PvXwiki
m (gtfo put it on the talk page not ehre dipshit)
(Undo revision 1103816 by TahiriVeila (talk))
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*[[gw:Contemplation of Purity|Contemplation of Purity]] - Instead of [[gw:Cure Hex|Cure Hex]] if you find the quick cast and deep removal potential of Contemplation to be better than the universal healing and removal of Cure Hex
 
*[[gw:Contemplation of Purity|Contemplation of Purity]] - Instead of [[gw:Cure Hex|Cure Hex]] if you find the quick cast and deep removal potential of Contemplation to be better than the universal healing and removal of Cure Hex
 
*[[gw:Divine Spirit|Divine Spirit]] and [[gw:Deny Hexes|Deny Hexes]] - Instead of [[gw:Contemplation of Purity|Contemplation of Purity]] and either [[gw:Signet of Rejuvenation|Signet of Rejuvenation]] or [[gw:Spotless Mind|Spotless Mind]], to provide a combination of energy management along with a double hex removal skill.
 
*[[gw:Divine Spirit|Divine Spirit]] and [[gw:Deny Hexes|Deny Hexes]] - Instead of [[gw:Contemplation of Purity|Contemplation of Purity]] and either [[gw:Signet of Rejuvenation|Signet of Rejuvenation]] or [[gw:Spotless Mind|Spotless Mind]], to provide a combination of energy management along with a double hex removal skill.
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==Links==
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*Go to the following links and read the guide on the first page to improve your monking and yes read the whole damn thing.
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**http://guildwars.incgamers.com/forums/showthread.php?t=436581
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**http://celestialkitsune.wordpress.com/2007/01/03/monk-guide/(dated but good for basics)
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**http://www.teamquitter.com/phpBB2/viewtopic.php?t=2844(dispells common myths and is a good read for anyone)

Revision as of 03:04, 13 August 2010

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

Metagoldcapelol This build is part of the current PvP meta.
Remove this tag if it no longer exists in the current PvP metagame.

A standard among RA WoH Monks.

Attributes and Skills

<pvxbig> [build prof=Monk/Warrior HealingPrayers=12+1+2 DivineFavor=10+1 Tactics=8][Bonetti's Defense][Word of Healing][Patient Spirit][Draw Conditions][Vigorous Spirit][Spotless Mind][Cure Hex][Dolyak Signet][/build] </pvxbig>

Equipment

Skillsdisk
The Equipment Template for this build is:
Pk5RRvCoBTaAgrW9r4mEO900mCODLbiJO7RZgFODrDnFONB
  • A 40/40 Heal Set.
  • A high energy set (a wand and focus with two 15/-1 mods).
  • A Furious Spear of Enchanting (20%) with "Brawn over Brains" (-5 energy) inscription for hiding energy and for casting Vigorous Spirit Vigorous Spirit.
  • A 40/20/20% Protection Staff (in the advent of Guardian Guardian)
  • Disciple's Insignias, with a Rune of Superior Vigor and 2 Runes of Vitae.
  • A Spear + Shield set with +5 energy and +5 Armor on the spear, along with a 10% chance to gain double adrenaline. You should have a variety of max Q7/Q8 Tactics shields, with all of the various +10 vs. damage (fire, lightning, piercing, slashing, etc) mods.

Usage

  • Maintain Vigorous Spirit on yourself and as many teammates as possible (prioritizing to the teammates who it is most useful on).
  • Constantly auto-attack in your spear set (tab+spacebar) when not casting, to build adrenaline for Bonetti's Defense and gain healing from Vigorous Spirit.
  • Cast Word of Healing on targets who are below 50% health or who you think are about to drop below 50%.
  • Use Patient Spirit when Word of Healing and Vigorous Spirit are simply not enough, or when you want to avoid using Word of Healing as much as possible to avoid interrupts.
  • Use Bonetti's Defense to prevent physical damage and possibly even gain energy. You can even use this to prevent Ranger interrupts. If it is charged and you don't seem to be needing it much to stop melee opponents, throw up a Bonetti's before casting WoH to help avoid a Distracting Shot from a Ranger.
  • Use Dolyak Signet to prevent key knockdowns and provide yourself with additional defense. You'll most want to use this when Bonetti's Defense isn't charged.
  • Use Spotless Mind to keep your teammates clean of hexes. You do not need to cast this in your enchantment extending set unless you have weakness on you (it already lasts 15 seconds at 15 Healing, which is enough to remove exactly 3 hexes over time). You should cast it in your 40/40 heal set to get a quick recharge if you're trying to keep it on multiple teammates as much as possible and you should cast it in your spear+shield set if you're taking significant amounts of damage.
  • Use Cure Hex For a powerful hex removal, mind the 1 second casting time.
  • Use Draw Condition For strong condition removal to keep your party clean.

Counters

  • Standard anti-Monk counters

Variants

Links