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{{Good-Build|hero}}
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{{Untested-Testing|hero}}
 
 
{{TOCright}}
 
{{TOCright}}
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Use Well of Power to support you and your allies through health and energy management, and also by adding tons of support damage
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Use [[gww:Blood Magic|Blood Magic]] to support you and your allies through health and energy management, also has room and sufficient attributes and energy for various support skills.
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=Necromancer/Ritualist Bloodmagic=12+1+1 SoulReaping=8+1 Channeling=10][Well of Power][Splinter Weapon][Ancestor's Rage][Blood Bond][Mark of Fury][Oppressive Gaze][Blood Ritual][Signet of Lost Souls][/build]
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[build prof=Necromancer/any Bloodmagic=12+1+1 SoulReaping=8+1][optional][Blood Bond][Mark of Fury][Oppressive Gaze][optional][optional][Blood Ritual][Signet of Lost Souls][/build]
 
</pvxbig>
 
</pvxbig>
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{{skill icon|Optional}} '''elite slot for:'''
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*{{skill icon|Ravenous Gaze}} cheap, spammable armor-ignoring AoE damage.
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*{{skill icon|Well of Power}} for energy and health regeneration (do not use with a [[gww:Minion Master|Minion Master]])
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*{{skill icon|Order of the Vampire}} for additional damage
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*{{skill icon|Blood is Power}} for team energy management
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{{skill icon|Optional}} '''slots for:'''
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* For [[gww:Blood Magic|Blood Magic]] support (change [[gww:Soul Reaping|Soul Reaping]] to 12):
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** {{skill icon|Strip Enchantment}} for areas with many enchantments
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** {{skill icon|Order of Pain}} for additional damage (do not use with [[gww:Order of the Vampire|Order of the Vampire]])
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** {{skill icon|Dark Fury}} additional adrenaline gain for melee characters.
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** {{skill icon|Jaundiced Gaze}} useful with Orders skills
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** {{skill icon|Foul Feast}} to remove conditions from allies
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* For [[gww:Curses|Curses]] support (put 10+1 in Curses):
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** {{skill icon|Barbs}} if your party has many melee characters, or a minion master
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** {{skill icon|Mark of Pain}} for more AoE damage.
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** {{skill icon|Enfeebling Blood}} for better protection against melee.
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** {{skill icon|Weaken Armor}} to decrease target's AL.
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** {{skill icon|Rip Enchantment}} for enchant heavy areas.
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** {{skill icon|Reckless Haste}} useful for blocking in HM
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*[[gww:Smiting Prayers|Smiting]] support (put 10 in [[gww:Smiting Prayers|Smiting Prayers]]):
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** {{skill icon|Strength of Honor}} for more melee support.
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** {{skill icon|Castigation Signet}} for better energy management
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** {{skill icon|Smite Hex}} for hex removal.
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** {{skill icon|Smite Condition}} for condition removal.
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* For [[gww:Protection Prayers|Protection Prayers]] support (put 10 in [[gww:Protection Prayers|Protection Prayers]]):
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** {{skill icon|Aegis}} for a party-wide block.
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** {{skill icon|Protective Spirit}} for damage reduction.
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** {{skill icon|Shield of Absorption}} for damage reduction.
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** {{skill icon|Spirit Bond}} when taking heavy damage.
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*For [[gww:Command|Command]] support (put 10 in [[gww:Command|Command]]):
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** {{skill icon|"Find Their Weakness!"}} for more damage + DW.
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** {{skill icon|"Stand Your Ground!"}} for extra armor while fighting.
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** {{skill icon|"Fall Back!"}} for movement support.
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** {{skill icon|Anthem of Weariness}} for added Weakness.
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** {{skill icon|Anthem of Disruption}} to interrupt.
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** {{skill icon|"Never Surrender!"}} to save dying allies.
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* For [[gww:Channeling Magic|Channeling Magic]] support (put 10 in [[gww:Channeling Magic|Channeling Magic]]):
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** {{skill icon|Splinter Weapon}} for massive additional damage with melee characters.
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** {{skill icon|Ancestors' Rage}} additional damage
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** {{skill icon|Spirit Rift}} for additional spike damage
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* For [[gww:Restoration Magic|Restoration Magic]] support (put 10 in [[gww:Restoration Magic|Restoration Magic]]):
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** {{skill icon|Spirit Light}} for massive 5 energy heal.
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** {{skill icon|Mend Body and Soul}} for condition removal and a heal.
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** {{skill icon|Weapon of Warding}} for 50% chance to block and health regeneration.
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** {{skill icon|Protective Was Kaolai}} for party-wide heal.
   
 
== Equipment ==
 
== Equipment ==
 
* Survivor's Insignia and a Rune of Superior Vigor
 
* Survivor's Insignia and a Rune of Superior Vigor
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* Any staff or wand. 20/20 Blood wand and offhand helps but is not required.
* A 20/20 channeling staff with +20% enchant duration
 
   
 
== Usage ==
 
== Usage ==
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* Set the hero to Guard Mode.
* Choose your target
 
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* If using Strength of Honor, disable this skill and micro onto melee characters.
* Once the first enemy is dead, use Well of Power
 
* Spam your support skills upon recharge to buff up your other party members
 
* Use Blood Ritual on monks or classes you know will be needing energy, it helps greatly
 
   
 
== Counters ==
 
== Counters ==
 
* Anti-caster hexes
 
* Anti-caster hexes
 
* Daze
 
* Daze
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* Hex Removal
   
== Variants ==
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== See Also ==
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*[[Build:E/N Ether Renewal Orders]]
*[[gww:Barbed Signet|Barbed Signet]]
 
*[[gww:Blood of the Aggressor|Blood of the Aggressor]]
 
*[[gww:Oppressive Gaze|Oppressive Gaze]]
 

Revision as of 12:02, 31 March 2010

This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

Use Blood Magic to support you and your allies through health and energy management, also has room and sufficient attributes and energy for various support skills.

Attributes and Skills

<pvxbig> [build prof=Necromancer/any Bloodmagic=12+1+1 SoulReaping=8+1][optional][Blood Bond][Mark of Fury][Oppressive Gaze][optional][optional][Blood Ritual][Signet of Lost Souls][/build] </pvxbig> Optional Optional elite slot for:

Optional Optional slots for:

Equipment

  • Survivor's Insignia and a Rune of Superior Vigor
  • Any staff or wand. 20/20 Blood wand and offhand helps but is not required.

Usage

  • Set the hero to Guard Mode.
  • If using Strength of Honor, disable this skill and micro onto melee characters.

Counters

  • Anti-caster hexes
  • Daze
  • Hex Removal

See Also