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== Attributes and Skills ==
 
== Attributes and Skills ==
 
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[build prof=monk/assas divine=9+1 healin=12+1+1 protec=5+1 shadow=8][healers boon][heal party][dismiss condition][holy veil][ethereal light][heal other][dark escape][dash][/build]
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[build prof=monk/assas divine=9+1 healin=12+1+1 protec=5+1 shadow=8][healers boon][heal party][dismiss condition][cure hex][ethereal light][heal other][dark escape][dash][/build]
 
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Revision as of 18:54, 25 November 2007

This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

This build uses Healers Boon and Heal Party and various healing spells for a massive party heal and great cast times, while also using running stances to run the flag.

Attributes and Skills

<pvxbig> [build prof=monk/assas divine=9+1 healin=12+1+1 protec=5+1 shadow=8][healers boon][heal party][dismiss condition][cure hex][ethereal light][heal other][dark escape][dash][/build] </pvxbig>

Equipment

  • Normal Defensive and Energy Sets
  • Armor with plenty of health and Energy.

Counters

  • Anti-Caster
  • Extreme Hex or Conditions
  • The terrifying realization that you are battling a team of Far Eastern descent.

Usage

  • Run flags with Dash and Dark Escape.
  • Use Heal Party occasionally or when your party needs a heal.
  • As you run the flag when you get close to the battle use the healing and protection spells to support your allies.

Variants

  • Using different Healing or Prot spells.