(Undo revision 837235 by 134.109.89.1 (talk) yup) |
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+ | {{Build update|[[gww:Heal Party (PvP)|Heal Party]]}}{{Meta-Build|rating=Great|HA}} |
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− | {{Archived-Build|date=03:54, 22 February 2009 (UTC)|category=great|reason1=Everyone taking 2 Rends made HB pointless|reason2=Rise of HA WoH monks|type1=HA}} |
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{{TOCright}} |
{{TOCright}} |
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− | This build uses [[gw:Healer's Boon|Healer's Boon]] to provide |
+ | This build uses [[gw:Healer's Boon|Healer's Boon]] to provide powerful healing as well as incredibly fast cast times. |
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+ | ==Frequency== |
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+ | *A part of virtually every non-Sway backline. |
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==Attributes and Skills== |
==Attributes and Skills== |
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<pvxbig> |
<pvxbig> |
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− | [build prof= |
+ | [build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][Spotless Mind][Cure Hex][healer's boon][channeling][/build] |
+ | Optional 1: |
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+ | *[[Power Drain@8] for interrupts and energy management |
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+ | *[[Draw Conditions@2] for use with an RC prot |
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+ | *[[Spotless Mind@14] for more hex removal |
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+ | *[[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out) |
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</pvxbig> |
</pvxbig> |
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== Counters == |
== Counters == |
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− | *Enchant removal can be a minor problem, but this is not a significant issue as |
+ | *Enchant removal can be a minor problem, but this is not a significant issue as [[gw:Healer's Boon|Healer's Boon]] only has a 10 second recharge timer. |
− | *Standard caster counters, [[gw:Diversion|Diversion]], [[gw: |
+ | *Standard caster counters, [[gw:Diversion|Diversion]], [[gw:Visions of Regret|VoR]] etc. |
*Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a [[gw:Migraine|Migraine]] mesmer camps on the monk, but this should not be a MAJOR problem. |
*Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a [[gw:Migraine|Migraine]] mesmer camps on the monk, but this should not be a MAJOR problem. |
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*[[gw:Cure Hex|Cure Hex]] or [[gw:Holy Veil|Holy Veil]] instead of [[gw:Spotless Mind|Spotless Mind]] |
*[[gw:Cure Hex|Cure Hex]] or [[gw:Holy Veil|Holy Veil]] instead of [[gw:Spotless Mind|Spotless Mind]] |
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*[[gw:Heal Other|Heal Other]] instead of [[gw:Infuse|Infuse]] if playing as a secondary healer |
*[[gw:Heal Other|Heal Other]] instead of [[gw:Infuse|Infuse]] if playing as a secondary healer |
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*[[gw:Hex Breaker|Hex Breaker]] |
*[[gw:Hex Breaker|Hex Breaker]] |
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⚫ |
Latest revision as of 11:57, 22 November 2010
The PvXwiki community finds this to be an important part of the metagame. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build uses Healer's Boon to provide powerful healing as well as incredibly fast cast times.
Frequency
- A part of virtually every non-Sway backline.
Attributes and Skills
<pvxbig> [build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][Spotless Mind][Cure Hex][healer's boon][channeling][/build] Optional 1:
- [[Power Drain@8] for interrupts and energy management
- [[Draw Conditions@2] for use with an RC prot
- [[Spotless Mind@14] for more hex removal
- [[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out)
</pvxbig>
Equipment
- Survivor's or Radiant Insignias.
- A + 5 Energy/+ 30 HP Spear with a selection of shields, one for each damage type.
- A 40/40 (Healing) Wand/Focus set
- High / Low Energy sets
Usage
- Maintain Healer's Boon at ALL times
- Patient Spirit and Dwayna's Kiss are your primary healing skills.
- Use Infuse Health to catch spikes or heal very low targets.
- Use Heal Party for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
- Use Draw Conditions to pull conditions off your RC or to get blind off frontliners
- Use Spotless Mind to remove hexes from party members
Counters
- Enchant removal can be a minor problem, but this is not a significant issue as Healer's Boon only has a 10 second recharge timer.
- Standard caster counters, Diversion, VoR etc.
- Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a Migraine mesmer camps on the monk, but this should not be a MAJOR problem.
Variants
- Mantra of Flame to abuse the likelyhood of facing elementalists in HA.
- Healing Seed for Draw Conditions
- Cure Hex or Holy Veil instead of Spotless Mind
- Heal Other instead of Infuse if playing as a secondary healer
- Hex Breaker