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{{Great-Build|GvG|}}
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{{Meta-Build|rating=Great|GvG}}
 
 
{{TOCright}}
 
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This build focuses on the use of the [[gw:Monk|Monk]] elite [[gw:Restore Condition|Restore Condition]] to remove harmful [[gw:Condition|Condition]]s that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.
 
This build focuses on the use of the [[gw:Monk|Monk]] elite [[gw:Restore Condition|Restore Condition]] to remove harmful [[gw:Condition|Condition]]s that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.
   
== Attributes and Skills==
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== Frequency ==
  +
*Almost useless in the current meta
  +
  +
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=monk/elem protec=12+1+1 healing=8+1 divine=10+1][reversal of fortune][restore condition][gift of health][spirit bond][Guardian][holy veil][aegis pvp][glyph of lesser energy@0][/build]
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[build prof=monk/w protec=12+1+1 divine=10+1 tactics=8][reversal of fortune][restore condition][Aura of stability][Shielding Hands][Guardian][holy veil][optional][Balanced Stance][/build]
  +
*Optional
  +
**[[Shield of Absorption@14] for an additional low cost prot.
  +
**[[Aegis (PvP)@14] to create a short window for an ally where they are immune to just about everything.
  +
**[[Spirit Bond (PvP)@14] if you think you'll be facing a team with skills that will frequently trigger Spirit Bond.
 
</pvxbig>
 
</pvxbig>
   
 
== Equipment ==
 
== Equipment ==
  +
=== Armor ===
*A positive energy set, and a negative energy set for weapon swapping.
 
  +
*5x Disciple's Insignia
*A weapon [[gw:of Enchanting|of Enchanting]] can lengthen the duration of your enchantments.
 
  +
*Superior Vigor
  +
*Restoration
  +
*Minor Prot
  +
*Vitae
  +
*Minor Divine Favor
  +
  +
=== Weapons ===
  +
*Protection Wand of Memory, 20% cast time
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*Protection Focus of Aptitude, 20% recharge
  +
*Protection Wand of Memory, +15/-1 energy
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*Protection Focus of Fortitude, +15/-1 energy
  +
*Adept Protection Staff of Enchanting, 20% cast time
  +
*Crippling Spear of Defense, +5 energy
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*Crippling Spear of Defense, -5 energy
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*Crippling Spear of Enchanting, +5 energy
  +
*Tactics r7-8 Shield of Fortitude, -20% cripple
  +
*Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type
   
 
== Usage ==
 
== Usage ==
*Use [[gw:Gift of Health|Gift of Health]] for a general purpose heal.
 
 
*[[gw:Spirit Bond|Spirit Bond]] is to be used for extra protection, damage reduction and potential healing. It is particularly strong against spikes.
 
*[[gw:Spirit Bond|Spirit Bond]] is to be used for extra protection, damage reduction and potential healing. It is particularly strong against spikes.
 
*Cast [[gw:Reversal of Fortune|Reversal of Fortune]] for an immediate heal and damage prevention.
 
*Cast [[gw:Reversal of Fortune|Reversal of Fortune]] for an immediate heal and damage prevention.
 
*Remove harmful [[gw:condition|condition]]s and heal allies with conditions on them with [[gw:Restore Condition|Restore Condition]].
 
*Remove harmful [[gw:condition|condition]]s and heal allies with conditions on them with [[gw:Restore Condition|Restore Condition]].
 
*[[gw:Hex|Hex]]es can be removed with [[gw:Holy Veil|Holy Veil]]. Be wary of maintaining this enchantment as it harms your energy pool.
 
*[[gw:Hex|Hex]]es can be removed with [[gw:Holy Veil|Holy Veil]]. Be wary of maintaining this enchantment as it harms your energy pool.
  +
*[[gw:Aura of Stability|Aura of Stability]] is used to protect allies from Knockdown.
*Use [[gw:Aegis|Aegis]] for party-wide defence. Use [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]] to reduce Aegis' high cost.
 
  +
*[[gw:Guardian|Guardian]] for blocking on allies.
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*Use [[gw:Balanced Stance|Balanced Stance]] to prevent knockdowns, especially against Hammer Warriors.
   
 
== Counters ==
 
== Counters ==
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*[[gw:Signet of Humility|Signet of Humility]]
 
*[[gw:Signet of Humility|Signet of Humility]]
 
*As with many other healing builds, [[gw:Diversion|Diversion]] can be very harmful if it hits a critical spell.
 
*As with many other healing builds, [[gw:Diversion|Diversion]] can be very harmful if it hits a critical spell.
*Interrupts on Aegis - particularly [[gw:Power Leak|Power Leak]] and [[gw:Power Block|Power Block]]
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*Interrupts - particularly [[gw:Distracting Shot|Distracting Shot]], [[gw:Power Leak|Power Leak]], and [[gw:Power Block|Power Block]]
   
 
== Variants ==
 
== Variants ==
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*Replace [[gw:Holy Veil|Holy Veil]] with [[gw:Deny Hexes|Deny Hexes]] and take [[gw:Divine Spirit|Divine Spirit]] as the optional skill.
* [[gw:Aura of Stability|Aura of Stability]] or [[gw:Shield of Absorption|Shield of Absorption]] instead of Gift of Health.
 
  +
*[[gw:Disciplined Stance|Disciplined Stance]] in place of [[gw:Balanced Stance|Balanced Stance]].
* [[gw:Holy Veil|Holy Veil]] can be replaced with [[gw:Deny Hexes|Deny Hexes]]. If taking Deny Hexes, swap Gift of Health for [[gw:Signet of Devotion|Signet of Devotion]] or [[gw:Divine Spirit|Divine Spirit]].
 
* Some may wish to replace [[gw:Spirit Bond|Spirit Bond]] with [[gw:Protective Spirit|Protective Spirit]]. It is vital that your team carries at least one copy of [[gw:Protective Spirit|Protective Spirit]].
 
* An excellent skill for both condition and hex removal with no energy costs, would be [[gw:Purge Signet|Purge Signet]]. Since the majority of your skills cost only 5 energy, weapon swapping with Purge Signet can be extremely useful, and with low energy recovery times thanks to your cheap spell costs.
 
 
[[Category:Multi-campaign builds|Mo/E RC with Aegis]]
 

Latest revision as of 16:34, 23 October 2011

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build focuses on the use of the Monk elite Restore Condition to remove harmful Conditions that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.

Frequency

  • Almost useless in the current meta

Attributes and Skills

<pvxbig> [build prof=monk/w protec=12+1+1 divine=10+1 tactics=8][reversal of fortune][restore condition][Aura of stability][Shielding Hands][Guardian][holy veil][optional][Balanced Stance][/build]

  • Optional
    • [[Shield of Absorption@14] for an additional low cost prot.
    • [[Aegis (PvP)@14] to create a short window for an ally where they are immune to just about everything.
    • [[Spirit Bond (PvP)@14] if you think you'll be facing a team with skills that will frequently trigger Spirit Bond.

</pvxbig>

Equipment

Armor

  • 5x Disciple's Insignia
  • Superior Vigor
  • Restoration
  • Minor Prot
  • Vitae
  • Minor Divine Favor

Weapons

  • Protection Wand of Memory, 20% cast time
  • Protection Focus of Aptitude, 20% recharge
  • Protection Wand of Memory, +15/-1 energy
  • Protection Focus of Fortitude, +15/-1 energy
  • Adept Protection Staff of Enchanting, 20% cast time
  • Crippling Spear of Defense, +5 energy
  • Crippling Spear of Defense, -5 energy
  • Crippling Spear of Enchanting, +5 energy
  • Tactics r7-8 Shield of Fortitude, -20% cripple
  • Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type

Usage

  • Spirit Bond is to be used for extra protection, damage reduction and potential healing. It is particularly strong against spikes.
  • Cast Reversal of Fortune for an immediate heal and damage prevention.
  • Remove harmful conditions and heal allies with conditions on them with Restore Condition.
  • Hexes can be removed with Holy Veil. Be wary of maintaining this enchantment as it harms your energy pool.
  • Aura of Stability is used to protect allies from Knockdown.
  • Guardian for blocking on allies.
  • Use Balanced Stance to prevent knockdowns, especially against Hammer Warriors.

Counters

Variants