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Tag: Visual edit
 
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{{Untested-Testing|hero}}
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{{Good-Build|hero}}
 
{{TOCright}}
 
{{TOCright}}
   
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== Attributes and Skills ==
 
== Attributes and Skills ==
 
[pvxbig][build prof=Mo/Me inspir=11 divine=10+1 prot=10+1+1][Tease][Power Drain][Reversal of Fortune][Shield of Absorption][Optional][Protective Spirit][Aegis][Divine Boon][/build][/pvxbig]
<pvxbig>
 
[build prof=Mo/Me inspir=11 divine=10+1 prot=10+1+1][Tease][Power Drain][Reversal of Fortune][Shield of Absorption][Optional][Protective Spirit][Aegis][Divine Boon][/build]
 
</pvxbig>
 
   
 
'''Optional'''
 
'''Optional'''
*Condition/Hex Removal
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*''Condition/Hex Removal:''
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**{{Skill icon|Remove Hex}}
*[[gww:Shielding Hands|Shielding Hands]]
 
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**{{skill icon|Cure Hex}}
*[[gww:Leech Signet|Leech Signet]] (in areas with little mobbing)
 
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**{{skill icon|Mend Ailment}}
*[[gww:Spirit Bond|Spirit Bond]] (heavy on energy)
 
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**{{skill icon|Dismiss Condition}}
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**{{skill icon|Mend Condition}}
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*''More Prots'':
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**{{skill icon|Spirit Bond}}
 
**{{skill icon|Shielding Hands}}
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*''Party Heals''
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**{{skill icon|Divine Healing}}
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**{{skill icon|Heaven's Delight}}
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*''More interrupts''
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**{{skill icon|Cry of Frustration}}
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**{{skill icon|Leech Signet}}
 
</pvxbig>
   
 
== Equipment ==
 
== Equipment ==
 
* Full Survivors and the obvious runes.
 
* Full Survivors and the obvious runes.
* A prot staff with at least +15 energy and 20% enchantment
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* A prot staff with at least +15 energy and 20% enchantment '''OR''' a +5e spear with 20% enchant and a protection offhand.
   
 
== Usage ==
 
== Usage ==
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== Counters ==
 
== Counters ==
*Areas with little to no mobs (for Tease).
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*Areas with little to no mobs for [[gww:Tease|Tease]]. In which case, sub it out for [[gww:Energy Drain|Energy Drain]]
 
*Areas with heavy enchantment removal. This is easily counterable since DB only has a 10 second recharge and the hero will reapply it.
 
*Areas with heavy enchantment removal. This is easily counterable since DB only has a 10 second recharge and the hero will reapply it.
 
*Interrupts, Daze, and other general anti-caster effects.
 
*Interrupts, Daze, and other general anti-caster effects.
  +
  +
== Variants ==
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*In areas with very few casters, replace [[gww:Power Drain|Power Drain]] with [[gww:Energy Tap|Energy Tap]] or [[gww:Drain Enchantment|Drain Enchantment]] depending on the area.
   
 
== Notes ==
 
== Notes ==
 
*Heroes maintain DB without it needing to be micro'd. That includes when it's stripped. They just reapply it. And they don't cancel it like many other maintained enchantments.
 
*Heroes maintain DB without it needing to be micro'd. That includes when it's stripped. They just reapply it. And they don't cancel it like many other maintained enchantments.
*Tease and Aegis have incorrect skill descriptions.
 

Latest revision as of 12:11, 7 January 2018

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


This hero build takes advantage of heroes' incredible accuracy with interrupts in combination with Divine Boon and Prot skills (commonly referred to as BoonProt) to heal and protect their entire party. The protection prayers and interrupts help the hero mitigate damage while DB helps heal the party. It's 3 roles in 1 hero!


Attributes and Skills

[pvxbig][build prof=Mo/Me inspir=11 divine=10+1 prot=10+1+1][Tease][Power Drain][Reversal of Fortune][Shield of Absorption][Optional][Protective Spirit][Aegis][Divine Boon][/build][/pvxbig]

Optional

</pvxbig>

Equipment

  • Full Survivors and the obvious runes.
  • A prot staff with at least +15 energy and 20% enchantment OR a +5e spear with 20% enchant and a protection offhand.

Usage

  • Set the hero to guard. He/She will do all the work.
  • No need to micro Divine Boon. Heroes now do that themselves.

Counters

  • Areas with little to no mobs for Tease. In which case, sub it out for Energy Drain
  • Areas with heavy enchantment removal. This is easily counterable since DB only has a 10 second recharge and the hero will reapply it.
  • Interrupts, Daze, and other general anti-caster effects.

Variants

Notes

  • Heroes maintain DB without it needing to be micro'd. That includes when it's stripped. They just reapply it. And they don't cancel it like many other maintained enchantments.