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{{Great-Build|GvG}}
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{{Meta-Build|rating=Great|GvG}}
{{PvP-Meta}}
 
 
{{TOCright}}
 
{{TOCright}}
   
 
This build focuses on the use of the [[gw:Monk|Monk]] elite [[gw:Restore Condition|Restore Condition]] to remove harmful [[gw:Condition|Condition]]s that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.
 
This build focuses on the use of the [[gw:Monk|Monk]] elite [[gw:Restore Condition|Restore Condition]] to remove harmful [[gw:Condition|Condition]]s that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.
   
== Attributes and Skills==
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== Frequency ==
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*Almost useless in the current meta
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  +
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=monk/elem protec=12+1+1 divine=10+1 tactics=8][reversal of fortune][restore condition][Aura of stability][spirit bond][Guardian][holy veil][optional][Balanced Stance][/build]
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[build prof=monk/w protec=12+1+1 divine=10+1 tactics=8][reversal of fortune][restore condition][Aura of stability][Shielding Hands][Guardian][holy veil][optional][Balanced Stance][/build]
*[[Disciplined Stance@8] or [[Shield Bash@0].
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*Optional
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**[[Shield of Absorption@14] for an additional low cost prot.
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**[[Aegis (PvP)@14] to create a short window for an ally where they are immune to just about everything.
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**[[Spirit Bond (PvP)@14] if you think you'll be facing a team with skills that will frequently trigger Spirit Bond.
 
</pvxbig>
 
</pvxbig>
  +
 
== Equipment ==
 
== Equipment ==
*A positive energy set, and a negative energy set for weapon swapping.
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=== Armor ===
*A weapon [[gw:of Enchanting|of Enchanting]] can lengthen the duration of your enchantments.
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*5x Disciple's Insignia
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*Superior Vigor
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*Restoration
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*Minor Prot
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*Vitae
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*Minor Divine Favor
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  +
=== Weapons ===
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*Protection Wand of Memory, 20% cast time
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*Protection Focus of Aptitude, 20% recharge
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*Protection Wand of Memory, +15/-1 energy
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*Protection Focus of Fortitude, +15/-1 energy
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*Adept Protection Staff of Enchanting, 20% cast time
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*Crippling Spear of Defense, +5 energy
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*Crippling Spear of Defense, -5 energy
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*Crippling Spear of Enchanting, +5 energy
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*Tactics r7-8 Shield of Fortitude, -20% cripple
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*Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type
   
 
== Usage ==
 
== Usage ==
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*[[gw:Signet of Humility|Signet of Humility]]
 
*[[gw:Signet of Humility|Signet of Humility]]
 
*As with many other healing builds, [[gw:Diversion|Diversion]] can be very harmful if it hits a critical spell.
 
*As with many other healing builds, [[gw:Diversion|Diversion]] can be very harmful if it hits a critical spell.
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*Interrupts - particularly [[gw:Distracting Shot|Distracting Shot]], [[gw:Power Leak|Power Leak]], and [[gw:Power Block|Power Block]]
   
 
== Variants ==
 
== Variants ==
*[[gw:Signet of Devotion|Signet of Devotion]] for free healing.
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*Replace [[gw:Holy Veil|Holy Veil]] with [[gw:Deny Hexes|Deny Hexes]] and take [[gw:Divine Spirit|Divine Spirit]] as the optional skill.
*[[gw:Shield of Absorption|Shield of Absorption]]/[[gw:Shielding Hands|Shielding Hands]] for prots
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*[[gw:Disciplined Stance|Disciplined Stance]] in place of [[gw:Balanced Stance|Balanced Stance]].
*[[gw:Castigation Signet|Castigation Signet]] for energy management.
 
[[Category:Multi-campaign builds|Mo/E RC with Aegis]]
 

Latest revision as of 16:34, October 23, 2011

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build focuses on the use of the Monk elite Restore Condition to remove harmful Conditions that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.

Frequency Edit

  • Almost useless in the current meta

Attributes and Skills Edit

<pvxbig> [build prof=monk/w protec=12+1+1 divine=10+1 tactics=8][reversal of fortune][restore condition][Aura of stability][Shielding Hands][Guardian][holy veil][optional][Balanced Stance][/build]

  • Optional
    • [[Shield of Absorption@14] for an additional low cost prot.
    • [[Aegis (PvP)@14] to create a short window for an ally where they are immune to just about everything.
    • [[Spirit Bond (PvP)@14] if you think you'll be facing a team with skills that will frequently trigger Spirit Bond.

</pvxbig>

Equipment Edit

Armor Edit

  • 5x Disciple's Insignia
  • Superior Vigor
  • Restoration
  • Minor Prot
  • Vitae
  • Minor Divine Favor

Weapons Edit

  • Protection Wand of Memory, 20% cast time
  • Protection Focus of Aptitude, 20% recharge
  • Protection Wand of Memory, +15/-1 energy
  • Protection Focus of Fortitude, +15/-1 energy
  • Adept Protection Staff of Enchanting, 20% cast time
  • Crippling Spear of Defense, +5 energy
  • Crippling Spear of Defense, -5 energy
  • Crippling Spear of Enchanting, +5 energy
  • Tactics r7-8 Shield of Fortitude, -20% cripple
  • Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type

Usage Edit

  • Spirit Bond is to be used for extra protection, damage reduction and potential healing. It is particularly strong against spikes.
  • Cast Reversal of Fortune for an immediate heal and damage prevention.
  • Remove harmful conditions and heal allies with conditions on them with Restore Condition.
  • Hexes can be removed with Holy Veil. Be wary of maintaining this enchantment as it harms your energy pool.
  • Aura of Stability is used to protect allies from Knockdown.
  • Guardian for blocking on allies.
  • Use Balanced Stance to prevent knockdowns, especially against Hammer Warriors.

Counters Edit

Variants Edit

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