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This build focuses on the use of the Monk elite Restore Condition to remove harmful Conditions that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.
Frequency[]
- Almost useless in the current meta
Attributes and Skills[]
<pvxbig> [build prof=monk/w protec=12+1+1 divine=10+1 tactics=8][reversal of fortune][restore condition][Aura of stability][Shielding Hands][Guardian][holy veil][optional][Balanced Stance][/build]
- Optional
- [[Shield of Absorption@14] for an additional low cost prot.
- [[Aegis (PvP)@14] to create a short window for an ally where they are immune to just about everything.
- [[Spirit Bond (PvP)@14] if you think you'll be facing a team with skills that will frequently trigger Spirit Bond.
</pvxbig>
Equipment[]
Armor[]
- 5x Disciple's Insignia
- Superior Vigor
- Restoration
- Minor Prot
- Vitae
- Minor Divine Favor
Weapons[]
- Protection Wand of Memory, 20% cast time
- Protection Focus of Aptitude, 20% recharge
- Protection Wand of Memory, +15/-1 energy
- Protection Focus of Fortitude, +15/-1 energy
- Adept Protection Staff of Enchanting, 20% cast time
- Crippling Spear of Defense, +5 energy
- Crippling Spear of Defense, -5 energy
- Crippling Spear of Enchanting, +5 energy
- Tactics r7-8 Shield of Fortitude, -20% cripple
- Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Spirit Bond is to be used for extra protection, damage reduction and potential healing. It is particularly strong against spikes.
- Cast Reversal of Fortune for an immediate heal and damage prevention.
- Remove harmful conditions and heal allies with conditions on them with Restore Condition.
- Hexes can be removed with Holy Veil. Be wary of maintaining this enchantment as it harms your energy pool.
- Aura of Stability is used to protect allies from Knockdown.
- Guardian for blocking on allies.
- Use Balanced Stance to prevent knockdowns, especially against Hammer Warriors.
Counters[]
- Heavy Energy denial can be devastating if you're caught unprepared.
- Signet of Humility
- As with many other healing builds, Diversion can be very harmful if it hits a critical spell.
- Interrupts - particularly Distracting Shot, Power Leak, and Power Block
Variants[]
- Replace Holy Veil with Deny Hexes and take Divine Spirit as the optional skill.
- Disciplined Stance in place of Balanced Stance.