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− | {{ |
+ | {{Untested-Testing|hero}} |
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{{TOCright}} |
{{TOCright}} |
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+ | |||
− | Use |
+ | Use [[gww:Blood Magic|Blood Magic]] to support you and your allies through health and energy management, also has room and sufficient attributes and energy for various support skills. |
== Attributes and Skills == |
== Attributes and Skills == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Necromancer/ |
+ | [build prof=Necromancer/any Bloodmagic=12+1+1 SoulReaping=8+1][optional][Blood Bond][Mark of Fury][Oppressive Gaze][optional][optional][Blood Ritual][Signet of Lost Souls][/build] |
</pvxbig> |
</pvxbig> |
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+ | {{skill icon|Optional}} '''elite slot for:''' |
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+ | *{{skill icon|Ravenous Gaze}} cheap, spammable armor-ignoring AoE damage. |
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+ | *{{skill icon|Well of Power}} for energy and health regeneration (do not use with a [[gww:Minion Master|Minion Master]]) |
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+ | *{{skill icon|Order of the Vampire}} for additional damage |
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+ | *{{skill icon|Blood is Power}} for team energy management |
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+ | |||
+ | {{skill icon|Optional}} '''slots for:''' |
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+ | * For [[gww:Blood Magic|Blood Magic]] support (change [[gww:Soul Reaping|Soul Reaping]] to 12): |
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+ | ** {{skill icon|Strip Enchantment}} for areas with many enchantments |
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+ | ** {{skill icon|Order of Pain}} for additional damage (do not use with [[gww:Order of the Vampire|Order of the Vampire]]) |
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+ | ** {{skill icon|Dark Fury}} additional adrenaline gain for melee characters. |
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+ | ** {{skill icon|Jaundiced Gaze}} useful with Orders skills |
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+ | ** {{skill icon|Foul Feast}} to remove conditions from allies |
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+ | |||
+ | * For [[gww:Curses|Curses]] support (put 10+1 in Curses): |
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+ | ** {{skill icon|Barbs}} if your party has many melee characters, or a minion master |
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+ | ** {{skill icon|Mark of Pain}} for more AoE damage. |
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+ | ** {{skill icon|Enfeebling Blood}} for better protection against melee. |
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+ | ** {{skill icon|Weaken Armor}} to decrease target's AL. |
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+ | ** {{skill icon|Rip Enchantment}} for enchant heavy areas. |
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+ | ** {{skill icon|Reckless Haste}} useful for blocking in HM |
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+ | |||
+ | *[[gww:Smiting Prayers|Smiting]] support (put 10 in [[gww:Smiting Prayers|Smiting Prayers]]): |
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+ | ** {{skill icon|Strength of Honor}} for more melee support. |
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+ | ** {{skill icon|Castigation Signet}} for better energy management |
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+ | ** {{skill icon|Smite Hex}} for hex removal. |
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+ | ** {{skill icon|Smite Condition}} for condition removal. |
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+ | |||
+ | * For [[gww:Protection Prayers|Protection Prayers]] support (put 10 in [[gww:Protection Prayers|Protection Prayers]]): |
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+ | ** {{skill icon|Aegis}} for a party-wide block. |
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+ | ** {{skill icon|Protective Spirit}} for damage reduction. |
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+ | ** {{skill icon|Shield of Absorption}} for damage reduction. |
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+ | ** {{skill icon|Spirit Bond}} when taking heavy damage. |
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+ | |||
+ | *For [[gww:Command|Command]] support (put 10 in [[gww:Command|Command]]): |
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+ | ** {{skill icon|"Find Their Weakness!"}} for more damage + DW. |
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+ | ** {{skill icon|"Stand Your Ground!"}} for extra armor while fighting. |
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+ | ** {{skill icon|"Fall Back!"}} for movement support. |
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+ | ** {{skill icon|Anthem of Weariness}} for added Weakness. |
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+ | ** {{skill icon|Anthem of Disruption}} to interrupt. |
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+ | ** {{skill icon|"Never Surrender!"}} to save dying allies. |
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+ | |||
+ | * For [[gww:Channeling Magic|Channeling Magic]] support (put 10 in [[gww:Channeling Magic|Channeling Magic]]): |
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+ | ** {{skill icon|Splinter Weapon}} for massive additional damage with melee characters. |
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+ | ** {{skill icon|Ancestors' Rage}} additional damage |
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+ | ** {{skill icon|Spirit Rift}} for additional spike damage |
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+ | |||
+ | * For [[gww:Restoration Magic|Restoration Magic]] support (put 10 in [[gww:Restoration Magic|Restoration Magic]]): |
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+ | ** {{skill icon|Spirit Light}} for massive 5 energy heal. |
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+ | ** {{skill icon|Mend Body and Soul}} for condition removal and a heal. |
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+ | ** {{skill icon|Weapon of Warding}} for 50% chance to block and health regeneration. |
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+ | ** {{skill icon|Protective Was Kaolai}} for party-wide heal. |
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== Equipment == |
== Equipment == |
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* Survivor's Insignia and a Rune of Superior Vigor |
* Survivor's Insignia and a Rune of Superior Vigor |
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+ | * Any staff or wand. 20/20 Blood wand and offhand helps but is not required. |
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− | * A 20/20 channeling staff with +20% enchant duration |
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== Usage == |
== Usage == |
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+ | * Set the hero to Guard Mode. |
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− | * Choose your target |
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+ | * If using Strength of Honor, disable this skill and micro onto melee characters. |
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− | * Once the first enemy is dead, use Well of Power |
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− | * Spam your support skills upon recharge to buff up your other party members |
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− | * Use Blood Ritual on monks or classes you know will be needing energy, it helps greatly |
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== Counters == |
== Counters == |
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* Anti-caster hexes |
* Anti-caster hexes |
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* Daze |
* Daze |
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+ | * Hex Removal |
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− | == |
+ | == See Also == |
+ | *[[Build:E/N Ether Renewal Orders]] |
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− | *[[gww:Barbed Signet|Barbed Signet]] |
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− | *[[gww:Blood of the Aggressor|Blood of the Aggressor]] |
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− | *[[gww:Oppressive Gaze|Oppressive Gaze]] |
Revision as of 12:02, 31 March 2010
This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
Use Blood Magic to support you and your allies through health and energy management, also has room and sufficient attributes and energy for various support skills.
Attributes and Skills
<pvxbig> [build prof=Necromancer/any Bloodmagic=12+1+1 SoulReaping=8+1][optional][Blood Bond][Mark of Fury][Oppressive Gaze][optional][optional][Blood Ritual][Signet of Lost Souls][/build] </pvxbig> Optional elite slot for:
- Ravenous Gaze cheap, spammable armor-ignoring AoE damage.
- Well of Power for energy and health regeneration (do not use with a Minion Master)
- Order of the Vampire for additional damage
- Blood is Power for team energy management
Optional slots for:
- For Blood Magic support (change Soul Reaping to 12):
- Strip Enchantment for areas with many enchantments
- Order of Pain for additional damage (do not use with Order of the Vampire)
- Dark Fury additional adrenaline gain for melee characters.
- Jaundiced Gaze useful with Orders skills
- Foul Feast to remove conditions from allies
- For Curses support (put 10+1 in Curses):
- Barbs if your party has many melee characters, or a minion master
- Mark of Pain for more AoE damage.
- Enfeebling Blood for better protection against melee.
- Weaken Armor to decrease target's AL.
- Rip Enchantment for enchant heavy areas.
- Reckless Haste useful for blocking in HM
- Smiting support (put 10 in Smiting Prayers):
- Strength of Honor for more melee support.
- Castigation Signet for better energy management
- Smite Hex for hex removal.
- Smite Condition for condition removal.
- For Protection Prayers support (put 10 in Protection Prayers):
- Aegis for a party-wide block.
- Protective Spirit for damage reduction.
- Shield of Absorption for damage reduction.
- Spirit Bond when taking heavy damage.
- For Command support (put 10 in Command):
- "Find Their Weakness!" for more damage + DW.
- "Stand Your Ground!" for extra armor while fighting.
- "Fall Back!" for movement support.
- Anthem of Weariness for added Weakness.
- Anthem of Disruption to interrupt.
- "Never Surrender!" to save dying allies.
- For Channeling Magic support (put 10 in Channeling Magic):
- Splinter Weapon for massive additional damage with melee characters.
- Ancestors' Rage additional damage
- Spirit Rift for additional spike damage
- For Restoration Magic support (put 10 in Restoration Magic):
- Spirit Light for massive 5 energy heal.
- Mend Body and Soul for condition removal and a heal.
- Weapon of Warding for 50% chance to block and health regeneration.
- Protective Was Kaolai for party-wide heal.
Equipment
- Survivor's Insignia and a Rune of Superior Vigor
- Any staff or wand. 20/20 Blood wand and offhand helps but is not required.
Usage
- Set the hero to Guard Mode.
- If using Strength of Honor, disable this skill and micro onto melee characters.
Counters
- Anti-caster hexes
- Daze
- Hex Removal