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(Attributes and Skills)
(Usage)
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== Usage ==
 
== Usage ==
* Set Hero to Guard.
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* Put this hero on [[Image:Hero command Guard.jpg|25px]] guard mode.
 
* Maintain Strength of Honor on your melee during battle. If used by a Hero, disable Strength of Honor, cast and maintain it manually.
 
* Maintain Strength of Honor on your melee during battle. If used by a Hero, disable Strength of Honor, cast and maintain it manually.
 
* Maintain Smiter's Boon and Mantra of Inscriptions during battle.
 
* Maintain Smiter's Boon and Mantra of Inscriptions during battle.
 
* Use Castigation Signet on attacking monsters to manage your energy.
 
* Use Castigation Signet on attacking monsters to manage your energy.
 
* Use Reversal of Damage as a relatively strong heal with damage reduction, and to turn damage back to its dealer.
 
* Use Reversal of Damage as a relatively strong heal with damage reduction, and to turn damage back to its dealer.
* Cast Smite Hex and Smite Condition to remove Hexes and Conditions, respectively, and to deal damage to surrounding monsters.
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* Cast Smite Hex and Smite Condition to remove Hexes and Conditions, respectively, and to deal damage to surrounding monsters.
   
 
== Counters ==
 
== Counters ==

Revision as of 04:41, May 30, 2009

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This Monk utility build buffs melee with Strength of Honor while providing ample condition and hex removal for your team as well as some secondary healing.

Attributes and Skills

<pvxbig> [build prof=Mo/any SmitingPrayers=12+1+1 DivineFavor=12+1][Optional][Reversal of Damage][Smite Hex][Smite Condition][Castigation Signet][Optional][Smiter's Boon][Strength of Honor][/build]

Optional Optional 1 should be:
  • Signet of Removal [[Signet of Removal].
  • Empathic Removal [[Empathic Removal].
  • Defender&#039;s Zeal [[Defender's Zeal@14].
  • Ray of Judgment [[Ray of Judgment@14].
Optional Optional 2 should be (see Variants):
  • Rebirth [[Rebirth@3] - Ressurrect fallen party members.
  • Divine Healing [[Divine Healing@13] / Heaven&#039;s Delight [[Heaven's Delight@13] - Efficient and cost-effective party heal.
  • Judge&#039;s Insight [[Judge's Insight@14] - Buff melee, especially useful versus undead.
  • Strength of Honor [[Strength of Honor@14] - Disable and micro on melee players, energy hurts though.
  • Castigation Signet [[Castigation Signet@14] - Good damage and energy gain.
  • Glyph of Lesser Energy [[Glyph of Lesser Energy@0] - Best option on hero for great energy.
  • Splinter Weapon [[Splinter Weapon@10] / Ancestors&#039; Rage [[Ancestors' Rage@10] / Spirit Rift [[Spirit Rift@10] - Support frontliners with additional damage. - (11/10/10)
  • Power Drain [[Power Drain@6] / Leech Signet [[Leech Signet@6] / Drain Enchantment [[Drain Enchantment@6] / Waste Not, Want Not [[Waste Not, Want Not@6] - Good hero interupt and energy gain, change Attributes. - (12/11/6)
  • &quot;Fall Back!&quot;[["Fall Back!"@9] - Heros chain this well, less time between mobs and keeps minions up. - (12/9/9)

</pvxbig>

Equipment

  • Armor:
    • Survivor Insignia, a Rune of Vigor and Runes of Vitae.
  • Weapons:
    • A Hale Smiting Prayers Staff of Fortitude.

Usage

  • Put this hero on Hero command Guard guard mode.
  • Maintain Strength of Honor on your melee during battle. If used by a Hero, disable Strength of Honor, cast and maintain it manually.
  • Maintain Smiter's Boon and Mantra of Inscriptions during battle.
  • Use Castigation Signet on attacking monsters to manage your energy.
  • Use Reversal of Damage as a relatively strong heal with damage reduction, and to turn damage back to its dealer.
  • Cast Smite Hex and Smite Condition to remove Hexes and Conditions, respectively, and to deal damage to surrounding monsters.

Counters

  • Enchantment removal.
  • General Anti-Caster.

Variants

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