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{{Meta-Build|rating=Great|HA}}
 
{{Meta-Build|rating=Great|HA}}
 
{{TOCright}}
 
{{TOCright}}
This build uses [[gw:Mark of Protection|Mark of Protection]] to make you invincible and give you automatic wins.
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This build uses [[gw:Healer's Boon|Healer's Boon]] to provide powerful healing as well as incredibly fast cast times.
   
 
==Frequency==
 
==Frequency==
*A part of virtually every single build in Guild Wars (if you hope to win that is)
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*A part of virtually every non-Sway backline.
   
 
==Attributes and Skills==
 
==Attributes and Skills==
 
<pvxbig>
 
<pvxbig>
[build prof=mo/me healing=12+1+1 divin=10+1 insp=8][inspired enchantment][revealed enchantment][dwayna's sorrow][Heal other][Heal Area][pacifism][mark of protection][ether lord][/build]
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[build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][optional][Cure Hex][healer's boon][channeling][/build]
 
Optional 1:
 
Optional 1:
*[[Power Drain@8] for hex removals and energy management
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*[[Power Drain@8] for interrupts and energy management
 
*[[Draw Conditions@2] for use with an RC prot
 
*[[Draw Conditions@2] for use with an RC prot
 
*[[Spotless Mind@14] for more hex removal
 
*[[Spotless Mind@14] for more hex removal
 
*[[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out)
 
*[[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out)
 
</pvxbig>
 
</pvxbig>
  +
   
 
== Equipment ==
 
== Equipment ==
* Radiant Insignias
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* Survivor's or Radiant Insignias.
* A -5 Energy Vampiric Hammer
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* A + 5 Energy/+ 30 HP Spear with a selection of shields, one for each damage type.
* A 40/40 (Inspiration) Wand/Focus set
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* A 40/40 (Healing) Wand/Focus set
* Don't wear shoes. This build only functions without shoes.
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* High / Low Energy sets
   
 
== Usage ==
 
== Usage ==
*Use [[gw:Mark of Protection|Mark of Protection]] on recharge!
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*Maintain [[gw:Healer's Boon|Healer's Boon]] at ALL times
*[[gw:Heal Other|Heal Other]] and [[gw:Heal Area|Heal Area]] are your primary healing skills.
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*[[gw:Patient Spirit|Patient Spirit]] and [[gw:Dwayna's Kiss|Dwayna's Kiss]] are your primary healing skills.
*Use [[gw:Pacifism|Pacifism]] to catch spikes by stopping their warrior or ranger from even attacking!
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*Use [[gw:Infuse Health|Infuse Health]] to catch spikes or heal very low targets.
*Use [[gw:Dwayna's Sorrow|Dwayna's Sorrow]] for a powerful party-wide heal. Cast it on others, and tell them to run in and die one at a time. This will heal the others for a lot, and for very little energy investment.
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*Use [[gw:Heal Party|Heal Party]] for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
*Use [[gw:Draw Conditions|Draw Conditions]] to pull conditions off pets if applicable. Otherwise, it's a worthless skill, don't bring it.
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*Use [[gw:Draw Conditions|Draw Conditions]] to pull conditions off your RC or to get blind off frontliners
*Use [[gw:Spotless Mind|Spotless Mind]] to remove hexes from party members. This is only to be used if you haven't elected them to die to trigger [[gw:Dwayna's Sorrow|Dwayna's Sorrow]] however!
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*Use [[gw:Spotless Mind|Spotless Mind]] to remove hexes from party members
   
 
== Counters ==
 
== Counters ==
Cannot be countered. Seriously, you are invincible and you can removed Mending and then cast it on yourself. You literally can't fail with this build.
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*Enchant removal can be a minor problem, but this is not a significant issue as [[gw:Healer's Boon|Healer's Boon]] only has a 10 second recharge timer.
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*Standard caster counters, [[gw:Diversion|Diversion]], [[gw:Visions of Regret|VoR]] etc.
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*Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a [[gw:Migraine|Migraine]] mesmer camps on the monk, but this should not be a MAJOR problem.
   
 
== Variants ==
 
== Variants ==
This build is perfect. It has no variants. To even suggest one is to be a noob PvE player. Go die in a fire.
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*[[gw:Mantra of Flame|Mantra of Flame]] to abuse the likelyhood of facing elementalists in HA.
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*[[gw:Healing Seed|Healing Seed]] for [[gw:Draw Conditions|Draw Conditions]]
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*[[gw:Cure Hex|Cure Hex]] or [[gw:Holy Veil|Holy Veil]] instead of [[gw:Spotless Mind|Spotless Mind]]
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*[[gw:Heal Other|Heal Other]] instead of [[gw:Infuse|Infuse]] if playing as a secondary healer
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*[[gw:Hex Breaker|Hex Breaker]]
 
[[Category:Multi-campaign builds|Mo/Me Healer's Boon Monk]]
 
[[Category:Multi-campaign builds|Mo/Me Healer's Boon Monk]]

Revision as of 15:39, October 25, 2010

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Healer's Boon to provide powerful healing as well as incredibly fast cast times.

Frequency

  • A part of virtually every non-Sway backline.

Attributes and Skills

<pvxbig> [build prof=mo/me healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][Heal Party][optional][Cure Hex][healer's boon][channeling][/build] Optional 1:

  • [[Power Drain@8] for interrupts and energy management
  • [[Draw Conditions@2] for use with an RC prot
  • [[Spotless Mind@14] for more hex removal
  • [[Auspicious Incantation@8] for energy management(this makes you an easy target for interrupters, so watch out)

</pvxbig>


Equipment

  • Survivor's or Radiant Insignias.
  • A + 5 Energy/+ 30 HP Spear with a selection of shields, one for each damage type.
  • A 40/40 (Healing) Wand/Focus set
  • High / Low Energy sets

Usage

Counters

  • Enchant removal can be a minor problem, but this is not a significant issue as Healer's Boon only has a 10 second recharge timer.
  • Standard caster counters, Diversion, VoR etc.
  • Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a Migraine mesmer camps on the monk, but this should not be a MAJOR problem.

Variants

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