maximize damage.
  • Use "By Ural's Hammer!" as much as possible.
  • Use Phantom Pain with Drain Delusions to gain 6 energy and give the foes Deep Wound.

Counters

Variants

See Also

Build:Me/A AP Illusion Mes