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− | {{Meta-Build |
+ | {{Build update|[[gww:Heal Party (PvP)|Heal Party]]}}{{Meta-Build|rating=Great|HA}} |
{{TOCright}} |
{{TOCright}} |
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+ | This build uses [[gw:Healer's Boon|Healer's Boon]] to provide powerful healing as well as incredibly fast cast times. |
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− | Esta versión utiliza [[gww:Healer's Boon|Bendición del Sanador]] para proporcionar la curación de gran alcance, así como tiempos de lanzamiento increíblemente rápido. |
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− | == |
+ | ==Frequency== |
+ | *A part of virtually every non-Sway backline. |
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− | * Una parte de prácticamente todos los retaguardia no Sway. |
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+ | ==Attributes and Skills== |
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− | ==Atributos y Habilidades== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][ |
+ | [build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][Spotless Mind][Cure Hex][healer's boon][channeling][/build] |
+ | Optional 1: |
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+ | *[[Power Drain@8] for interrupts and energy management |
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+ | *[[Draw Conditions@2] for use with an RC prot |
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+ | *[[Spotless Mind@14] for more hex removal |
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+ | *[[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out) |
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</pvxbig> |
</pvxbig> |
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− | Opcional: |
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− | *[[gww:Power Drain|Drenaje de Poder]] para las interrupciones y gestión de la energía. |
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− | *[[gww:Draw Conditions|Robar Condiciones]] para su uso con una prot RC. |
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− | *[[gww:Spotless Mind|Una Mente sin Recuerdos]] para el retiro hexagonal más. |
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− | *[[gww:Auspicious Incantation|Auspicioso Encantamiento]] para la gestión de la energía (esto le hace un blanco fácil para los interruptores, así que ten cuidado). |
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− | == |
+ | == Equipment == |
+ | * Survivor's or Radiant Insignias. |
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− | * Superviviente o insignias radiantes. |
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− | * A + 5 |
+ | * A + 5 Energy/+ 30 HP Spear with a selection of shields, one for each damage type. |
− | * A 40/40 ( |
+ | * A 40/40 (Healing) Wand/Focus set |
− | * |
+ | * High / Low Energy sets |
− | == |
+ | == Usage == |
+ | *Maintain [[gw:Healer's Boon|Healer's Boon]] at ALL times |
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− | * Mantener la Bendición del sanador en todo momento |
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+ | *[[gw:Patient Spirit|Patient Spirit]] and [[gw:Dwayna's Kiss|Dwayna's Kiss]] are your primary healing skills. |
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− | * Paciente Espíritu y Beso de Dwayna son sus habilidades de curación primaria. |
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+ | *Use [[gw:Infuse Health|Infuse Health]] to catch spikes or heal very low targets. |
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− | * Utilice Infundir salud para coger espigas o curar objetivos muy bajo. |
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+ | *Use [[gw:Heal Party|Heal Party]] for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool. |
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− | * Utilice Curar grupo para un poderoso partido en todo el sanar. Esto debe ser usado con moderación, sin embargo, por su alto coste energético rápidamente fuga de su piscina de energía. |
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+ | *Use [[gw:Draw Conditions|Draw Conditions]] to pull conditions off your RC or to get blind off frontliners |
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− | * Utilice Robar condiciones para tirar las condiciones de su RC o para ciegos de Frontliners |
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+ | *Use [[gw:Spotless Mind|Spotless Mind]] to remove hexes from party members |
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− | * Use una mente sin recuerdos para quitar maleficios de los miembros del partido |
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− | == |
+ | == Counters == |
+ | *Enchant removal can be a minor problem, but this is not a significant issue as [[gw:Healer's Boon|Healer's Boon]] only has a 10 second recharge timer. |
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− | * Eliminación de encantar puede ser un problema menor, pero esto no es un tema importante como la Bendición del sanador sólo tiene un temporizador de 10 segundos de recarga. |
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+ | *Standard caster counters, [[gw:Diversion|Diversion]], [[gw:Visions of Regret|VoR]] etc. |
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− | * Norma contadores de ruedas, desvío, etc VOR |
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+ | *Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a [[gw:Migraine|Migraine]] mesmer camps on the monk, but this should not be a MAJOR problem. |
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− | * A diferencia de monje muchas generaciones, esta versión será prácticamente invulnerable a las interrupciones. HB causa más habilidades para tener un tiempo de lanzamiento de 0.5 segundos o menos. Curar grupo tendrá un tiempo de lanzamiento de 1 segundo, lo que puede suponer un problema si un hipnotizador campos de la migraña en el monje, pero esto no debería ser un problema importante. |
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− | == |
+ | == Variants == |
− | * |
+ | *[[gw:Mantra of Flame|Mantra of Flame]] to abuse the likelyhood of facing elementalists in HA. |
+ | *[[gw:Healing Seed|Healing Seed]] for [[gw:Draw Conditions|Draw Conditions]] |
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− | * La curación de semillas para Robar condiciones |
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+ | *[[gw:Cure Hex|Cure Hex]] or [[gw:Holy Veil|Holy Veil]] instead of [[gw:Spotless Mind|Spotless Mind]] |
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− | * Curar maleficio o Velo sagrado en lugar de una mente sin recuerdos |
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+ | *[[gw:Heal Other|Heal Other]] instead of [[gw:Infuse|Infuse]] if playing as a secondary healer |
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− | * Curar a otro lugar de Infundir si se reproduce como un sanador secundario |
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+ | *[[gw:Hex Breaker|Hex Breaker]] |
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− | * Maleficios |
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[[Category:Multi-campaign builds|Mo/Me Healer's Boon Monk]] |
[[Category:Multi-campaign builds|Mo/Me Healer's Boon Monk]] |
Latest revision as of 11:57, 22 November 2010
The PvXwiki community finds this to be an important part of the metagame. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build uses Healer's Boon to provide powerful healing as well as incredibly fast cast times.
Frequency
- A part of virtually every non-Sway backline.
Attributes and Skills
<pvxbig> [build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][Spotless Mind][Cure Hex][healer's boon][channeling][/build] Optional 1:
- [[Power Drain@8] for interrupts and energy management
- [[Draw Conditions@2] for use with an RC prot
- [[Spotless Mind@14] for more hex removal
- [[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out)
</pvxbig>
Equipment
- Survivor's or Radiant Insignias.
- A + 5 Energy/+ 30 HP Spear with a selection of shields, one for each damage type.
- A 40/40 (Healing) Wand/Focus set
- High / Low Energy sets
Usage
- Maintain Healer's Boon at ALL times
- Patient Spirit and Dwayna's Kiss are your primary healing skills.
- Use Infuse Health to catch spikes or heal very low targets.
- Use Heal Party for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
- Use Draw Conditions to pull conditions off your RC or to get blind off frontliners
- Use Spotless Mind to remove hexes from party members
Counters
- Enchant removal can be a minor problem, but this is not a significant issue as Healer's Boon only has a 10 second recharge timer.
- Standard caster counters, Diversion, VoR etc.
- Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a Migraine mesmer camps on the monk, but this should not be a MAJOR problem.
Variants
- Mantra of Flame to abuse the likelyhood of facing elementalists in HA.
- Healing Seed for Draw Conditions
- Cure Hex or Holy Veil instead of Spotless Mind
- Heal Other instead of Infuse if playing as a secondary healer
- Hex Breaker