PvXwiki
m (get out euro trash)
(removed "gw:" from Infuse Health link in usage)
Line 17: Line 17:
 
*Maintain [[gw:Healer's Boon|Healer's Boon]] at ALL times
 
*Maintain [[gw:Healer's Boon|Healer's Boon]] at ALL times
 
*[[gw:Patient Spirit|Patient Spirit]] and [[gw:Dwayna's Kiss|Dwayna's Kiss]] are your primary healing skills.
 
*[[gw:Patient Spirit|Patient Spirit]] and [[gw:Dwayna's Kiss|Dwayna's Kiss]] are your primary healing skills.
*Use [[gw:Infuse Health]] to catch spikes or heal very low targets.
+
*Use [[gw:Infuse Health|Infuse Health]] to catch spikes or heal very low targets.
 
*Use [[gw:Heal Party|Heal Party]] for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
 
*Use [[gw:Heal Party|Heal Party]] for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
 
*Use [[gw:Draw Conditions|Draw Conditions]] to pull conditions off your RC or to get blind off frontliners
 
*Use [[gw:Draw Conditions|Draw Conditions]] to pull conditions off your RC or to get blind off frontliners

Revision as of 16:21, 25 June 2008

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Healer's Boon to provide powerful healing as well as incredibly fast cast times.

Attributes and Skills

<pvxbig> [build prof=monk/mes healing=12+1+1 divin=11+1 insp=6][infuse health][patient spirit][dwayna's kiss][Heal Party][draw conditions][spotless mind][healer's boon][channeling][/build] </pvxbig>

Equipment

  • Survivor's or Radiant Insignias.
  • A + 5 Energy/+ 30 HP Spear with a selection of shields, one for each damage type.
  • A 40/40 (Healing) Wand/Focus set
  • High / Low Energy sets

Usage

Counters

  • Enchant removal can be a minor problem, but this is not a significant issue as channeling can be used as a cover and Healer's Boon only has a 10 second recharge timer.
  • Standard caster counters, Diversion, Migraine etc.
  • Unlike many monk builds, this build will be practically invulnerable to interrupts. HB will cause most skills to have a casting time of .5 seconds or less. Heal Party will have a cast time of 1 second, which may pose a problem if a Migraine mesmer camps on the monk, but this should not be a MAJOR problem.

Variants