The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build focuses on the use of the Monk elite Restore Condition to remove harmful Conditions that affect a party. With the excellent healing bonus provided by Restore Condition, the user is able to accomplish more than one task at a time; both removing conditions, as well as providing healing for the party.
Attributes and Skills
<pvxbig> [build prof=monk/elem protec=12+1+1 divine=8+1 healin=10+1][reversal of fortune][restore condition][gift of health][spirit bond][Guardian][holy veil][aegis][glyph of lesser energy@0][/build] </pvxbig>
Equipment
- A positive energy set, and a negative energy set for weapon swapping.
- A weapon of Enchanting can lengthen the duration of your enchantments.
Usage
- Use Gift of Health for a general purpose heal.
- Spirit Bond is to be used for extra protection, damage reduction and potential healing. It is particularly strong against spikes.
- Cast Reversal of Fortune for an immediate heal and damage prevention.
- Remove harmful conditions and heal allies with conditions on them with Restore Condition.
- Hexes can be removed with Holy Veil. Be wary of maintaining this enchantment as it harms your energy pool.
- Use Aegis for party-wide defence. Use Glyph of Lesser Energy to reduce Aegis' high cost.
Counters
- Heavy Energy denial can be devastating if you're caught unprepared.
- Signet of Humility
- As with many other healing builds, Diversion can be very harmful if it hits a critical spell.
- Interrupts on Aegis - particularly Power Leak and Power Block
Variants
- Holy Veil can be replaced with Deny Hexes. If taking Deny Hexes, swap Mending Touch for a Divine Favor skill such as Signet of Devotion, Divine Spirit or Divine Intervention, to allow removal of two hexes at once. If Mending Touch is dropped, a teammate MUST carry Draw Conditions.
- Some may wish to replace Spirit Bond with Protective Spirit or Shield of Absorption. It is vital that your team carries at least one copy of Protective Spirit.
- An excellent skill for both condition and hex removal with no energy costs, would be Purge Signet. Since the majority of your skills cost only 5 energy, weapon swapping with Purge Signet can be extremely useful, and with low energy recovery times thanks to your cheap spell costs.
- Mending Touch is often used to kill conditions in non-GvG areas. Replace either Guardian or Glyph of Lesser Energy with it.